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Platform cancel: Difference between revisions
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{{ | {{disambig2|the technique in ''Brawl''|the technique which can be performed in ''Melee''|drop cancel}} | ||
'''Platform canceling''' is a technique in ''[[Super Smash Bros. Brawl]]'' that allows the player to instantly land on a moving [[platform]] after jumping up through it. This allows players to quickly make any move by canceling the time otherwise spent falling and landing on the platform. | '''Platform canceling''' is a technique in ''[[Super Smash Bros. Brawl]]'' that allows the player to instantly land on a moving [[platform]] after jumping up through it. This allows players to quickly make any move by canceling the time otherwise spent falling and landing on the platform. | ||
Platform canceling is performed by jumping through a moving platform and then inputting down on the [[control stick]] or the [[C-Stick]] along with any other action. If the player inputs a [[shield]] or a [[dodge]] before pressing down, then the player's character will land on the platform and immediately drop through it. | Platform canceling is performed by jumping through a moving platform and then inputting down on the [[control stick]] or the [[C-Stick]] along with any other action. If the player inputs a [[shield]] or a [[dodge]] before pressing down, then the player's character will land on the platform and immediately drop through it. |
Revision as of 16:09, June 2, 2012
Platform canceling is a technique in Super Smash Bros. Brawl that allows the player to instantly land on a moving platform after jumping up through it. This allows players to quickly make any move by canceling the time otherwise spent falling and landing on the platform. Platform canceling is performed by jumping through a moving platform and then inputting down on the control stick or the C-Stick along with any other action. If the player inputs a shield or a dodge before pressing down, then the player's character will land on the platform and immediately drop through it.
Stages this can work on
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