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| '''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It no longer requires specific software to be installed to the [[Wii]]. More information can be found at [http://brawlplus.net The Official Brawl+ Site] at BrawlPlus.net. Some members of the Brawl+ community have hosted tournaments using versions of the engine, though Brawl+ hacks are not considered legal for standard Brawl tourneys. | | '''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It no longer requires specific software to be installed to the [[Wii]]. More information can be found at [http://brawlplus.net The Official Brawl+ Site] at BrawlPlus.net. Some members of the Brawl+ community have hosted tournaments using versions of the engine, though Brawl+ hacks are not considered legal for standard Brawl tourneys. |
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| ==Features==
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| *No '''random''' [[Prat Falling]]. Moves that trip the opponent such as bananas will still trip.
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| *A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon.
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| *Decrease of hitlag in long hitlag moves, such as Captain Falcon's sweetspotted forward aerial and Marth tipped forward smash.
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| *Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokemon Trainer (SSBB)|Pokemon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokemon will not cycle upon [[revival platform|revival]] or via [[Pokemon Change]]. The Pokemon Trainer will not appear in the background or the victory screen if players choose to play an independent Pokemon.
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| *Automatic [[L-canceling]], also known as ALR or Aerial Lag Reduction (most characters' landing lag from aerials has been reduced to 50%; Captain Falcon and Lucas to 40%; Link to 35%)
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| *[[Dash cancel]]. -Crouch to cancel a dash.
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| *No [[replay]] time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally.
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| *Window of time for [[Dash-dancing|dash-dancing]] lengthened, enabling more Melee-like DDing.
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| *Ability to shield during dash-dancing.
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| *No [[Stale-Move Negation]].
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| *Stage freezing. -Stops all stage movement, potentially allowing for more [[neutral stages]]. Only applies for:
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| **[[Luigi's Mansion]] - Formerly, the stage would always be in the "destroyed" mode, known as the Deadlands, however, it has recently been modified to transform at 1/3 speed, so all destruction animations and how long the mansion is destroyed last three times as long.
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| **[[WarioWare, Inc.]] - stage is always in original form
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| **[[Spear Pillar]] - [[Dialga]], [[Palkia]], and [[Cresselia]] stop appearing all together, removing stage hazards
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| **[[Pokemon Stadium 2]] - Stage does not change forms
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| *No Auto [[Sweet spot (ledge)|sweetspot]] ledges.
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| *Lag-less [[Edge|edges]] - characters can now drop from or climb onto ledges immediately after grabbing them
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| *Incorporates the [[File Replacement]], allowing Brawl+ users to easily download textures, music, and Project Smash Attack Characters. In the most recent version of Brawl+, this is how individual character edits are made, although physics and other gameplay changes are still in a codeset form.
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| *Since build 5.0, the [[Online Practice Stage]] is loaded whenever [[Rumble Falls]] is selected in [[Versus Mode]]. In older versions of brawl+, the Online Practice Stage was loaded whenever [[New Pork City]] was selected, and in even older versions (Genesis build) the Online Practice Stage was fully selectable as a stand-alone stage.
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| [[Category:Hacking]] | | [[Category:Hacking]] |