Super Smash Bros. Melee
Super Smash Bros. Brawl

Chain: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (just minor fix)
mNo edit summary
Line 1: Line 1:
{{ArticleIcons|melee=yes|brawl=yes}}
{{ArticleIcons|melee=yes|brawl=yes}}
[[File:Chain.png|thumb|The chain is straight when first unraveled.|250px]]
[[File:Chain.png|thumb|The chain is straight when first unraveled.|250px]]
'''Chain''' is [[Sheik]]'s [[side special move]]. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. This attack is useful for racking up more damage, if Sheik whips forward repeatedly at the same direction though this attack can be Di'd. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. Due to its poor damage and lag, it is almost never used in competitive play. In ''[[Brawl]]'', the chain can act as a [[tether recovery]], although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered. There is also a glitch called the [[Chain Jacket Glitch]].
'''Chain''' is [[Sheik]]'s [[side special move]]. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. This attack is useful for racking up more damage, if Sheik whips forward repeatedly in the same direction though this attack can be Di'd. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. Due to its poor damage and lag, it is almost never used in competitive play. In ''[[Brawl]]'', the chain can act as a [[tether recovery]], although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered. There is also a glitch called the [[Chain Jacket Glitch]].


It can be used to block solid projectiles like [[Link]]'s or [[Samus]]' bombs.
It can be used to block solid projectiles like [[Link]]'s or [[Samus]]' bombs.

Revision as of 19:50, August 9, 2011

The chain is straight when first unraveled.

Chain is Sheik's side special move. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. This attack is useful for racking up more damage, if Sheik whips forward repeatedly in the same direction though this attack can be Di'd. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. Due to its poor damage and lag, it is almost never used in competitive play. In Brawl, the chain can act as a tether recovery, although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered. There is also a glitch called the Chain Jacket Glitch.

It can be used to block solid projectiles like Link's or Samus' bombs.

Gallery

Trivia

  • On the Temple stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area) the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudieable.