User:Mousehunter321/Sandbox: Difference between revisions

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==Game disc==
==Random stuff for testing/adding to trivia sections==
The text found near the center of the back of the ''Melee'' game disc indicates the version of the game.
===Melee===
*[http://www.youtube.com/watch?v=zBpHylGW00s The tree on [[Dream Land]] interrupting Marth's attack animations when it blinks]
*[http://www.youtube.com/watch?v=cMYxIIE4vWc Jiggs' shield break can be survived if she's on a moving surface]
*DK's Giant Punch is stronger if you don't store the charge before using it.
*[http://www.smashboards.com/showpost.php?p=14897415&postcount=21 Random info]
*Grounded meteors deal 0.8x knockback (according to Strong Bad).
*Melee reads G-dubs' un-l-cancellable aerials as specials.
*[http://www.youtube.com/watch?v=qkZ8inU2wpk Disable can be reflected] and powershielded and countered.


{|class="wikitable"
===SSB===
!Version!!Text
*[http://www.smashboards.com/showthread.php?t=251000 Glitches]
|-
*Inhale spit star deals different damage for Yoshi/DK.
|1.0 NTSC||DOL-GALE 0-00
*[http://www.smashboards.com/showthread.php?t=304495 Controllers?]
|-
*[http://www.youtube.com/watch?v=4D1_V6Y2s2k Jiggs' shield break can be survived if she's on a moving surface.]
|1.1 NTSC||DOL-GALE 0-01
*[http://www.youtube.com/watch?v=Cu_pybtqi_g Falcon's fthrow knocks opponents more vertical if used on the edge of a platform.]
|-
|1.2 NTSC||DOL-GALE 0-02
|-
|PAL|| DOL-GALP 0-00
|}


==MD5 hash==
==Other==
The version of a .gcm or .iso file of ''Melee'' can be determined by checking its [[wikipedia:MD5#MD5_hashes|MD5 hash]].
*[http://pastebin.com/x9pecxAc IRC discussion on official artwork]
 
{|class="wikitable"
!Version!!MD5 hash
|-
|1.0 NTSC||3a62f8d10fd210d4928ad37e3816e33c
|-
|1.1 NTSC||67136bd167b471e0ad72e98d10cf4356
|-
|1.2 NTSC||0e63d4223b01d9aba596259dc155a174
|-
|PAL|| ?
|}
 
==Characters==
==={{SSBM|Bowser}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|1.0 NTSC
!scope="col"|1.1 NTSC
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
!scope="row"|Weight
|colspan="3" | 118||117
|-
!scope="row"|Down throw
|colspan="3" | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch||Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch
|-
!scope="row"|[[Flame cancel]]
|colspan="2" | Can perform||colspan="2" | Cannot perform
|}
 
==={{SSBM|Captain Falcon}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Rapid jab
|Automatically initiates after three presses of the A button unless cancelled||Initiates only after four presses of the A button
|-
!scope="row"|[[Knee Smash]]
|Sourspot (the latter 2/3 of the animation) deals 6% damage and has 35 base knockback||Sourspot deals 3% damage and has 30 base knockback
|}
 
==={{SSBM|Donkey Kong}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|[[Giant Punch]]
|Donkey Kong will lose his charge if he is hit out of [[Spinning Kong]]||Being hit out of Spinning Kong does not affect Giant Punch's charge
|}
 
==={{SSBM|Falco}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Down aerial
|[[Spike]]s opponents during all frames||Sends opponents up and away for the second half of the animation
|-
!scope="row"|Down throw
|Fox cannot tech out||Fox can tech out
|}
 
==={{SSBM|Fox}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Weight
|75||73
|-
!scope="row"|Up smash
|Deals 18%||Deals 17%
|-
!scope="row"|Down smash
|Deals 15% ||Deals 13%
|-
!scope="row"|[[Fire Fox]]
|Strong hitbox deals 14%||Strong hitbox deals 12%; travels a distance halfway between the distance traveled by [[Fire Bird]] and Fire Fox in NTSC
|-
!scope="row"|{{SSBM|Falco}}'s down throw
|Cannot tech out||Can tech out
|}
 
==={{SSBM|Ganondorf}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|NTSC 1.0
!scope="col"|NTSC 1.1
!scope="col"|NTSC 1.2
!scope="col"|PAL
|-
!scope="row"|Neutral aerial
|Hits on frames 7-8 then 16-17||colspan="3" | Hits on frames 7-8 then 20-21
|-
!scope="row"|Forward aerial
|colspan="3" | Base knockback is 60 || Base knockback is 40
|-
!scope="row"|Down aerial
|colspan="3" | Deals 22% || Deals 21%
|}
 
