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Aerial attack: Difference between revisions

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{{ArticleIcons|ssb=yes|melee=yes|brawl=yes}}
{{ArticleIcons|ssb=yes|melee=yes|brawl=yes}}
[[File:Lylat3.jpg|350px|right|thumb|[[Link]], [[Meta Knight]], and [[Pit]] using their aerial attacks on [[Lylat Cruise]].]]
[[File:Lylat3.jpg|350px|right|thumb|{{SSBB|Link}}, {{SSBB|Meta Knight}}, and {{SSBB|Pit}} using their aerial attacks on the [[Lylat Cruise]] stage.]]
An '''aerial attack''' is any attack that is performed in midair that is not a [[special move]]. Their official terms vary between titles; they are known as "Midair Attacks" in ''[[Super Smash Bros. Melee]]'', and "Air Attacks" in ''[[Super Smash Bros. Brawl|Brawl]]''. Aerial attacks play an especially large role in competitive play because they can be [[L-canceling|L-canceled]] and can be performed after a short hop, greatly reducing their [[lag]] and [[start-up time]] as compared to ground attacks. Most aerial attacks deal moderate damage (9%-14%-ish).
An '''aerial attack''' is any attack that is performed in midair that is not a [[special move]]. Their official terms vary between titles; they are known as "Midair Attacks" in ''[[Super Smash Bros. Melee]]'', and "Air Attacks" in ''[[Super Smash Bros. Brawl|Brawl]]''. Aerial attacks play an especially large role in competitive play because they can be [[L-canceling|L-canceled]] and can be performed after a short hop, greatly reducing their [[lag]] and [[start-up time]] as compared to ground attacks. Most aerial attacks deal moderate damage (9%-14%-ish).
[[File:Mario air attacks ssb.gif|left|thumb|Mario's aerial attacks in ''Super Smash Bros.'']]
[[File:Mario air attacks ssb.gif|left|thumb|Mario's aerial attacks in ''Super Smash Bros.'']]

Revision as of 10:31, July 5, 2011

Link, Meta Knight, and Pit using their aerial attacks on the Lylat Cruise stage.

An aerial attack is any attack that is performed in midair that is not a special move. Their official terms vary between titles; they are known as "Midair Attacks" in Super Smash Bros. Melee, and "Air Attacks" in Brawl. Aerial attacks play an especially large role in competitive play because they can be L-canceled and can be performed after a short hop, greatly reducing their lag and start-up time as compared to ground attacks. Most aerial attacks deal moderate damage (9%-14%-ish).

Mario's aerial attacks in Super Smash Bros.

Aerial attacks include the:

Gliding characters also possess a glide attack, which is used when attacking out of gliding.

Also, characters with a Tether Recovery or a Wall-grapple usually possess an extra aerial attack, which is used by pressing the grab button.