User:Mousehunter321/Sandbox: Difference between revisions
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==Game disc== | |||
The text found near the center of the back of the ''Melee'' game disc indicates the version of the game. | |||
{|class="wikitable" | |||
!Version!!Text | |||
|- | |||
|1.0 NTSC||DOL-GALE 0-00 | |||
|- | |||
|1.1 NTSC||DOL-GALE 0-01 | |||
|- | |||
|1.2 NTSC||DOL-GALE 0-02 | |||
|- | |||
|PAL||? | |||
|} | |||
==Characters== | |||
==={{SSBM|Bowser}}=== | ==={{SSBM|Bowser}}=== | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!scope | !scope="col"| | ||
!scope="col"|Weight | !scope="col"|Weight | ||
!scope="col"|Down throw | !scope="col"|Down throw | ||
!scope="col"|Flame cancel | !scope="col"|[[Flame cancel]] | ||
|- | |- | ||
!scope="row"|1.0 NTSC | !scope="row"|1.0 NTSC | ||
|118||Dependent on enemy weight, so it does not hit Jigglypuff or Game & Watch||Can use | |rowspan="3" | 118||rowspan="3" | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch||rowspan="2" | Can use | ||
|- | |- | ||
!scope="row"|1.1 NTSC | !scope="row"|1.1 NTSC | ||
|- | |- | ||
!scope="row"|1.2 NTSC | !scope="row"|1.2 NTSC | ||
| | |rowspan="2" | Can't use | ||
|- | |||
!scope="row"|PAL | |||
|117||Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch | |||
|} | |} | ||
==={{SSBM|Captain Falcon}}=== | ==={{SSBM|Captain Falcon}}=== | ||
{{SSBM|Donkey Kong}} | {|class="wikitable" | ||
{{SSBM|Falco}} | |- | ||
{{SSBM|Fox}} | !scope="col"| | ||
{{SSBM|Ganondorf}} | !scope="col"|Jab | ||
{{SSBM|Ice Climbers}} | !scope="col"|[[Knee Smash]] | ||
{{SSBM|Jigglypuff}} | |- | ||
{{SSBM|Kirby}} | !scope="row"|All NTSC | ||
{{SSBM|Link}} | |Rapid jab automatically initiates after three presses of the A button unless cancelled||Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback | ||
{{SSBM|Mario}} | |- | ||
{{SSBM|Marth}} | !scope="row"|PAL | ||
{{SSBM|Mewtwo}} | |Rapid jab initiates only after four presses of the A button||Sourspot (the latter 2/3 of the animation) does 3% damage and has 30 base knockback | ||
{{SSBM|Mr. Game & Watch}} | |} | ||
{{SSBM|Ness}} | |||
{{SSBM|Peach}} | ==={{SSBM|Donkey Kong}}=== | ||
{{SSBM|Samus}} | {|class="wikitable" | ||
{{SSBM|Sheik}} | |- | ||
{{SSBM|Yoshi}} | !scope="col"| | ||
{{SSBM|Young Link}} | !scope="col"|[[Giant Punch]] | ||
|- | |||
!scope="row"|All NTSC | |||
|Donkey Kong will lose his charge if he is hit out of [[Spinning Kong]] | |||
|- | |||
!scope="row"|PAL | |||
|Being hit out of Spinning Kong does not affect Giant Punch's charge | |||
|} | |||
==={{SSBM|Falco}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Down aerial | |||
!scope="col"|Down throw | |||
|- | |||
!scope="row"|All NTSC | |||
|[[Spike]]s opponents during all frames||''Fox cannot tech out'' | |||
|- | |||
!scope="row"|PAL | |||
|Sends opponents up and away for the second half of the animation||Fox can tech out | |||
|} | |||
==={{SSBM|Fox}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Weight | |||
!scope="col"|Up smash | |||
!scope="col"|Down smash | |||
!scope="col"|[[Fire Fox]] | |||
|- | |||
!scope="row"|All NTSC | |||
|75||Does 18% damage ||Does 15% damage||''Does 14% damage'' | |||
|- | |||
!scope="row"|PAL | |||
|73||Does 17% damage||Does 13% damage||''Does 12% damage'' and travels a distance halfway between the distance traveled by [[Fire Bird]] and Fire Fox in NTSC | |||
|} | |||
==={{SSBM|Ganondorf}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Neutral aerial | |||
!scope="col"|Forward aerial | |||
!scope="col"|Down aerial | |||
|- | |||
!scope="row"|NTSC 1.0 | |||
|Neutral aerial hits on frames 7-8 then 16-17||rowspan="2" | Base knockback is 60||rowspan="2" | Does 22% damage | |||
|- | |||
!scope="row"|NTSC 1.1, 1.2 | |||
|rowspan="2" | Neutral aerial hits on frames 7-8 then 20-21 | |||
|- | |||
!scope="row"|PAL | |||
|Base knockback is 40||Does 21% damage | |||
|} | |||
==={{SSBM|Ice Climbers}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|[[Freeze glitch]] | |||
|- | |||
!scope="row"|NTSC 1.0, 1.1 | |||
|Can perform | |||
|- | |||
!scope="row"|NTSC 1.1, PAL | |||
