User:Mousehunter321/Sandbox: Difference between revisions

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==Characters==
==Characters==
==={{SSBM|Bowser}}===
==={{SSBM|Bowser}}===
{|class="wikitable"  
{|class="wikitable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|Weight
!scope="col"|1.0 NTSC
!scope="col"|Down throw
!scope="col"|1.1 NTSC
!scope="col"|[[Flame cancel]]
!scope="col"|1.2 NTSC
!scope="col"|PAL
|-
|-
!scope="row"|1.0 NTSC
!scope="row"|Weight
|rowspan="3" | 118||rowspan="3" | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch||rowspan="2" | Can use
|colspan="3" | 118||117
|-
|-
!scope="row"|1.1 NTSC
!scope="row"|Down throw
|colspan="3" | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch||Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch
|-
|-
!scope="row"|1.2 NTSC
!scope="row"|Flame cancel
|rowspan="2" | Can't use
|colspan="2" | Can use||colspan="2" | Cannot use
|-
!scope="row"|PAL
|117||Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch
|}
|}


==={{SSBM|Captain Falcon}}===
==={{SSBM|Captain Falcon}}===
{|class="wikitable"  
{|class="wikitable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|Jab
!scope="col"|All NTSC
!scope="col"|[[Knee Smash]]
!scope="col"|PAL
|-
|-
!scope="row"|All NTSC
!scope="row"|Rapid jab
|Rapid jab automatically initiates after three presses of the A button unless cancelled||Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback
|Automatically initiates after three presses of the A button unless cancelled||Initiates only after four presses of the A button
|-
|-
!scope="row"|PAL
!scope="row"|Knee smash
|Rapid jab initiates only after four presses of the A button||Sourspot (the latter 2/3 of the animation) does 3% damage and has 30 base knockback
|Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback||Sourspot does 3% damage and has 30 base knockback
|}
|}


==={{SSBM|Donkey Kong}}===
==={{SSBM|Donkey Kong}}===
{|class="wikitable"  
{|class="wikitable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|[[Giant Punch]]
!scope="col"|All NTSC
!scope="col"|PAL
|-
|-
!scope="row"|All NTSC
!scope="row"|[[Giant Punch]]
|Donkey Kong will lose his charge if he is hit out of [[Spinning Kong]]
|Donkey Kong will lose his charge if he is hit out of [[Spinning Kong]]||Being hit out of Spinning Kong does not affect Giant Punch's charge
|-
!scope="row"|PAL
|Being hit out of Spinning Kong does not affect Giant Punch's charge
|}
|}


==={{SSBM|Falco}}===
==={{SSBM|Falco}}===
{|class="wikitable"  
{|class="wikitable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|Down aerial
!scope="col"|All NTSC
!scope="col"|Down throw
!scope="col"|PAL
|-
|-
!scope="row"|All NTSC
!scope="row"|Down aerial
|[[Spike]]s opponents during all frames||''Fox cannot tech out''
|[[Spike]]s opponents during all frames||Sends opponents up and away for the second half of the animation
|-
|-
!scope="row"|PAL
!scope="row"|Down throw
|Sends opponents up and away for the second half of the animation||Fox can tech out
|''Fox cannot tech out''||Fox can tech out
|}
|}


==={{SSBM|Fox}}===
==={{SSBM|Fox}}===
{|class="wikitable"  
{|class="wikitable sortable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|Weight
!scope="col"|All NTSC
!scope="col"|Up smash
!scope="col"|PAL
!scope="col"|Down smash
!scope="col"|[[Fire Fox]]
|-
|-
!scope="row"|All NTSC
!scope="row"|Weight
|75||Does 18% damage ||Does 15% damage||''Does 14% damage'' 
|75||73
|-
|-
!scope="row"|PAL
!scope="row"|Up smash
|73||Does 17% damage||Does 13% damage||''Does 12% damage'' and travels a distance halfway between the distance traveled by [[Fire Bird]] and Fire Fox in NTSC  
|Does 18%||Does 17%
|-
!scope="row"|Down smash
|Does 15% ||Does 13%  
|-
!scope="row"|[[Fire Fox]]
|Does 14%||''Does 12%'' and travels a distance halfway between the distance traveled by [[Fire Bird]] and Fire Fox in NTSC  
|}
|}


