User:Toomai/Data Node/Wave I: Difference between revisions

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(→‎Man Who Jumps: 250 is a speculatory ratio but appears very sensible)
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|'''G/A'''
|'''G/A'''
|-
|-
|rowspan="8"|Neutral||rowspan="3"|Hit 1||Bn9||rowspan="3"|3%||rowspan="2"|83||rowspan="3" colspan="3"| ||rowspan="3"|0||rowspan="3"|100||rowspan="3"|116||rowspan="8"|0||900||600||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|1||rowspan="3"|3
|rowspan="8"|Neutral||rowspan="3"|Hit 1||Bn9||rowspan="3"|3%||rowspan="2"|83||rowspan="3" colspan="3"| ||rowspan="3"|0||rowspan="3"|100||rowspan="3"|116||rowspan="8"|0||3.6||2.4||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|1||rowspan="3"|3
|-
|-
|Bn8||600||300||0||0
|Bn8||2.4||1.2||0||0
|-
|-
|Bn31||85||700||0||0||0
|Bn31||85||2.8||0||0||0
|-
|-
|rowspan="3"|Hit 2||Bn32||rowspan="3"|2%||rowspan="2"|83||rowspan="3" colspan="3"| ||rowspan="3"|0||rowspan="3"|100||rowspan="3"|116||900||600||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|1||rowspan="3"|3
|rowspan="3"|Hit 2||Bn32||rowspan="3"|2%||rowspan="2"|83||rowspan="3" colspan="3"| ||rowspan="3"|0||rowspan="3"|100||rowspan="3"|116||3.6||2.4||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|1||rowspan="3"|3
|-
|-
|Bn31||600||300||0||0
|Bn31||2.4||1.2||0||0
|-
|-
|Bn8||85||700||0||0||0
|Bn8||85||2.8||0||0||0
|-
|-
|rowspan="2"|Hit 3||Bn55||rowspan="2"|5%||rowspan="2"|*||rowspan="2" colspan="3"| ||rowspan="2"|10||rowspan="2"|100||rowspan="2"|0||1100||1200||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|34||rowspan="2"|3
|rowspan="2"|Hit 3||Bn55||rowspan="2"|5%||rowspan="2"|*||rowspan="2" colspan="3"| ||rowspan="2"|10||rowspan="2"|100||rowspan="2"|0||4.4||4.8||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|34||rowspan="2"|3
|-
|-
|Bn54||400||300||0||0
|Bn54||1.6||1.2||0||0
|-
|-
|rowspan="9"|F-Tilt||rowspan="3"|Angled up||Bn55||rowspan="3"|10%||rowspan="9"|*||rowspan="9" colspan="3"| ||rowspan="9"|6||rowspan="9"|100||rowspan="6"|0||rowspan="9"|0||1000||900||0||0||rowspan="9"|{{AttackType|effect=Normal}}||rowspan="9"|3||rowspan="9"|34||rowspan="9"|3
|rowspan="9"|F-Tilt||rowspan="3"|Angled up||Bn55||rowspan="3"|10%||rowspan="9"|*||rowspan="9" colspan="3"| ||rowspan="9"|6||rowspan="9"|100||rowspan="6"|0||rowspan="9"|0||4||3.6||0||0||rowspan="9"|{{AttackType|effect=Normal}}||rowspan="9"|3||rowspan="9"|34||rowspan="9"|3
|-
|-
|Bn54||800||300||0||0
|Bn54||3.2||1.2||0||0
|-
|-
|Bn4||700||0||300||-500
|Bn4||2.8||0||1.2||-2
|-
|-
|rowspan="3"|Angled side||Bn55||rowspan="3"|9%||1000||900||0||0
