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| A '''wall tech''' is a [[tech]] against a wall. To wall tech, the player must press L or R 20 [[frame]]s or fewer before hitting the wall, while tumbling or in hitstun. 20 frames after each press is a 40 frame downtime window where a wall tech cannot be done, so [[button mashing|mashing buttons]] reduces the player's likelihood of teching. As with normal techs, the wall teching [[character]] experiences a few [[frame]]s of [[invincibility]], and the tech absorbs the player's momentum.
| | #REDIRECT [[Tech#Wall tech]] |
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| ==Ledge tech==
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| A [[recovery|recovering]] character can use a form of wall tech to survive an [[edge-guarding|edge-guarder]]. If the recovering character is hit with an attack very near to the [[ledge]], he or she can [[smash DI]] towards the ledge and wall tech to absorb all the knockback of the enemy's attack. This is usually performed by pressing L or R to wall tech ''before'' pressing the control stick to DI, because of the 20 frame window in which the player can input the tech before hitting the wall.
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| ==Wall tech jump==
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| The player may press X, Y or up to [[wall jump]] when wall teching. This is known as a '''wall tech jump'''. Though only eight characters can wall jump normally, every character can wall tech jump.
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| ==See also==
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| * [[Tech]]
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| * [[Ceiling tech]]
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| [[Category: Techniques (SSBM)]]
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Latest revision as of 22:16, October 1, 2010