Red Shell: Difference between revisions
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:''Not to be confused with the [[Red Shell]].'' | [[Image:Ssbmitemsredshell.jpg|thumb|500px|right|Red Shell.]] | ||
:''Not to be confused with the [[Red Koopa Shell]].'' | |||
[[Category:Items]] | The '''Red Shell''' is a throwing item that will actively hunt out the nearest player, even the character that originally used it. Note that in [[Super Smash Bros.]], both the Red and [[Green Shell]] types are categorized together and called just "Shell". Interestingly, the Red Shell does not appear in ''[[Super Smash Bros. Brawl]]'', however [[Red Koopa Shell]]s do in [[Adventure Mode: The Subspace Emissary|Adventure Mode]]. | ||
[[Category:Items (SSBM)]] | |||
[[Category:Thrown items]] | *It will slide around when jumping on or attacking it. | ||
[[Category:Mario universe]] | *Direct smash throw does 17% damage. | ||
*Tap A throw does 14% damage. | |||
*While rolling does 9% damage. | |||
*When dropped does 15% damage. | |||
*If [[reflector|reflecting]] it with [[Fox]]/[[Falco]], [[Mewtwo]]'s [[Confusion]], [[Zelda]]'s [[Nayru's Love]] or using [[Mario]]/[[Dr.Mario]] [[cape]]/sheet, damage and duration will increase. The shell can only be deflected five times before the character experiences a "shield break" and they become stunned and immobile. | |||
*Hits even while ledge hanging. | |||
===Damages in the original=== | |||
*Collision: 10% | |||
*Throws | |||
**Tilt: 19% | |||
**Tilt Up: 16% | |||
**Tilt Down: 0%+10% (10%) | |||
**Dash: 19% | |||
**Smash: 19% | |||
**Smash Up: 20% | |||
**Smash Down: 0%+10% (10%) | |||
*Air Throws | |||
**Tilt: 17% | |||
**Tilt Up: 19% | |||
**Tilt Down: 20% | |||
**Smash: 19% | |||
**Smash Up: 20% | |||
**Smash Down: 20% | |||
{{SSBItems}} | |||
{{SSBMItems}} | |||
{{Mario Smash}} | |||
{{Mario Melee}} | |||
[[Category: Items (SSB)]] | |||
[[Category: Items (SSBM)]] | |||
[[Category: Thrown items]] | |||
[[Category: Items]] | |||
[[Category: Mario universe]] |