|rowspan="3"|Angled side||Bn55||rowspan="3"|9%||4||3.6||0||0
|-
|-
|Bn54||800||300||0||0
|Bn54||3.2||1.2||0||0
|-
|-
|Bn4||700||0||300||-500
|Bn4||2.8||0||1.2||-2
|-
|-
|rowspan="3"|Angled down||Bn55||rowspan="3"|8%||rowspan="3"|1||1000||900||0||0
|rowspan="3"|Angled down||Bn55||rowspan="3"|8%||rowspan="3"|1||4||3.6||0||0
|-
|-
|Bn54||800||300||0||0
|Bn54||3.2||1.2||0||0
|-
|-
|Bn4||700||0||300||-500
|Bn4||2.8||0||1.2||-2
|-
|-
|rowspan="3"|U-Tilt||colspan="2"|Bn22||rowspan="3"|8%||rowspan="3"|96||rowspan="3" colspan="3"| ||rowspan="3"|26||125||rowspan="3"|0||rowspan="3"|0||700||0||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|34||rowspan="3"|3
|rowspan="3"|U-Tilt||colspan="2"|Bn22||rowspan="3"|8%||rowspan="3"|96||rowspan="3" colspan="3"| ||rowspan="3"|26||125||rowspan="3"|0||rowspan="3"|0||2.8||0||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|34||rowspan="3"|3
|-
|-
|colspan="2"|Bn32||122||900||0||0||0
|colspan="2"|Bn32||122||3.6||0||0||0
|-
|-
|colspan="2"|Bn33||120||1200||0||0||0
|colspan="2"|Bn33||120||10.8||0||0||0
|-
|-
|rowspan="3"|D-Tilt||colspan="2"|Bn55||8%||rowspan="3"|80||rowspan="3" colspan="3"| ||rowspan="3"|10||rowspan="3"|80||rowspan="3"|0||rowspan="3"|0||1000||700||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|2||rowspan="3"|3
|rowspan="3"|D-Tilt||colspan="2"|Bn55||8%||rowspan="3"|80||rowspan="3" colspan="3"| ||rowspan="3"|10||rowspan="3"|80||rowspan="3"|0||rowspan="3"|0||4||2.8||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|3||rowspan="3"|2||rowspan="3"|3
|-
|-
|colspan="2"|Bn54||rowspan="2"|9%||800||400||0||0
|colspan="2"|Bn54||rowspan="2"|9%||3.2||1.6||0||0
|-
|-
|colspan="2"|Bn4||600||0||0||0
|colspan="2"|Bn4||2.4||0||0||0
|-
|-
|rowspan="4"|Dash||rowspan="2"|Clean||Bn1||rowspan="2"|9%||rowspan="2"|110||rowspan="4" colspan="3"| ||rowspan="2"|70||rowspan="2"|50||rowspan="4"|0||rowspan="4"|1||900||0||500||-100||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|34||rowspan="4"|3
|rowspan="4"|Dash||rowspan="2"|Clean||Bn1||rowspan="2"|9%||rowspan="2"|110||rowspan="4" colspan="3"| ||rowspan="2"|70||rowspan="2"|50||rowspan="4"|0||rowspan="4"|1||3.6||0||2||-0.4||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|34||rowspan="4"|3
|-
|-
|Bn1||600||0||350||200
|Bn1||2.4||0||1.4||0.8
|-
|-
|rowspan="2"|Late||Bn1||rowspan="2"|7%||rowspan="2"|120||rowspan="2"|45||rowspan="2"|30||800||0||500||-100||rowspan="2"|2
|rowspan="2"|Late||Bn1||rowspan="2"|7%||rowspan="2"|120||rowspan="2"|45||rowspan="2"|30||3.2||0||2||-0.4||rowspan="2"|2
|-
|-
|Bn1||200||0||250||200
|Bn1||0.8||0||1||0.8
|-
|-
