User:Mousehunter321/Sandbox: Difference between revisions

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==Game disc==
The text found near the center of the back of the ''Melee'' game disc indicates the version of the game.
{|class="wikitable"
!Version!!Text
|-
|1.0 NTSC||DOL-GALE 0-00
|-
|1.1 NTSC||DOL-GALE 0-01
|-
|1.2 NTSC||DOL-GALE 0-02
|-
|PAL||?
|}
==Characters==
==={{SSBM|Bowser}}===
==={{SSBM|Bowser}}===
{|class="wikitable"  
{|class="wikitable"  
|-
|-
!scope'"col"|
!scope="col"|
!scope="col"|Weight
!scope="col"|Weight
!scope="col"|Down throw
!scope="col"|Down throw
!scope="col"|Flame cancel
!scope="col"|[[Flame cancel]]
|-
!scope="row"|PAL
|117||Independent of enemy weight, so it will hit Jigglypuff or Game & Watch||Can't use
|-
|-
!scope="row"|1.0 NTSC
!scope="row"|1.0 NTSC
|118||Dependent on enemy weight, so it does not hit Jigglypuff or Game & Watch||Can use
|rowspan="3" | 118||rowspan="3" | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch||rowspan="2" | Can use
|-
|-
!scope="row"|1.1 NTSC
!scope="row"|1.1 NTSC
|118||Dependent on enemy weight, so it does not hit Jigglypuff or Game & Watch||Can use
|-
|-
!scope="row"|1.2 NTSC
!scope="row"|1.2 NTSC
|118||Dependent on enemy weight, so it does not hit Jigglypuff or Game & Watch||Can't use
|rowspan="2" | Can't use
|-
!scope="row"|PAL
|117||Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch
|}
|}


==={{SSBM|Captain Falcon}}===
==={{SSBM|Captain Falcon}}===
{{SSBM|Donkey Kong}}
{|class="wikitable"
{{SSBM|Falco}}
|-
{{SSBM|Fox}}
!scope="col"|
{{SSBM|Ganondorf}}
!scope="col"|Jab
{{SSBM|Ice Climbers}}
!scope="col"|[[Knee Smash]]
{{SSBM|Jigglypuff}}
|-
{{SSBM|Kirby}}
!scope="row"|All NTSC
{{SSBM|Link}}
|Rapid jab automatically initiates after three presses of the A button unless cancelled||Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback
{{SSBM|Mario}}
|-
{{SSBM|Marth}}
!scope="row"|PAL
{{SSBM|Mewtwo}}
|Rapid jab initiates only after four presses of the A button||Sourspot (the latter 2/3 of the animation) does 3% damage and has 30 base knockback
{{SSBM|Mr. Game & Watch}}
|}
{{SSBM|Ness}}
 
{{SSBM|Peach}}
==={{SSBM|Donkey Kong}}===
{{SSBM|Samus}}
{|class="wikitable"
{{SSBM|Sheik}}
|-
{{SSBM|Yoshi}}
!scope="col"|
{{SSBM|Young Link}}
!scope="col"|[[Giant Punch]]
|-
!scope="row"|All NTSC
|Donkey Kong will lose his charge if he is hit out of [[Spinning Kong]]
|-
!scope="row"|PAL
|Being hit out of Spinning Kong does not affect Giant Punch's charge
|}
 
==={{SSBM|Falco}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Down aerial
!scope="col"|Down throw
|-
!scope="row"|All NTSC
|[[Spike]]s opponents during all frames||''Fox cannot tech out''
|-
!scope="row"|PAL
|Sends opponents up and away for the second half of the animation||Fox can tech out
|}
 
==={{SSBM|Fox}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Weight
!scope="col"|Up smash
!scope="col"|Down smash
!scope="col"|[[Fire Fox]]
|-
!scope="row"|All NTSC
|75||Does 18% damage ||Does 15% damage||''Does 14% damage'' 
|-
!scope="row"|PAL
|73||Does 17% damage||Does 13% damage||''Does 12% damage'' and travels a distance halfway between the distance traveled by [[Fire Bird]] and Fire Fox in NTSC 
|}
 
