F-Zero Grand Prix: Difference between revisions

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The whole stage takes place on a race track based on the Big Blue stage. There are pink platforms that hover above the stage. A player must travel towards the right of the stage. Often, a group of race cars will drive along the track. If a "!" appears on the stage, that indicates that the race cars are approaching. The player can jump to one of the pink platforms or hang onto the [[edge]] of the stage to avoid getting hit by a car. If a character is hit by a car, that character will take [[damage]]. A player receives 30-40% damage if hit by a race car. It's possible to survive a blow one time from a race car, but the second time will most likely [[KO]] a character. The track is completed once the player crosses the checkered finish line.
The whole stage takes place on a race track based on the Big Blue stage. There are pink platforms that hover above the stage. A player must travel towards the right of the stage. Often, a group of race cars will drive along the track. If a "!" appears on the stage, that indicates that the race cars are approaching. The player can jump to one of the pink platforms or hang onto the [[edge]] of the stage to avoid getting hit by a car. If a character is hit by a car, that character will take [[damage]]. A player receives 30-40% damage if hit by a race car. It's possible to survive a blow one time from a race car, but the second time will most likely [[KO]] a character. The track is completed once the player crosses the checkered finish line.


F-Zero Grand Prix can be accessed with an [[Action Replay]]. The game camera specifically follows whomever is furthest on the track. If a person goes too far in one way and the others can't catch up in time, they will self-destruct automatically. This can lead to multiple self-destructs if the person keeps on running. Crossing the finish line normally causes the game to freeze.
F-Zero Grand Prix can be accessed with an [[Action Replay]]. The camera follows whoever is furthest on the track; players that don't follow along get left behind and will be KO'd as the blast line moves. This can lead to multiple self-destructs if the leader keeps on running. Crossing the finish line normally causes the game to freeze.


F-Zero Grand Prix is also the setting of [[Mute City]] (''SSBM''), [[Big Blue]] (''SSBM'' and ''SSBB''), and [[Port Town Aero Dive]] (''SSBB'').
F-Zero Grand Prix is also the setting of [[Mute City]] (''SSBM''), [[Big Blue]] (''SSBM'' and ''SSBB''), and [[Port Town Aero Dive]] (''SSBB'').
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{{F-Zero}}
{{F-Zero}}
{{Non-playable}}
{{Non-playable}}
[[Category: Stage locations]]
[[Category: Stage locations]]
[[Category: Stages]]
[[Category: Stages]]
[[Category: Stages (SSBM)]]
[[Category: Stages (SSBM)]]
[[Category: F-Zero universe]]
[[Category: F-Zero universe]]