|U-Smash||colspan="2"|Bn23||{{DamageWhenCharged|15}}||83||colspan="3"| ||32||97||0||0||800||0||600||270||{{AttackType|effect=Normal}}||3||65||3
|U-Smash||colspan="2"|Bn23||{{DamageWhenCharged|15}}||83||colspan="3"| ||32||97||0||0||3.2||0||2.4||1.08||{{AttackType|effect=Normal}}||3||65||3
|-
|-
|rowspan="4"|D-Smash||rowspan="2"|Hit 1||Bn0||rowspan="2"|{{DamageWhenCharged|16}}||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|40||rowspan="4"|75||rowspan="4"|0||rowspan="4"|0||1000||0||900||3000||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3
|rowspan="4"|D-Smash||rowspan="2"|Hit 1||Bn0||rowspan="2"|{{DamageWhenCharged|16}}||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|40||rowspan="4"|75||rowspan="4"|0||rowspan="4"|0||4||0||3.6||12||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3
|-
|-
|Bn0||800||0||900||1700
|Bn0||3.2||0||3.6||6.8
|-
|-
|rowspan="2"|Hit 2||Bn0||{{DamageWhenCharged|10}}||rowspan="2"|35||1000||0||900||-2700||rowspan="2"|34
|rowspan="2"|Hit 2||Bn0||{{DamageWhenCharged|10}}||rowspan="2"|35||4||0||3.6||-10.8||rowspan="2"|34
|-
|-
|Bn0||{{DamageWhenCharged|12}}||800||0||900||-1500
|Bn0||{{DamageWhenCharged|12}}||3.2||0||3.6||-6
|-
|-
|rowspan="9"|F-Smash||rowspan="3"|Angled up||Bn0||{{DamageWhenCharged|19}}||rowspan="9"|*||rowspan="9" colspan="3"| ||rowspan="9"|25||95||rowspan="9"|0||rowspan="9"|0||1000||0||3000||3150||{{AttackType|effect=Flame}}||1||72||rowspan="9"|3
|rowspan="9"|F-Smash||rowspan="3"|Angled up||Bn0||{{DamageWhenCharged|19}}||rowspan="9"|*||rowspan="9" colspan="3"| ||rowspan="9"|25||95||rowspan="9"|0||rowspan="9"|0||4||0||12||12.6||{{AttackType|effect=Flame}}||1||72||rowspan="9"|3
|-
|-
|Bn0||rowspan="2"|{{DamageWhenCharged|15}}||rowspan="2"|96||900||0||2500||2200||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65
|Bn0||rowspan="2"|{{DamageWhenCharged|15}}||rowspan="2"|96||3.6||0||10||8.8||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65
|-
|-
|Bn29||500||0||0||0
|Bn29||2||0||0||0
|-
|-
|rowspan="3"|Angled side||Bn0||{{DamageWhenCharged|18}}||95||1000||0||1950||3650||{{AttackType|effect=Flame}}||1||72
|rowspan="3"|Angled side||Bn0||{{DamageWhenCharged|18}}||95||4||0||7.8||14.6||{{AttackType|effect=Flame}}||1||72
|-
|-
|Bn0||{{DamageWhenCharged|11}}||rowspan="2"|96||900||0||1900||2400||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|1
|Bn0||{{DamageWhenCharged|11}}||rowspan="2"|96||3.6||0||7.6||9.6||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|1
|-
|-
|Bn29||{{DamageWhenCharged|10}}||500||0||0||0
|Bn29||{{DamageWhenCharged|10}}||2||0||0||0
|-
|-
|rowspan="3"|Angled down||Bn0||{{DamageWhenCharged|17}}||95||1000||0||900||3300||{{AttackType|effect=Flame}}||1||72