==={{SSBM|Ganondorf}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Neutral aerial
!scope="col"|Forward aerial
!scope="col"|Down aerial
|-
!scope="row"|NTSC 1.0
|Neutral aerial hits on frames 7-8 then 16-17||rowspan="2" | Base knockback is 60||rowspan="2" | Does 22% damage
|-
!scope="row"|NTSC 1.1, 1.2
|rowspan="2" | Neutral aerial hits on frames 7-8 then 20-21
|-
!scope="row"|PAL
|Base knockback is 40||Does 21% damage
|}
==={{SSBM|Ice Climbers}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|[[Freeze glitch]]
|-
!scope="row"|NTSC 1.0, 1.1
|Can perform
|-
!scope="row"|NTSC 1.1, PAL
|Cannot perform
|}
 
==={{SSBM|Jigglypuff}}===
 
==={{SSBM|Kirby}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Weight
!scope="col"|Dash speed
!scope="col"|Dash attack
!scope="col"|Forward aerial
|-
|scope="row"|All NTSC
|70||Dash speed is 1.4||Does 8% and has 66 knockback growth||Landing lag is 20 frames (10 if l-cancelled)
|-
|scope="row"|PAL
|74||Dash speed is 1.5||Does 9% and has 50 knockback growth||Landing lag is 18 frames (9 if l-cancelled)
|}
 
==={{SSBM|Link}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Super Jump
!scope="col"|[[Boomerang]]
!scope="col"|[[Spin Attack]]
|-
!scope="row"|1.0, 1.1 NTSC
|Can perform||Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack||rowspan="2" | Has a lingering semi-spike with a trajectory of 0 degrees
|-
!scope="row"|1.2 NTSC
|rowspan="2" | Cannot perform||rowspan="2"|Catching the boomerang does not cancel the grapple animation
|-
!scope="row"|PAL
|Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %)
|}
 
==={{SSBM|Mario}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Weight
|-
!scope="row"|All NTSC
|100
|-
!scope="row"|PAL
|98
|}
 
==={{SSBM|Marth}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Weight
!scope="col"|Maximum aerial velocity
!scope="col"|Down aerial
|-
!scope="row"|All NTSC
|87||0.90||[[Spike]]s opponents
|-
!scope="row"|PAL
|85||0.85||[[Meteor smash]]es opponents
|}
 
==={{SSBM|Mewtwo}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|[[Shadow glitch]]
|-
!scope="row"|1.0 NTSC
|Can perform
|-
!scope="row"|1.1, 1.2 NTSC, PAL
|Cannot perform
|}
 
==={{SSBM|Mr. Game & Watch}}===
 
==={{SSBM|Ness}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Up smash
!scope="col"|Down smash
|-
!scope="row"|1.0 NTSC
|colspan="2" | Can be charged while standing over a ledge
|-
!scop="row"|1.1, 1.2 NTSC, PAL
|colspan="2" | Cannot be charged while standing over a ledge
|}
 
==={{SSBM|Peach}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Turnip freeze
|-
!scope="row"|1.0, 1.1 NTSC
|Can perform
|-
!scope="row"|1.2 NTSC, PAL
|Cannot perform
|}
 
==={{SSBM|Samus}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Grapple beam
|-
!scope="row"|All NTSC
|Can use Extended Grapple and can bomb jump after grapple is used in midair
|-
!scope="row"|PAL
|Cannot use Extended grapple and cannot bomb jump out of grapple beam
|}
 
==={{SSBM|Sheik}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Up smash
!scope="col"|Up aerial
!scope="col"|Down throw
|-
!scope="row"|All NTSC
|Deals 17% sweetspotted and uncharged||Does 12% and has 120 knockback growth||Trajectory is 80 degrees, allowing guaranteed followup into many other moves
|-
!scope="row"|PAL
|Deals 16% sweetspotted and uncharged||Does 10% and has 110 knockback growth||Trajectory is 60 degrees, only allowing guaranteed followup into dash attack
|}
 
==={{SSBM|Yoshi}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Weight
!scope="col"|Forward smash
!scope="col"|Up smash
!scope="col"|Down aerial
|-
!scope="row"|All NTSC
|108||Deals 16%||Deals 14%||Deals 51% (all hits)
|-
!scope="row"|PAL
|111||Deals 17%||Deals 15%||Deals 38% (all hits)
|}
 
==={{SSBM|Young Link}}===
{|class="wikitable"
|-
!scope="col"|
!scope="col"|Super jump
|-
!scope="row"|1.0, 1.1 NTSC
|Can perform
|-
!scope="row"|1.2 NTSC, PAL
|Cannot perform
|}

Revision as of 03:01, October 27, 2012

Game disc

The text found near the center of the back of the Melee game disc indicates the version of the game.

