Wall grapple: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (better?)
No edit summary
Line 1: Line 1:
[[File:GrappleBeamMelee.jpg|thumb|Samus's [[Grapple Beam]] as a wall-grapple in ''Melee''.]]
[[File:GrappleBeamMelee.jpg|thumb|Samus's [[Grapple Beam]] as a wall-grapple in ''Melee''.]]
'''Wall-grappling''' is a technique in [[SSBM]] used by [[Link]], [[Young Link]] and [[Samus]] that allows the player to grab the wall within a certain area and slide back up. It can not be used after a [[triple jump]]. Unlike a [[Tether Recovery]], the point of the grab that is connected to the ledge does not always have to be level to the stage.  One can hang onto the ledge before falling off a lot longer than with the wall-grapple. This move is a mandatory part of the Links' [[boomerang superjump]].
'''Wall-grappling''' is a technique in [[SSBM]] used by {{SSBM|Link}}, {{SSBM|Young Link}} and {{SSBM|Samus}} that allows the player to grab a wall within a certain area and climb up. It cannot be used after a [[triple jump]]. Unlike a [[Tether Recovery]], wall-grapples can connect with any wall surface instead of just grabbable edges. This move is a mandatory part of the Links' [[boomerang superjump]].


==How to wall-grapple==
==How to wall-grapple==
*Fall close to the edge
*Fall close to the edge
*[[Air dodge]] (optional)
*[[Air dodge]] (optional)
*Press [[Z button|Z]]
*Press [[Z button|Z]]
*Press [[A button|A]]
*Press [[A button|A]]
After scaling the wall with A, it is possible to grab the edge. From there, one can roll, ledgehop, attack, etc. Air dodging toward the desired wall can increase one's recovery distance, making it especially valuable for the recovery-stunted Link.
After scaling the wall with A, it is possible to grab the edge. From there, one can roll, ledgehop, attack, etc. Air dodging toward the desired wall can increase one's recovery distance, making it especially valuable for the recovery-stunted Link.


[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]

Revision as of 15:50, May 31, 2011

Samus's Grapple Beam as a wall-grapple in Melee.

Wall-grappling is a technique in SSBM used by Link, Young Link and Samus that allows the player to grab a wall within a certain area and climb up. It cannot be used after a triple jump. Unlike a Tether Recovery, wall-grapples can connect with any wall surface instead of just grabbable edges. This move is a mandatory part of the Links' boomerang superjump.

How to wall-grapple

  • Fall close to the edge
  • Air dodge (optional)
  • Press Z
  • Press A

After scaling the wall with A, it is possible to grab the edge. From there, one can roll, ledgehop, attack, etc. Air dodging toward the desired wall can increase one's recovery distance, making it especially valuable for the recovery-stunted Link.