|rowspan="3"|Angled down||Bn0||{{DamageWhenCharged|17}}||95||4||0||3.6||13.2||{{AttackType|effect=Flame}}||1||72
|-
|-
|Bn0||rowspan="2"|{{DamageWhenCharged|13}}||rowspan="2"|96||900||0||1100||2300||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65
|Bn0||rowspan="2"|{{DamageWhenCharged|13}}||rowspan="2"|96||3.6||0||4.4||9.2||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65
|-
|-
|Bn29||500||0||0||0
|Bn29||2||0||0||0
|-
|-
|rowspan="4"|Nair||rowspan="2"|Clean||Bn55||rowspan="2"|12%||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|20||rowspan="4"|100||rowspan="4"|0||rowspan="4"|0||rowspan="4"|700||200||0||0||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3
|rowspan="4"|Nair||rowspan="2"|Clean||Bn55||rowspan="2"|12%||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|20||rowspan="4"|100||rowspan="4"|0||rowspan="4"|0||rowspan="4"|2.8||0.8||0||0||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3
|-
|-
|Bn49||200||0||0
|Bn49||0.8||0||0
|-
|-
|rowspan="2"|Late||Bn55||rowspan="2"|8%||rowspan="2"|15||200||0||0||rowspan="2"|34
|rowspan="2"|Late||Bn55||rowspan="2"|8%||rowspan="2"|15||0.8||0||0||rowspan="2"|34
|-
|-
|Bn49||200||0||0
|Bn49||0.8||0||0
|-
|-
|rowspan="2"|Fair||colspan="2"|Bn31||rowspan="2"|15%||rowspan="2"|280||rowspan="2" colspan="3"| ||rowspan="2"|30||rowspan="2"|70||rowspan="2"|0||rowspan="2"|0||800||0||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65||rowspan="2"|3
|rowspan="2"|Fair||colspan="2"|Bn31||rowspan="2"|15%||rowspan="2"|280||rowspan="2" colspan="3"| ||rowspan="2"|30||rowspan="2"|70||rowspan="2"|0||rowspan="2"|0||3.2||0||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|65||rowspan="2"|3
|-
|-
|colspan="2"|Bn32||1000||800||0||0
|colspan="2"|Bn32||4||3.2||0||0
|-
|-
|rowspan="4"|Bair||rowspan="2"|Clean||Bn55||rowspan="2"|11%||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|10||rowspan="4"|100||rowspan="4"|0||rowspan="4"|0||900||400||0||0||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3
|rowspan="4"|Bair||rowspan="2"|Clean||Bn55||rowspan="2"|11%||rowspan="4"|*||rowspan="4" colspan="3"| ||rowspan="2"|10||rowspan="4"|100||rowspan="4"|0||rowspan="4"|0||3.6||1.6||0||0||rowspan="4"|{{AttackType|effect=Normal}}||rowspan="4"|3||rowspan="2"|66||rowspan="4"|3
|-
|-
|Bn54||1200||400||0||0
|Bn54||4.8||1.6||0||0
|-
|-
|rowspan="2"|Late||Bn55||rowspan="2"|9%||rowspan="2"|7||900||800||0||0||rowspan="2"|34
|rowspan="2"|Late||Bn55||rowspan="2"|9%||rowspan="2"|7||3.6||3.2||0||0||rowspan="2"|34
|-
|-
|Bn54||1200||400||0||0
|Bn54||4.8||1.6||0||0
|-
|-