|Cannot perform | |||
|} | |||
==={{SSBM|Jigglypuff}}=== | |||
==={{SSBM|Kirby}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Weight | |||
!scope="col"|Dash speed | |||
!scope="col"|Dash attack | |||
!scope="col"|Forward aerial | |||
|- | |||
|scope="row"|All NTSC | |||
|70||Dash speed is 1.4||Does 8% and has 66 knockback growth||Landing lag is 20 frames (10 if l-cancelled) | |||
|- | |||
|scope="row"|PAL | |||
|74||Dash speed is 1.5||Does 9% and has 50 knockback growth||Landing lag is 18 frames (9 if l-cancelled) | |||
|} | |||
==={{SSBM|Link}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Super Jump | |||
!scope="col"|[[Boomerang]] | |||
!scope="col"|[[Spin Attack]] | |||
|- | |||
!scope="row"|1.0, 1.1 NTSC | |||
|Can perform||Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack||rowspan="2" | Has a lingering semi-spike with a trajectory of 0 degrees | |||
|- | |||
!scope="row"|1.2 NTSC | |||
|rowspan="2" | Cannot perform||rowspan="2"|Catching the boomerang does not cancel the grapple animation | |||
|- | |||
!scope="row"|PAL | |||
|Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %) | |||
|} | |||
==={{SSBM|Mario}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Weight | |||
|- | |||
!scope="row"|All NTSC | |||
|100 | |||
|- | |||
!scope="row"|PAL | |||
|98 | |||
|} | |||
==={{SSBM|Marth}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Weight | |||
!scope="col"|Maximum aerial velocity | |||
!scope="col"|Down aerial | |||
|- | |||
!scope="row"|All NTSC | |||
|87||0.90||[[Spike]]s opponents | |||
|- | |||
!scope="row"|PAL | |||
|85||0.85||[[Meteor smash]]es opponents | |||
|} | |||
==={{SSBM|Mewtwo}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|[[Shadow glitch]] | |||
|- | |||
!scope="row"|1.0 NTSC | |||
|Can perform | |||
|- | |||
!scope="row"|1.1, 1.2 NTSC, PAL | |||
|Cannot perform | |||
|} | |||
==={{SSBM|Mr. Game & Watch}}=== | |||
==={{SSBM|Ness}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Up smash | |||
!scope="col"|Down smash | |||
|- | |||
!scope="row"|1.0 NTSC | |||
|colspan="2" | Can be charged while standing over a ledge | |||
|- | |||
!scop="row"|1.1, 1.2 NTSC, PAL | |||
|colspan="2" | Cannot be charged while standing over a ledge | |||
|} | |||
==={{SSBM|Peach}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Turnip freeze | |||
|- | |||
!scope="row"|1.0, 1.1 NTSC | |||
|Can perform | |||
|- | |||
!scope="row"|1.2 NTSC, PAL | |||
|Cannot perform | |||
|} | |||
==={{SSBM|Samus}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Grapple beam | |||
|- | |||
!scope="row"|All NTSC | |||
|Can use Extended Grapple and can bomb jump after grapple is used in midair | |||
|- | |||
!scope="row"|PAL | |||
|Cannot use Extended grapple and cannot bomb jump out of grapple beam | |||
|} | |||
==={{SSBM|Sheik}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Up smash | |||
!scope="col"|Up aerial | |||
!scope="col"|Down throw | |||
|- | |||
!scope="row"|All NTSC | |||
|Deals 17% sweetspotted and uncharged||Does 12% and has 120 knockback growth||Trajectory is 80 degrees, allowing guaranteed followup into many other moves | |||
|- | |||
!scope="row"|PAL | |||
|Deals 16% sweetspotted and uncharged||Does 10% and has 110 knockback growth||Trajectory is 60 degrees, only allowing guaranteed followup into dash attack | |||
|} | |||
==={{SSBM|Yoshi}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Weight | |||
!scope="col"|Forward smash | |||
!scope="col"|Up smash | |||
!scope="col"|Down aerial | |||
|- | |||
!scope="row"|All NTSC | |||
|108||Deals 16%||Deals 14%||Deals 51% (all hits) | |||
|- | |||
!scope="row"|PAL | |||
|111||Deals 17%||Deals 15%||Deals 38% (all hits) | |||
|} | |||
==={{SSBM|Young Link}}=== | |||
{|class="wikitable" | |||
|- | |||
!scope="col"| | |||
!scope="col"|Super jump | |||
|- | |||
!scope="row"|1.0, 1.1 NTSC | |||
|Can perform | |||
|- | |||
!scope="row"|1.2 NTSC, PAL | |||
|Cannot perform | |||
|} |
Revision as of 03:01, October 27, 2012
Game disc
The text found near the center of the back of the Melee game disc indicates the version of the game.
