Flame Attack: Difference between revisions
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*[[Kirby]] - Can use fire if he swallows a character with a fire attack as their neutral special move | *[[Kirby]] - Can use fire if he swallows a character with a fire attack as their neutral special move | ||
*[[King Dedede]] - [[Jet Hammer]] | *[[King Dedede]] - [[Jet Hammer]] | ||
*[[Olimar]] - With red [[Pikmin (species)|Pikmin]], Olimar's Forward Smash, Up Smash, Down Smash, Up Air, Back Air, Down Air, Forward Air, and [[Pikmin Chain]] will all have incendiary properties if the red Pikmin is first in his entire line-up. | *[[Olimar]] - With red [[Pikmin (species)|Pikmin]], Olimar's Forward Smash, Up Smash, Down Smash, Up Air, Back Air, Down Air, Forward Air, Pummel, all of his throws, and [[Pikmin Chain]] will all have incendiary properties if the red Pikmin is first in his entire line-up. | ||
*[[Fox]] - [[Fire Fox]] | *[[Fox]] - [[Fire Fox]] | ||
*[[Falco]] - [[Fire Bird]] | *[[Falco]] - [[Fire Bird]] |
Revision as of 17:21, December 23, 2008
Flame Attack is a type of sticker power-up that adds damage to flame-based attacks, such as PK Fire.
Characters who can use flame in their attacks
- Mario - Forward Smash, Fireball
- Luigi - Fireball, Fire Jump Punch, Green Missile
- Bowser - Fire Breath
- Diddy Kong - Rocketbarrel Boost
- Zelda - Din's Fire, Farore's Wind (upon re-appearing), Up Air
- Sheik - Vanish
- Ganondorf - Volcano Kick
- Samus - Down Tilt, Forward Air, Up Smash
- Zero Suit Samus - Plasma Whip (very end of the wire)
- R.O.B. - Down Air, Back Air, Neutral Air, Up Smash, Robo Beam (right next to his eyes)
- Kirby - Can use fire if he swallows a character with a fire attack as their neutral special move
- King Dedede - Jet Hammer
- Olimar - With red Pikmin, Olimar's Forward Smash, Up Smash, Down Smash, Up Air, Back Air, Down Air, Forward Air, Pummel, all of his throws, and Pikmin Chain will all have incendiary properties if the red Pikmin is first in his entire line-up.
- Fox - Fire Fox
- Falco - Fire Bird
- Captain Falcon - Forward Smash, Falcon Punch, Falcon Dive, Falcon Kick, Raptor Boost
- Charizard - Flamethrower, Back Air (the second part, which must be sweetspotted), Forward Air, Down Throw
- Ike - Eruption
- Ness - PK Fire, Down Throw
- Lucas - PK Fire
- Mr. Game & Watch - Forward Smash, Chef (a character is burned if they make contact with the pan itself), Judgment (number 6)