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Start-up time: Difference between revisions

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#REDIRECT [[Lag#Start-up time]]
{{merge|Lag|It covers similar info}}
'''Start-up time''', commonly referred to as '''start-up lag''', is the delay that a [[character]] has before the first [[hitbox]] of an [[attack]] comes out to hit the opponent. In essence, this is the time between pressing the button and getting a result. {{SSBM|Fox}} and {{SSBM|Falco}}'s  [[Shine]] (''Melee'' only), as well as [[Jigglypuff]]'s [[Rest]], have the least start-up time of any move at 1 [[frame]]. The move with the most start-up lag in the Smash games is [[Ganondorf]]'s [[up tilt]], because it [[vacuum|sucks]] characters in before being executed. [[Flinch]]ing during startup time will prevent the move from being executed.
 
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Revision as of 12:15, March 3, 2013

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