[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Mario (SSBB)/Hitboxes: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="margin:1em auto 1em auto; text-align:center" | ||
!Hurtboxes | |||
|- | |||
|[[Image:MarioSSBBHurtboxes.png|200px]] | |||
|} | |||
{|class="wikitable collapsible collapsed" style="margin:1em auto 1em auto; text-align:center" | |||
!colspan="12"|Color Legend | !colspan="12"|Color Legend | ||
|- | |- | ||
Line 40: | Line 46: | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="margin:1em auto 1em auto; text-align:center" | ||
|- | |- | ||
!colspan="7"|Mario's Hitboxes | !colspan="7"|Mario's Hitboxes | ||
Line 110: | Line 116: | ||
===Notes=== | ===Notes=== | ||
*The angle of a hitbox is displayed as a line | *The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left. | ||
**An angle indicated with a dash (-) is another special angle | **An angle indicated with a star (*) is the [[Sakurai angle]]. | ||
**An angle indicated with a dash (-) is another special angle; its angle is the same as the direction of travel of the user. | |||
*A transcendent hitbox is denoted by a dashed border. | *A transcendent hitbox is denoted by a dashed border. | ||
*The colour of a hitbox is its type; the colour of its angle indicator and border is its effect. | *The colour of a hitbox is its type; the colour of its angle indicator and border is its effect. |
Revision as of 15:14, April 5, 2011
Hurtboxes |
---|
Color Legend | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Types | Effects | ||||||||||
Typeless | Head | Hand | Foot | Throwing | Weapon | Spin | Normal | Flame | Coin | Reverse | Water |
Notes
- The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
- An angle indicated with a star (*) is the Sakurai angle.
- An angle indicated with a dash (-) is another special angle; its angle is the same as the direction of travel of the user.
- A transcendent hitbox is denoted by a dashed border.
- The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
- The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.