Version Text
1.0 NTSC DOL-GALE 0-00
1.1 NTSC DOL-GALE 0-01
1.2 NTSC DOL-GALE 0-02
PAL ?

Characters

Bowser

Weight Down throw Flame cancel
1.0 NTSC 118 Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch Can use
1.1 NTSC
1.2 NTSC Can't use
PAL 117 Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch

Captain Falcon

Jab Knee Smash
All NTSC Rapid jab automatically initiates after three presses of the A button unless cancelled Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback
PAL Rapid jab initiates only after four presses of the A button Sourspot (the latter 2/3 of the animation) does 3% damage and has 30 base knockback

Donkey Kong

Giant Punch
All NTSC Donkey Kong will lose his charge if he is hit out of Spinning Kong
PAL Being hit out of Spinning Kong does not affect Giant Punch's charge

Falco

Down aerial Down throw
All NTSC Spikes opponents during all frames Fox cannot tech out
PAL Sends opponents up and away for the second half of the animation Fox can tech out

Fox

Weight Up smash Down smash Fire Fox
All NTSC 75 Does 18% damage Does 15% damage Does 14% damage
PAL 73 Does 17% damage Does 13% damage Does 12% damage and travels a distance halfway between the distance traveled by Fire Bird and Fire Fox in NTSC

Ganondorf

Neutral aerial Forward aerial Down aerial
NTSC 1.0 Neutral aerial hits on frames 7-8 then 16-17 Base knockback is 60 Does 22% damage
NTSC 1.1, 1.2 Neutral aerial hits on frames 7-8 then 20-21
PAL Base knockback is 40 Does 21% damage

Ice Climbers

Freeze glitch
NTSC 1.0, 1.1 Can perform
NTSC 1.1, PAL Cannot perform

Jigglypuff

Kirby

Weight Dash speed Dash attack Forward aerial
All NTSC 70 Dash speed is 1.4 Does 8% and has 66 knockback growth Landing lag is 20 frames (10 if l-cancelled)
PAL 74 Dash speed is 1.5 Does 9% and has 50 knockback growth Landing lag is 18 frames (9 if l-cancelled)

Link

Super Jump Boomerang Spin Attack
1.0, 1.1 NTSC Can perform Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack Has a lingering semi-spike with a trajectory of 0 degrees
1.2 NTSC Cannot perform Catching the boomerang does not cancel the grapple animation
PAL Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %)

Mario

Weight
All NTSC 100
PAL 98

Marth

Weight Maximum aerial velocity Down aerial
All NTSC 87 0.90 Spikes opponents
PAL 85 0.85 Meteor smashes opponents

Mewtwo

Shadow glitch
1.0 NTSC Can perform
1.1, 1.2 NTSC, PAL Cannot perform

Mr. Game & Watch

Ness

Up smash Down smash
1.0 NTSC Can be charged while standing over a ledge
1.1, 1.2 NTSC, PAL Cannot be charged while standing over a ledge

Peach

Turnip freeze
1.0, 1.1 NTSC Can perform
1.2 NTSC, PAL Cannot perform

Samus

Grapple beam
All NTSC Can use Extended Grapple and can bomb jump after grapple is used in midair
PAL Cannot use Extended grapple and cannot bomb jump out of grapple beam

Sheik

Up smash Up aerial Down throw
All NTSC Deals 17% sweetspotted and uncharged Does 12% and has 120 knockback growth Trajectory is 80 degrees, allowing guaranteed followup into many other moves
PAL Deals 16% sweetspotted and uncharged Does 10% and has 110 knockback growth Trajectory is 60 degrees, only allowing guaranteed followup into dash attack

Yoshi

Weight Forward smash Up smash Down aerial
All NTSC 108 Deals 16% Deals 14% Deals 51% (all hits)
PAL 111 Deals 17% Deals 15% Deals 38% (all hits)

Young Link

Super jump
1.0, 1.1 NTSC Can perform
1.2 NTSC, PAL Cannot perform