|rowspan="2"|Uair||colspan="2"|Bn54||rowspan="2"|11%||rowspan="2"|55||rowspan="2" colspan="3"| ||rowspan="2"|0||rowspan="2"|100||rowspan="2"|0||rowspan="2"|0||900||300||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|34||rowspan="2"|3
|rowspan="2"|Uair||colspan="2"|Bn54||rowspan="2"|11%||rowspan="2"|55||rowspan="2" colspan="3"| ||rowspan="2"|0||rowspan="2"|100||rowspan="2"|0||rowspan="2"|0||3.6||1.2||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|3||rowspan="2"|34||rowspan="2"|3
|-
|-
|colspan="2"|Bn55||1200||800||0||0
|colspan="2"|Bn55||4.8||3.2||0||0
|-
|-
|rowspan="5"|Dair||rowspan="3"|Hits 1-7||Bn55||rowspan="5"|2%||rowspan="3"|94||rowspan="5" colspan="3"| ||rowspan="5"|0||rowspan="5"|100||rowspan="3"|134||rowspan="5"|1||rowspan="3"|1500||1000||0||0||rowspan="5"|{{AttackType|effect=Normal}}||rowspan="5"|3||rowspan="3"|2||rowspan="5"|3
|rowspan="5"|Dair||rowspan="3"|Hits 1-7||Bn55||rowspan="5"|2%||rowspan="3"|94||rowspan="5" colspan="3"| ||rowspan="5"|0||rowspan="5"|100||rowspan="3"|134||rowspan="5"|1||rowspan="3"|6||4||0||0||rowspan="5"|{{AttackType|effect=Normal}}||rowspan="5"|3||rowspan="3"|2||rowspan="5"|3
|-
|-
|Bn54||400||0||0
|Bn54||1.6||0||0
|-
|-
|Bn4||0||0||0
|Bn4||0||0||0
|-
|-
|rowspan="2"|Landing||Bn0||rowspan="2"|*||rowspan="2"|156||rowspan="2"|900||0||800||1000||rowspan="2"|66
|rowspan="2"|Landing||Bn0||rowspan="2"|*||rowspan="2"|156||rowspan="2"|3.6||0||3.2||4||rowspan="2"|66
|-
|-
|Bn0||0||800||-1000
|Bn0||0||3.2||-4
|-
|rowspan="5"|Grab||rowspan="2"|Standing||Bn0||rowspan="2"|0%||rowspan="2"|*||rowspan="2" colspan="3"| ||rowspan="2"|0||rowspan="2"|100||rowspan="2"|0||rowspan="2"|0||rowspan="2"|3||0||6.6||6.6||rowspan="2"|{{AttackType|effect=Grab}}||rowspan="2"|2||rowspan="2"|34||rowspan="2"|3
|-
|Bn0||0||6.6||2.8
|-
|rowspan="3"|Running||Bn0||rowspan="3"|0%||rowspan="3"|*||rowspan="3" colspan="3"| ||rowspan="3"|0||rowspan="3"|100||rowspan="3"|0||rowspan="3"|0||rowspan="3"|3||0||6.6||6.8||rowspan="3"|{{AttackType|effect=Grab}}||rowspan="3"|2||rowspan="3"|34||rowspan="3"|3
|-
|Bn0||0||6.6||2.8
|-
|Bn0||0||6.6||-2
|-
|Pummel||colspan="2"|Bn279||3%||80||colspan="3"| ||0||100||134||0||6.4||3.2||1.6||0||{{AttackType|effect=Normal}}||1||1||3
|-
|F-Throw||colspan="2"|Throw||9%||45||colspan="3"| ||60||65||0||colspan="5"| ||{{AttackType|effect=Normal}}||colspan="3"| 
|-
|rowspan="2"|B-Throw||colspan="2"|Throw||12%||45||colspan="3"| ||80||65||0||colspan="5"| ||{{AttackType|effect=Normal}}||colspan="3"| 
|-
|Swing collision||Bn4||8%||*||colspan="3"| ||20||100||0||0||6.756||0||0||0||{{AttackType|effect=Normal}}||0||33||3
|-
|U-Throw||colspan="2"|Throw||8%||90||colspan="3"| ||70||72||0||colspan="5"| ||{{AttackType|effect=Normal}}||colspan="3"| 
|-
