Green Shell glitch: Difference between revisions

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{{merge|Freeze frame|Recursive freeze frames are all the glitch is}}
{{merge|Freeze frame|Recursive freeze frames are all the glitch is}}
{{cleanup}}
{{cleanup}}
A glitch occurs in [[SSB]] where a player uses Mario, Samus or Luigi's [[third jump]], or a Mario Tornado on an unmoving opponent lying on a pile of [[Green Shell]]s. This effectively gives the opponent 999% damage and in the case of Mario's Up-B, instantly K.O.'s the enemy.
A glitch occurs  
==How to preform the glitch==
==How to preform the glitch==



Revision as of 12:13, January 9, 2010

Merge.png It has been suggested that this article or section be merged with Freeze frame.
The reason given for the merge is: Recursive freeze frames are all the glitch is. (Discuss)
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A glitch occurs

How to preform the glitch

Characters

Items

  • Maximum Green Shells that can be spawned

Stage(s)

  • Any stage

Mode

  • Training Mode

Performing the Glitch

you can't

Trivia

  • This glitch cannot be executable by luigi, mario, or samus

Gallery