Brawl+: Difference between revisions
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'''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive and fun. It is only available by modifying the [[Wii]] with specific software. More information can be found on the [http://www.smashboards.com/showthread.php?t=213744 Brawl+ FAQ] at [[Smash World Forums]]. | '''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive and fun (lol?). It is only available by modifying the [[Wii]] with specific software. More information can be found on the [http://www.smashboards.com/showthread.php?t=213744 Brawl+ FAQ] at [[Smash World Forums]]. | ||
Currently available modifications include (but are not limited to): | Currently available modifications include (but are not limited to): |
Revision as of 20:37, May 7, 2009
Brawl+ is a working project designed to make various aspects of Brawl more competitive and fun (lol?). It is only available by modifying the Wii with specific software. More information can be found on the Brawl+ FAQ at Smash World Forums.
Currently available modifications include (but are not limited to):
Features
- No random tripping. Moves and bananas will still trip.
- A new character select screen with independent icons for Zelda, Sheik, Zero Suit Samus, and all Pokémon Trainer Pokémon.
- Fully independent versions of Squirtle, Ivysaur, and Charizard, though Pokemon Trainer can still be selected. For the stand-alone characters, Stamina has been removed, and the Pokemon will not cycle upon revival. Pokémon Change is still available for the stand alone characters as a purely strategic element.
- Final Smashes do not transform Samus and Zero Suit Samus.
- L-canceling (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction).
- Dash cancel. -Crouch to cancel a dash.
- No replay time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally.
- Shield during dash dance.
- No Stale Move Negation.
- Stage freezing. -Stops all stage movement, potentially allowing for more neutral stages. Only applies for:
- Luigi's Mansion - mansion is always destroyed and platforms never disappear
- WarioWare, Inc. - stage is always in original form
- Spear Pillar - Dialga, Palkia, and Cresselia stop appearing all together, removing stage hazards
- Pokemon Stadium 2 - Stage does not change forms
- No Auto sweetspot ledges.
- Lag-less edges.
- MAD (Melee air dodge), which enables Wavedashing. (This is not in the standard "Brawl Plussery," but can be added in using certain codes.)
Gameplay Tweaks
- Character balancing. Captain Falcon, for example, has been significantly improved.
- Faster overall gameplay speed.
- Increased Falling Speed.
- Increased hitstun, allowing for truly inescapable combos.
- Tech window enlarged.
- Greater window to dash dance.
- Perfect shield window decreased.
- Increased Shield Stun.
- Many moves received slight alterations. For example, Bowser's forward smash now produces a fire effect on contact with the opponent.