|D-Throw||colspan="2"|Throw||6%||90||colspan="3"| ||75||30||0||colspan="5"| ||{{AttackType|effect=Normal}}||colspan="3"| 
|-
|rowspan="8"|Floor (back)||rowspan="4"|Hit 1||Bn57||rowspan="8"|6%||rowspan="8"|*||rowspan="8" colspan="3"| ||rowspan="8"|80||rowspan="8"|50||rowspan="8"|0||rowspan="8"|1||rowspan="2"|5.6||0||0||0||rowspan="8"|{{AttackType|effect=Normal}}||rowspan="8"|0||rowspan="8"|34||rowspan="8"|3
|-
|Bn51||0||0||0
|-
|Bn55||4||0||0||0
|-
|Bn0||5.2||0||4.8||-3.2
|-
|rowspan="4"|Hit 2||Bn57||rowspan="2"|5.6||0||0||0
|-
|Bn51||0||0||0
|-
|Bn55||4||0||0||0
|-
|Bn0||5.2||0||4.8||3.2
|-
|rowspan="6"|Floor (front)||rowspan="3"|Hit 1||Bn33||rowspan="6"|6%||rowspan="6"|*||rowspan="6" colspan="3"| ||rowspan="2"|80||rowspan="2"|50||rowspan="2"|0||rowspan="6"|1||6||0||0||0||rowspan="6"|{{AttackType|effect=Normal}}||rowspan="6"|0||rowspan="2"|33||rowspan="6"|3
|-
|Bn8||3.6||0||0||0
|-
|Bn0||0||100||98||5.2||0||5.2||-12||34
|-
|rowspan="3"|Hit 2||Bn33||rowspan="2"|80||rowspan="2"|50||rowspan="2"|0||6||0||0||0||rowspan="2"|33
|-
|Bn8||3.6||0||0||0
|-
|Bn0||0||100||98||5.2||0||5.2||12||34
|-
|rowspan="3"|Edge (fast)||colspan="2"|Bn57||rowspan="2"|8%||rowspan="3"|*||rowspan="3" colspan="3"| ||rowspan="3"|0||rowspan="3"|100||rowspan="3"|98||rowspan="3"|1||rowspan="3"|4.8||0||0||0||rowspan="3"|{{AttackType|effect=Normal}}||rowspan="3"|2||rowspan="3"|34||rowspan="3"|3
|-
|colspan="2"|Bn51||0||0||0
|-
|colspan="2"|Bn23||6%||0||-2.4||0
|-
|rowspan="2"|Edge (slow)||colspan="2"|Bn55||rowspan="2"|10%||rowspan="2"|*||rowspan="2" colspan="3"| ||rowspan="2"|0||rowspan="2"|100||rowspan="2"|98||rowspan="2"|1||4.8||0||0||0||rowspan="2"|{{AttackType|effect=Normal}}||rowspan="2"|2||rowspan="2"|34||rowspan="2"|3
|-
|colspan="2"|Bn57||7.2||0||0||0
|}
|}
</small>
</small>

Revision as of 16:13, August 10, 2011

Man Who Jumps

Mario's Moveset (Details)
Move Segment Damage Angle Hit Frames IASA BKB KBG WBKB SD Size Offset Effect Clang SFX G/A
Neutral Hit 1 Bn9 3% 83   0 100 116 0 3.6 2.4 0 0 Normal (effect) 3 1 3
Bn8 2.4 1.2 0 0
Bn31 85 2.8 0 0 0
Hit 2 Bn32 2% 83   0 100 116 3.6 2.4 0 0 Normal (effect) 3 1 3
Bn31 2.4 1.2 0 0
Bn8 85 2.8 0 0 0
Hit 3 Bn55 5% *   10 100 0 4.4 4.8 0 0 Normal (effect) 3 34 3
Bn54 1.6 1.2 0 0
F-Tilt Angled up Bn55 10% *   6 100 0 0 4 3.6 0 0 Normal (effect) 3 34 3
Bn54 3.2 1.2 0 0
Bn4 2.8 0 1.2 -2
Angled side Bn55 9% 4 3.6 0 0
Bn54 3.2 1.2 0 0
Bn4 2.8 0 1.2 -2
Angled down Bn55 8% 1 4 3.6 0 0
Bn54 3.2 1.2 0 0
Bn4 2.8 0 1.2 -2
U-Tilt Bn22 8% 96   26 125 0 0 2.8 0 0 0 Normal (effect) 3 34 3
Bn32 122 3.6 0 0 0
Bn33 120 10.8 0 0 0
D-Tilt Bn55 8% 80   10 80 0 0 4 2.8 0 0 Normal (effect) 3 2 3
