Lion: Difference between revisions

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'''''Lion''''' is a game for the [[Game & Watch]] console. It also appears in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''.
'''''Lion''''' is a game for the [[Game & Watch]] console. It appears as [[Mr. Game & Watch]]'s forward tilt in both [[Super Smash Bros. Melee]] and [[Super Smash Bros. Brawl]], as well as a "stage" within [[Flat Zone 2]] and a sticker.


==In ''Super Smash Bros. Series''==
==As a stage==
[[Mr. Game & Watch]]'s [[strong side]] move in both ''Melee'' and ''Brawl'' is based off of the lion-tamers' weapons (chairs) from the game, ''Lion''.


Exclusive to ''Super Smash Bros. Brawl'', the game itself is one of the four Game & Watch games featured in [[Flat Zone 2]]. Sometimes the stage's design will change to resemble gameplay from the game.
In ''Lion'', the aim of the game was for two players on either side of a cage to keep a lion from escaping by using chairs, making the game very similar to Pong.  As the game progressed, multiple lions would be in the cage.  With this inspiration, ''Lion'' was incorporated as one of the changing stages played within the Game & Watch system in Flat Zone 2 (along with Fire, the default; Chef; and Oil Panic). The lion cage would encompass most of the stage, with two Lion Tamers on either side, attempting to repel the brawlers back into the cage.  The Lion Tamers' chairs both have massive knockback, and it is not uncommon for players to be juggled between the two.  Thus, it is strategic for a player to attempt to throw or knock their opponent into one of the Lion Tamers for easy KOs (which are made easier by the notoriously close blast lines).


Lion also appears as a sticker.
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[[Category:Game & Watch universe]]
[[Category:Game & Watch universe]]
[[Category:Games]]
[[Category:Games]]
[[Category:Articles in need of images]]
[[Category:Articles in need of images]]

Revision as of 19:23, February 5, 2009

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Lion is a game for the Game & Watch console. It appears as Mr. Game & Watch's forward tilt in both Super Smash Bros. Melee and Super Smash Bros. Brawl, as well as a "stage" within Flat Zone 2 and a sticker.

As a stage

In Lion, the aim of the game was for two players on either side of a cage to keep a lion from escaping by using chairs, making the game very similar to Pong. As the game progressed, multiple lions would be in the cage. With this inspiration, Lion was incorporated as one of the changing stages played within the Game & Watch system in Flat Zone 2 (along with Fire, the default; Chef; and Oil Panic). The lion cage would encompass most of the stage, with two Lion Tamers on either side, attempting to repel the brawlers back into the cage. The Lion Tamers' chairs both have massive knockback, and it is not uncommon for players to be juggled between the two. Thus, it is strategic for a player to attempt to throw or knock their opponent into one of the Lion Tamers for easy KOs (which are made easier by the notoriously close blast lines).