Event 50: Final Destination Match: Difference between revisions
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(I don't believe that CPU level means anything for the Hands, so I'll leave out that they're both 5s) |
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|caption = | |caption = | ||
|description = Master Hand's the right hand; now meet the left! | |description = Master Hand's the right hand; now meet the left! | ||
|character = Choose (1 | |character = Choose (1 stock) | ||
|allies = | |allies = | ||
|enemies = [[Master Hand]] (300 HP)<br/>[[Crazy Hand]] (300 HP) | |enemies = [[Master Hand]] (300 HP)<br/>[[Crazy Hand]] (300 HP) | ||
|stage = | |stage = {{SSBM|Final Destination}} | ||
|music = ''Final Destination'' | |music = ''{{MeleeMusic|Final Destination}}'' | ||
|availability = [[Unlockable]] | |availability = [[Unlockable]] | ||
}} | }} |
Revision as of 12:21, December 9, 2012
Event 50 Final Destination Match | |
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Official description | Master Hand's the right hand; now meet the left! |
Character(s) used | Choose (1 stock) |
Opponent(s) | Master Hand (300 HP) Crazy Hand (300 HP) |
Stage(s) | Final Destination |
Music | Final Destination |
Availability | Unlockable |
Event match 50: Final Destination Match is the penultimate event match from Super Smash Bros. Melee, in which the player choose any character. The player will have 1 stock, while their foes, Master Hand and Crazy Hand, have 300 HP each.
The stage the player fights them in is Final Destination. The hands are at the same strength as they are on the normal difficulty in Classic Mode. Unlike in Classic Mode, Crazy Hand is in the fight right away, rather than entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.
Trivia
- When playing as Master Hand through the use of the Master Hand glitch, the background stays the same throughout the match.