Bn54 9% 3.2 1.6 0 0
Bn4 2.4 0 0 0
Dash Clean Bn1 9% 110   70 50 0 1 3.6 0 2 -0.4 Normal (effect) 3 34 3
Bn1 2.4 0 1.4 0.8
Late Bn1 7% 120 45 30 3.2 0 2 -0.4 2
Bn1 0.8 0 1 0.8
U-Smash Bn23 Template:DamageWhenCharged 83   32 97 0 0 3.2 0 2.4 1.08 Normal (effect) 3 65 3
D-Smash Hit 1 Bn0 Template:DamageWhenCharged *   40 75 0 0 4 0 3.6 12 Normal (effect) 3 66 3
Bn0 3.2 0 3.6 6.8
Hit 2 Bn0 Template:DamageWhenCharged 35 4 0 3.6 -10.8 34
Bn0 Template:DamageWhenCharged 3.2 0 3.6 -6
F-Smash Angled up Bn0 Template:DamageWhenCharged *   25 95 0 0 4 0 12 12.6 Flame (effect) 1 72 3
Bn0 Template:DamageWhenCharged 96 3.6 0 10 8.8 Normal (effect) 3 65
Bn29 2 0 0 0
Angled side Bn0 Template:DamageWhenCharged 95 4 0 7.8 14.6 Flame (effect) 1 72
Bn0 Template:DamageWhenCharged 96 3.6 0 7.6 9.6 Normal (effect) 3 1
Bn29 Template:DamageWhenCharged 2 0 0 0
Angled down Bn0 Template:DamageWhenCharged 95 4 0 3.6 13.2 Flame (effect) 1 72
Bn0 Template:DamageWhenCharged 96 3.6 0 4.4 9.2 Normal (effect) 3 65
Bn29 2 0 0 0
Nair Clean Bn55 12% *   20 100 0 0 2.8 0.8 0 0 Normal (effect) 3 66 3
Bn49 0.8 0 0
Late Bn55 8% 15 0.8 0 0 34
Bn49 0.8 0 0
Fair Bn31 15% 280   30 70 0 0 3.2 0 0 0 Normal (effect) 3 65 3
Bn32 4 3.2 0 0
Bair Clean Bn55 11% *   10 100 0 0 3.6 1.6 0 0 Normal (effect) 3 66 3
Bn54 4.8 1.6 0 0
Late Bn55 9% 7 3.6 3.2 0 0 34
Bn54 4.8 1.6 0 0
Uair Bn54 11% 55   0 100 0 0 3.6 1.2 0 0 Normal (effect) 3 34 3
Bn55 4.8 3.2 0 0
Dair Hits 1-7 Bn55 2% 94   0 100 134 1 6 4 0 0 Normal (effect) 3 2 3
Bn54 1.6 0 0
Bn4 0 0 0
Landing Bn0 * 156 3.6 0 3.2 4 66
Bn0 0 3.2 -4
Grab Standing Bn0 0% *   0 100 0 0 3 0 6.6 6.6 Grab (effect) 2 34 3
Bn0 0 6.6 2.8
Running Bn0 0% *   0 100 0 0 3 0 6.6 6.8 Grab (effect) 2 34 3
Bn0 0 6.6 2.8
Bn0 0 6.6 -2
Pummel Bn279 3% 80   0 100 134 0 6.4 3.2 1.6 0 Normal (effect) 1 1 3
F-Throw Throw 9% 45   60 65 0   Normal (effect)  
B-Throw Throw 12% 45   80 65 0   Normal (effect)  
Swing collision Bn4 8% *   20 100 0 0 6.756 0 0 0 Normal (effect) 0 33 3
U-Throw Throw 8% 90   70 72 0   Normal (effect)  
D-Throw Throw 6% 90   75 30 0   Normal (effect)  
Floor (back) Hit 1 Bn57 6% *   80 50 0 1 5.6 0 0 0 Normal (effect) 0 34 3
Bn51 0 0 0
Bn55 4 0 0 0
Bn0 5.2 0 4.8 -3.2
Hit 2 Bn57 5.6 0 0 0
Bn51 0 0 0
Bn55 4 0 0 0
Bn0 5.2 0 4.8 3.2
Floor (front) Hit 1 Bn33 6% *   80 50 0 1 6 0 0 0 Normal (effect) 0 33 3
Bn8 3.6 0 0 0
Bn0 0 100 98 5.2 0 5.2 -12 34
Hit 2 Bn33 80 50 0 6 0 0 0 33
Bn8 3.6 0 0 0
Bn0 0 100 98 5.2 0 5.2 12 34
Edge (fast) Bn57 8% *   0 100 98 1 4.8 0 0 0 Normal (effect) 2 34 3
Bn51 0 0 0
Bn23 6% 0 -2.4 0
Edge (slow) Bn55 10% *   0 100 98 1 4.8 0 0 0 Normal (effect) 2 34 3
Bn57 7.2 0 0 0