==={{SSBM|Ice Climbers}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|NTSC 1.0
!scope="col"|NTSC 1.1
!scope="col"|NTSC 1.2
!scope="col"|PAL
|-
!scope="row"|[[Freeze glitch]]
|colspan="2" | Can perform||colspan="2" | Cannot perform
|}
 
==={{SSBM|Jigglypuff}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|{{SSBM|Bowser}}'s down throw
|Undamaged by it||Will take damage from it
|}
 
==={{SSBM|Kirby}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Weight
|70||74
|-
!scope="row"|Dash speed
|1.4||1.5
|-
!scope="row"|Dash attack
|Deals 8% and has 66 knockback growth||Deals 9% and has 50 knockback growth
|-
!scope="row"|Forward aerial
|Landing lag is 20 frames (10 if l-cancelled)||Landing lag is 18 frames (9 if l-cancelled)
|}
 
==={{SSBM|Link}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|1.0 NTSC
!scope="col"|1.1 NTSC
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
!scope="row"|[[Boomerang superjump]]
|colspan="2" | Can perform||colspan="2" | Cannot perform
|-
!scope="row"|[[Boomerang]]
|colspan="2" | Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack||colspan="2"|Catching the boomerang does not cancel the grapple animation
|-
!scope="row"|[[Spin Attack]]
|colspan="2" | Has a lingering semi-spike with a trajectory of 0 degrees|| colspan="2" | Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %)
|}
 
==={{SSBM|Mario}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Weight
|100||98
|}
 
==={{SSBM|Marth}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Weight
|87||85
|-
!scope="row"|Maximum aerial velocity
|0.90||0.85
|-
!scope="row"|Down aerial
|[[Spike]]s opponents||[[Meteor smash]]es opponents
|}
 
==={{SSBM|Mewtwo}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|1.0 NTSC
!scope="col"|1.1 NTSC
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
!scope="row"|[[Shadow glitch]]
|Can perform ||colspan="3" | Cannot perform
|}
 
==={{SSBM|Mr. Game & Watch}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|{{SSBM|Bowser}}'s down throw
|Undamaged by it||Will take damage from it
|}
 
==={{SSBM|Ness}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|1.0 NTSC
!scope="col"|1.1 NTSC
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
!scope="row"|Up smash
|Can be charged while standing over a ledge ||colspan="3" | Cannot be charged while standing over a ledge
|-
!scope="row"|Down smash
|Can be charged while standing over a ledge ||colspan="3" | Cannot be charged while standing over a ledge
|}
 
==={{SSBM|Peach}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|1.0 NTSC
!scope="col"|1.1 NTSC
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
!scope="row"|Turnip freeze
|colspan="2" | Can perform ||colspan="2" | Cannot perform
|}
 
==={{SSBM|Samus}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|[[Grapple Beam]]
|Can use Extended Grapple and can bomb jump after grapple is used in midair || Cannot use Extended Grapple and cannot bomb jump out of grapple beam
|}
 
==={{SSBM|Sheik}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Up smash
|Deals 17% sweetspotted and uncharged||Deals 16% sweetspotted and uncharged
|-
!scope="row"|Up aerial
|Deals 12% and has 120 knockback growth||Deals 10% and has 110 knockback growth
|-
!scope="row"|Down throw
|Trajectory is 80 degrees, allowing guaranteed followup into many other moves||Trajectory is 60 degrees, only allowing guaranteed followup into dash attack
|}
 
==={{SSBM|Yoshi}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|All NTSC
!scope="col"|PAL
|-
!scope="row"|Weight
|108||111
|-
!scope="row"|Forward smash
|Deals 16%||Deals 17%
|-
!scope="row"|Up smash
|Deals 14%||Deals 15%
|-
!scope="row"|Down aerial
|Deals 51% (all hits)||Deals 38% (all hits)
|}
 
==={{SSBM|Young Link}}===
{|class="wikitable" style="text-align: center; width: 1000px"
|-
!scope="col"|
!scope="col"|1.0 NTSC
!scope="col"|1.1 NTSC
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
!scope="row"|[[Boomerang superjump]]
|colspan="2" | Can perform ||colspan="2" |  Cannot perform
|}
 
*[http://www.smashboards.com/showthread.php?t=329103 MD5 hashes]

Revision as of 01:24, January 3, 2013

Random stuff for testing/adding to trivia sections

Melee

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