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Cruel mode: Difference between revisions

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'''Cruel Melee''' and '''Cruel Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. To summarize Cruel Melee/Brawl in one sentence, the tables are turned and '''the player(s)''' are the Alloys (and they are you only in higher numbers). The game challenges the player to defeat as many opponents, with high handicaps and increased aggressiveness, as possible ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') before the player is [[KO|KO'd]]. In Cruel Brawl, the Fighting Alloy opponents mimic the characters [[Mario (SSBB)|Mario]], [[Kirby (SSBB)|Kirby]], [[Zelda (SSBB)|Zelda]], and [[Captain Falcon (SSBB)|Captain Falcon]], though they cannot make use of the corresponding characters' [[special attack]]s, making them slightly easier to knock-out as they have little ability to [[recover]] using their own moves and can't grab ledges. This mode is unarguably the most challenging of all Multi-Man Melees and Brawls, as the opponents faced are immensely harder than those who appear in the other modes.
'''Cruel Melee''' and '''Cruel Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. The game challenges the player to defeat as many opponents like the other modes, but in this case, the Fighting Wire Frames and Alloy Team have extremely high handicaps in their favour, while the player has a handicap against them, essentially making the mode a complete reversal of what is normally encountered in other Multi-Man modes.


The high scores of Cruel Melee and Brawl are recorded by the amount of opponents knocked out. In Cruel Melee, very high scores (such as in the thousands) can be obtained using a freeze frame glitch. Cruel Brawl, on the other hand, has no such glitch. The only widely used method of obtaining high scores is [[planking]], or any other form of stalling under the stage which, when done correctly, often causes the Alloys to self destruct when attempting to edgeguard the player.
The high scores of Cruel Melee and Brawl are recorded by the amount of opponents knocked out. Attaining very high scores in either game is considered one of the toughest actions in the game, due to the unrelentless difficulty of the mode. In Cruel Melee, very high scores (such as in the thousands) can be obtained using a freeze frame glitch. Exploits with the AI in Cruel Brawl, such as by [[planking]], or any other form of stalling under the stage, often cause the Alloys to self destruct when attempting to edgeguard the player. Players who don't use these tactics, however, often have to play almost perfectly to avoid careless mistakes.


==Rewards==
==Rewards==

Revision as of 13:33, January 29, 2012

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Cruel Melee and Cruel Brawl are Multi-Man modes in Super Smash Bros. Melee and Brawl, respectively. The game challenges the player to defeat as many opponents like the other modes, but in this case, the Fighting Wire Frames and Alloy Team have extremely high handicaps in their favour, while the player has a handicap against them, essentially making the mode a complete reversal of what is normally encountered in other Multi-Man modes.

The high scores of Cruel Melee and Brawl are recorded by the amount of opponents knocked out. Attaining very high scores in either game is considered one of the toughest actions in the game, due to the unrelentless difficulty of the mode. In Cruel Melee, very high scores (such as in the thousands) can be obtained using a freeze frame glitch. Exploits with the AI in Cruel Brawl, such as by planking, or any other form of stalling under the stage, often cause the Alloys to self destruct when attempting to edgeguard the player. Players who don't use these tactics, however, often have to play almost perfectly to avoid careless mistakes.

Rewards

In Super Smash Bros. Melee

  • Defeating five opponents in Cruel Melee will result in unlocking the Mr. Resetti trophy.

In Super Smash Bros. Brawl

  • Defeating five opponents in Cruel Brawl will result in unlocking a trophy depicting the Red Alloy.
  • Defeating ten opponents in Cruel Brawl will result in unlocking a sticker depicting Liquid Snake.

Trivia

  • The Super Smash Bros. Melee incarnation of this mode is famous for its involvement in the Sonic and Tails Rumor spread by Electronic Gaming Monthly magazine as an April Fool's Joke. The rumor suggested that after defeating 20 Fighting Wire Frames in a single round, the player would be challenged to defeat Sonic and Tails of the Sonic series, where victory would result in unlocking the characters. The rumor also claimed that completing Classic mode with either character would give the player a "surprise". This rumor was proven false both in premise (such as how there's no data of either character in the game's data) and in practice (using strategies such as Roy's Blazer or Jigglypuff's Rest).
  • In Super Smash Bros. Brawl, the song Cruel Brawl that plays while in Cruel Brawl is the only song missing from the Sound Test.

External Links