Iceberg: Difference between revisions

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[[Image:Iceberg.jpg|right|thumb]]
[[Image:Iceberg.jpg|right|thumb]]
'''Iceberg''' is the [[Ice Climbers]]' [[Final Smash]]. Similar to the assist trophy [[Dr. Wright]]'s buildings, the Ice Climbers summon an enormous iceberg up from the ground that covers almost the entire stage. The iceberg makes all platforms (including the iceberg itself) slippery for all characters except for the Ice Climbers. It can damage and [[Frozen|freeze]] any opponents who touch it. When opponents touch the mound of ice, they seemingly get stuck for a few moments and take steady amounts of damage, about 2%. This [[Final Smash]] is said to be effective on very small stages, and loses some usability on larger scales.
'''Iceberg''' is the [[Ice Climbers]]' [[Final Smash]]. Similar to the assist trophy [[Dr. Wright]]'s buildings, the Ice Climbers summon an enormous iceberg up from the ground that covers almost the entire stage. The iceberg makes all platforms (including the iceberg itself) slippery for all characters except for the Ice Climbers. It can damage and [[Frozen|freeze]] any opponents who touch it or any platforms. When opponents touch the mound of ice, they seemingly get stuck for a few moments and take steady amounts of damage, about 2%. This [[Final Smash]] is said to be effective on very small stages, and loses some usability on larger scales. Any damage can be avoided by edge-hanging through the duration of the move.


{{Ice Climbers Special Moves}}
{{Ice Climbers Special Moves}}

Revision as of 09:03, March 15, 2008

Iceberg.jpg

Iceberg is the Ice Climbers' Final Smash. Similar to the assist trophy Dr. Wright's buildings, the Ice Climbers summon an enormous iceberg up from the ground that covers almost the entire stage. The iceberg makes all platforms (including the iceberg itself) slippery for all characters except for the Ice Climbers. It can damage and freeze any opponents who touch it or any platforms. When opponents touch the mound of ice, they seemingly get stuck for a few moments and take steady amounts of damage, about 2%. This Final Smash is said to be effective on very small stages, and loses some usability on larger scales. Any damage can be avoided by edge-hanging through the duration of the move.

Template:Ice Climbers Special Moves