Traction: Difference between revisions
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===''[[Super Smash Bros.]]''=== | ===''[[Super Smash Bros.]]''=== | ||
This is a ranking of each character's traciton in ''SSB'', from least to greatest. This is measured by the distance a character slides upon stopping in the middle of a dash. | This is a ranking of each character's traciton in ''SSB'', from least to greatest. This is measured by the distance a character slides upon stopping in the middle of a dash. | ||
{|class="wikitable sortable" align="center" style="text-align:center" | |||
|- | |||
!Rank!!Character | |||
|- | |||
|1||[[Captain Falcon (SSB)|Captain Falcon]] | |||
|- | |||
|2||[[Luigi (SSB)|Luigi]] | |||
|- | |||
|3||[[Pikachu (SSB)|Pikachu]] | |||
|- | |||
|4||[[Fox (SSB)|Fox]] | |||
|- | |||
|5||[[Kirby (SSB)|Kirby]] | |||
|- | |||
|6||[[Jigglypuff (SSB)|Jigglypuff]] | |||
|- | |||
|7||[[Mario (SSB)|Mario]] | |||
|- | |||
|8||[[Yoshi (SSB)|Yoshi]] | |||
|- | |||
|9||[[Donkey Kong (SSB)|Donkey Kong]] | |||
|- | |||
|10||[[Samus (SSB)|Samus]] | |||
|- | |||
|11||[[Link (SSB)|Link]] | |||
|- | |||
|12||[[Ness (SSB)|Ness]] | |||
|} | |||
===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
This is a ranking of each character's traction in ''Melee'', from least to greatest. | This is a ranking of each character's traction in ''Melee'', from least to greatest. | ||
{|class="wikitable sortable" align="center" style="text-align:center" | {|class="wikitable sortable" align="center" style="text-align:center" | ||
|- | |- | ||
!Character | !Rank!!Character | ||
|- | |- | ||
|1||[[Luigi (SSBM)|Luigi]] | |1||[[Luigi (SSBM)|Luigi]] | ||
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{|class="wikitable sortable" align="center" style="text-align:center" | {|class="wikitable sortable" align="center" style="text-align:center" | ||
|- | |- | ||
!Character | !Rank!!Character | ||
|- | |- | ||
|1||[[Luigi (SSBB)|Luigi]] | |1||[[Luigi (SSBB)|Luigi]] |
Revision as of 22:32, June 20, 2011
Traction is a measure of how far a character can slide on the ground, either by shielding an attack or by wavedashing. Melee is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance. Luigi is known in all 3 games to have an extremely low traction.
Traction ranking
Super Smash Bros.
This is a ranking of each character's traciton in SSB, from least to greatest. This is measured by the distance a character slides upon stopping in the middle of a dash.
Rank | Character |
---|---|
1 | Captain Falcon |
2 | Luigi |
3 | Pikachu |
4 | Fox |
5 | Kirby |
6 | Jigglypuff |
7 | Mario |
8 | Yoshi |
9 | Donkey Kong |
10 | Samus |
11 | Link |
12 | Ness |
Super Smash Bros. Melee
This is a ranking of each character's traction in Melee, from least to greatest.
Rank | Character |
---|---|
1 | Luigi |
2 | Ice Climbers (except on ice, where their traction is best) |
3 | Mewtwo |
4 | Marth |
5 | Yoshi |
6 | Roy |
7-9 | Dr. Mario, Mario, Mr. Game & Watch |
10 | Samus |
11 | Ness |
12 | Fox |
13 | Bowser |
14 | Falco |
15 | Young Link |
16 | Ganondorf |
17 | Donkey Kong |
18-19 | Pikachu, Sheik |
20-21 | Captain Falcon, Kirby |
21 | Pichu |
23 | Jiglypuff |
24 | Link |
25-26 | Peach, Zelda |
Super Smash Bros. Brawl
This is a ranking of each character's traction in Brawl, from least to greatest.
Rank | Character |
---|---|
1 | Luigi |
2 | Ice Climbers (except on ice, where their traction is best) |
3-4 | Yoshi/Squirtle |
5. | Ike |
6 | Lucas |
7-8 | Dedede, Diddy |
9 | Kirby |
10 | Captain Falcon |
11 | Pit |
12-13 | Ivysaur, Donkey Kong |
14 | Snake |
15-16 | Zelda, Toon Link |
17-19 | Charizard, Marth, Meta Knight |
20 | Ness |
21 | Bowser |
22 | Samus |
23 | Pikachu |
24-29 | Mario, R.O.B., Fox, Mr. Game & Watch, Olimar, Sheik |
30 | Link |
31 | Falco |
32-33 | Ganondorf, Peach |
34-37 | Sonic, Zero Suit Samus, Wario, Wolf |
38 | Jigglypuff |
39 | Lucario |