Recovery: Difference between revisions
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==[[King Dedede]]== | ==[[King Dedede]]== | ||
King Dedede has no supplementary techniques for his recovery; however, he hardly needs any (see [[King_Dedede_%28SSBB%29#Pros|King Dedede: Pros]]). | King Dedede has no supplementary techniques for his recovery; however, he hardly needs any (see [[King_Dedede_%28SSBB%29#Pros|King Dedede: Pros]]). | ||
==[[Kirby]]== | |||
Kirby also has neither advanced recovery techniques nor any need of them. | |||
==[[Link]]== | |||
Link has a variety of techniques to augment [[Spin Attack|his poor recovery]]. [[Link's bomb]], if it explodes while you are holding it, can aid your recovery by giving you back your [[Spin Attack]]. The Spin Attack itself can be, as of SSBB, charged. Also, in SSBM, the [[Hookshot]] grabs onto walls, and in SSBB, the Clawshot (its replacement) is a Tether Recovery. | |||
==[[Lucario]]== | |||
Interestingly, Lucario's [[dair]] stops all momentum, making it easier to recover. [[Extremespeed|His recovery]] is also "bendable". |