==={{SSBM|Ganondorf}}===
==={{SSBM|Ganondorf}}===
{|class="wikitable"  
{|class="wikitable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|Neutral aerial
!scope="col"|NTSC 1.0
!scope="col"|Forward aerial
!scope="col"|NTSC 1.1, 1.2
!scope="col"|Down aerial
!scope="col"|PAL
|-
|-
!scope="row"|NTSC 1.0
!scope="row"|Neutral aerial
|Neutral aerial hits on frames 7-8 then 16-17||rowspan="2" | Base knockback is 60||rowspan="2" | Does 22% damage
|Hits on frames 7-8 then 16-17||colspan="2" | Hits on frames 7-8 then 20-21
|-
|-
!scope="row"|NTSC 1.1, 1.2
!scope="row"|Forward aerial
|rowspan="2" | Neutral aerial hits on frames 7-8 then 20-21
|colspan="2" | Base knockback is 60 || Base knockback is 40
|-
|-
!scope="row"|PAL
!scope="row"|Down aerial
|Base knockback is 40||Does 21% damage
|colspan="2" | Does 22% || Does 21%
|}
|}
==={{SSBM|Ice Climbers}}===
==={{SSBM|Ice Climbers}}===
{|class="wikitable"
{|class="wikitable" style="text-align:center"  
|-
|-
!scope="col"|
!scope="col"|
!scope="col"|[[Freeze glitch]]
!scope="col"|NTSC 1.0, 1.1
|-
!scope="col"|NTSC 1.2 PAL
!scope="row"|NTSC 1.0, 1.1
|Can perform
|-
|-
!scope="row"|NTSC 1.1, PAL
!scope="row"|[[Freeze glitch]]
|Cannot perform
|Can perform||Cannot perform
|}
|}



Revision as of 18:00, October 27, 2012

Game disc

The text found near the center of the back of the Melee game disc indicates the version of the game.

Version Text
1.0 NTSC DOL-GALE 0-00
1.1 NTSC DOL-GALE 0-01
1.2 NTSC DOL-GALE 0-02
PAL ?

Characters

Bowser

1.0 NTSC 1.1 NTSC 1.2 NTSC PAL
Weight 118 117
Down throw Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch
Flame cancel Can use Cannot use

Captain Falcon

All NTSC PAL
Rapid jab Automatically initiates after three presses of the A button unless cancelled Initiates only after four presses of the A button
Knee smash Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback Sourspot does 3% damage and has 30 base knockback

Donkey Kong

All NTSC PAL
Giant Punch Donkey Kong will lose his charge if he is hit out of Spinning Kong Being hit out of Spinning Kong does not affect Giant Punch's charge

Falco

All NTSC PAL
Down aerial Spikes opponents during all frames Sends opponents up and away for the second half of the animation
Down throw Fox cannot tech out Fox can tech out

Fox

All NTSC PAL
Weight 75 73
Up smash Does 18% Does 17%
Down smash Does 15% Does 13%
Fire Fox Does 14% Does 12% and travels a distance halfway between the distance traveled by Fire Bird and Fire Fox in NTSC

Ganondorf

NTSC 1.0 NTSC 1.1, 1.2 PAL
Neutral aerial Hits on frames 7-8 then 16-17 Hits on frames 7-8 then 20-21
Forward aerial Base knockback is 60 Base knockback is 40
Down aerial Does 22% Does 21%

Ice Climbers

NTSC 1.0, 1.1 NTSC 1.2 PAL
Freeze glitch Can perform Cannot perform

Jigglypuff

Kirby

Weight Dash speed Dash attack Forward aerial
All NTSC 70 Dash speed is 1.4 Does 8% and has 66 knockback growth Landing lag is 20 frames (10 if l-cancelled)
PAL 74 Dash speed is 1.5 Does 9% and has 50 knockback growth Landing lag is 18 frames (9 if l-cancelled)

Link

Super Jump Boomerang Spin Attack
1.0, 1.1 NTSC Can perform Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack Has a lingering semi-spike with a trajectory of 0 degrees
1.2 NTSC Cannot perform Catching the boomerang does not cancel the grapple animation
PAL Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %)

Mario

Weight
All NTSC 100
PAL 98

Marth

Weight Maximum aerial velocity Down aerial
All NTSC 87 0.90 Spikes opponents
PAL 85 0.85 Meteor smashes opponents

Mewtwo

Shadow glitch
1.0 NTSC Can perform
1.1, 1.2 NTSC, PAL Cannot perform

Mr. Game & Watch

Ness

Up smash Down smash
1.0 NTSC Can be charged while standing over a ledge
1.1, 1.2 NTSC, PAL Cannot be charged while standing over a ledge

Peach

Turnip freeze
1.0, 1.1 NTSC Can perform
1.2 NTSC, PAL Cannot perform

Samus

Grapple beam
All NTSC Can use Extended Grapple and can bomb jump after grapple is used in midair
PAL Cannot use Extended grapple and cannot bomb jump out of grapple beam

Sheik

Up smash Up aerial Down throw
All NTSC Deals 17% sweetspotted and uncharged Does 12% and has 120 knockback growth Trajectory is 80 degrees, allowing guaranteed followup into many other moves
PAL Deals 16% sweetspotted and uncharged Does 10% and has 110 knockback growth Trajectory is 60 degrees, only allowing guaranteed followup into dash attack

Yoshi

Weight Forward smash Up smash Down aerial
All NTSC 108 Deals 16% Deals 14% Deals 51% (all hits)
PAL 111 Deals 17% Deals 15% Deals 38% (all hits)

Young Link

Super jump
1.0, 1.1 NTSC Can perform
1.2 NTSC, PAL Cannot perform