Event 9: Hide 'n' Sheik: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 8: Line 8:
|character    = Choose (1 life)
|character    = Choose (1 life)
|allies      =  
|allies      =  
|enemies      = 2 [[Zelda (SSBM)|Zeldas]] (infinite lives)/2 [[Sheik (SSBM)|Sheiks]] (1 life each)
|enemies      = 2 [[Zelda (SSBM)|Zeldas]] (infinite stocks)/2 [[Sheik (SSBM)|Sheiks]] (1 stock each)
|stage        = [[Termina: Great Bay|Great Bay]]
|stage        = [[Termina: Great Bay|Great Bay]]
|music        = ''Great Bay''
|music        = ''Great Bay''

Revision as of 01:28, October 31, 2010

Event 9
Hide 'n' Sheik
Official description Only Sheik KOs count! Wait for the change...
Character(s) used Choose (1 life)
Opponent(s) 2 Zeldas (infinite stocks)/2 Sheiks (1 stock each)
Stage(s) Great Bay
Music Great Bay
Availability Starter

Event Match 9: Hide 'n' Sheik is the ninth event match in Super Smash Bros. Melee. As an available character of their choice, the player must defeat a team of two CPUs who transform between Zelda and Sheik, but only Sheik KOs count - KOing a Sheik will eliminate the opponent permanently, while KOing Zelda will only cause the opponent respawn. The player starts with one stock, the event takes place on Great Bay, and there is no time limit.


Template:Event Matches