Sound Test: Difference between revisions

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==Trivia==
==Trivia==
*The sound test in ''SSBM'' has many unused sounds. For example, the announcer says "[[Master Hand]]", "Giga Koopa/Giga Bowser", and "[[Fighting Wire Frames]]", as if they would have been playable, or as if he would have said their name at a time during the game; likely, they were meant for Classic Mode or a similar mode.
*The sound test in ''SSBM'' has many unused sounds. For example, the announcer says "[[Master Hand]]", "Giga Koopa/Giga Bowser", and "[[Fighting Wire Frames]]", as if they would have been playable, or as if he would have said their name at a time during the game; likely, they were meant for Classic Mode or a similar mode.
*Furthermore, playable characters have other unused sounds; [[Pichu (SSBM)|Pichu]], for instance, has an unused sound where it yells "PI-CHU!" loudly, and [[Ganondorf (SSBM)|Ganondorf]] having a "Hoo-yah!" yell that is also unused.
*Furthermore, playable characters have other unused sounds; [[Pichu (SSBM)|Pichu]], for instance, has an unused sound where it yells "PI-CHU!" loudly, and [[Ganondorf (SSBM)|Ganondorf]] has a "Hoo-yah!" yell that is also unused; unusually, the latter sound would eventually be used for ''Brawl''.
*In ''SSBM'', the last song that the player listened to (with a few exceptions, such as "Opening" and "Ending") will play in the "Gallery" mode of the "Trophies" submenu.
*In ''SSBM'', the last song that the player listened to (with the exception of songs that don't loop, such as "Opening" and "Ending") will play in the "Gallery" mode of the "Trophies" submenu.


==See also==
==See also==