Version | Text |
---|---|
1.0 NTSC | DOL-GALE 0-00 |
1.1 NTSC | DOL-GALE 0-01 |
1.2 NTSC | DOL-GALE 0-02 |
PAL | ? |
Characters
Bowser
Weight | Down throw | Flame cancel | |
---|---|---|---|
1.0 NTSC | 118 | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch | Can use |
1.1 NTSC | |||
1.2 NTSC | Can't use | ||
PAL | 117 | Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch |
Captain Falcon
Jab | Knee Smash | |
---|---|---|
All NTSC | Rapid jab automatically initiates after three presses of the A button unless cancelled | Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback |
PAL | Rapid jab initiates only after four presses of the A button | Sourspot (the latter 2/3 of the animation) does 3% damage and has 30 base knockback |
Donkey Kong
Giant Punch | |
---|---|
All NTSC | Donkey Kong will lose his charge if he is hit out of Spinning Kong |
PAL | Being hit out of Spinning Kong does not affect Giant Punch's charge |
Falco
Down aerial | Down throw | |
---|---|---|
All NTSC | Spikes opponents during all frames | Fox cannot tech out |
PAL | Sends opponents up and away for the second half of the animation | Fox can tech out |
Fox
Weight | Up smash | Down smash | Fire Fox | |
---|---|---|---|---|
All NTSC | 75 | Does 18% damage | Does 15% damage | Does 14% damage |
PAL | 73 | Does 17% damage | Does 13% damage | Does 12% damage and travels a distance halfway between the distance traveled by Fire Bird and Fire Fox in NTSC |
Ganondorf
Neutral aerial | Forward aerial | Down aerial | |
---|---|---|---|
NTSC 1.0 | Neutral aerial hits on frames 7-8 then 16-17 | Base knockback is 60 | Does 22% damage |
NTSC 1.1, 1.2 | Neutral aerial hits on frames 7-8 then 20-21 | ||
PAL | Base knockback is 40 | Does 21% damage |
Ice Climbers
Freeze glitch | |
---|---|
NTSC 1.0, 1.1 | Can perform |
NTSC 1.1, PAL | Cannot perform |
Jigglypuff
Kirby
Weight | Dash speed | Dash attack | Forward aerial | |
---|---|---|---|---|
All NTSC | 70 | Dash speed is 1.4 | Does 8% and has 66 knockback growth | Landing lag is 20 frames (10 if l-cancelled) |
PAL | 74 | Dash speed is 1.5 | Does 9% and has 50 knockback growth | Landing lag is 18 frames (9 if l-cancelled) |
Link
Super Jump | Boomerang | Spin Attack | |
---|---|---|---|
1.0, 1.1 NTSC | Can perform | Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack | Has a lingering semi-spike with a trajectory of 0 degrees |
1.2 NTSC | Cannot perform | Catching the boomerang does not cancel the grapple animation | |
PAL | Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %) |
Mario
Weight | |
---|---|
All NTSC | 100 |
PAL | 98 |
Marth
Weight | Maximum aerial velocity | Down aerial | |
---|---|---|---|
All NTSC | 87 | 0.90 | Spikes opponents |
PAL | 85 | 0.85 | Meteor smashes opponents |
Mewtwo
Shadow glitch | |
---|---|
1.0 NTSC | Can perform |
1.1, 1.2 NTSC, PAL | Cannot perform |
Mr. Game & Watch
Ness
Up smash | Down smash | |
---|---|---|
1.0 NTSC | Can be charged while standing over a ledge | |
1.1, 1.2 NTSC, PAL | Cannot be charged while standing over a ledge |
Peach
Turnip freeze | |
---|---|
1.0, 1.1 NTSC | Can perform |
1.2 NTSC, PAL | Cannot perform |
Samus
Grapple beam | |
---|---|
All NTSC | Can use Extended Grapple and can bomb jump after grapple is used in midair |
PAL | Cannot use Extended grapple and cannot bomb jump out of grapple beam |
Sheik
Up smash | Up aerial | Down throw | |
---|---|---|---|
All NTSC | Deals 17% sweetspotted and uncharged | Does 12% and has 120 knockback growth | Trajectory is 80 degrees, allowing guaranteed followup into many other moves |
PAL | Deals 16% sweetspotted and uncharged | Does 10% and has 110 knockback growth | Trajectory is 60 degrees, only allowing guaranteed followup into dash attack |
Yoshi
Weight | Forward smash | Up smash | Down aerial | |
---|---|---|---|---|
All NTSC | 108 | Deals 16% | Deals 14% | Deals 51% (all hits) |
PAL | 111 | Deals 17% | Deals 15% | Deals 38% (all hits) |
Young Link
Super jump | |
---|---|
1.0, 1.1 NTSC | Can perform |
1.2 NTSC, PAL | Cannot perform |