Hyrule Jump: Difference between revisions

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The '''Hyrule Jump''' is a stunt that is present in [[Super Smash Bros. Melee|Melee]] and [[Super Smash Bros. Brawl|Brawl]], Where one jumps from the right side of the [[Hyrule Temple]] stage to the floating pillar at the very bottom. This is performable by all characters, but only a select few can do it in reverse, which is referred to as the "Reverse Hyrule Jump".
The '''Hyrule Jump''' refers to the act of crossing the open space from [[Temple]]'s upper right [[ledge]] to its bottom-most platform. Every character can perform the Hyrule Jump, though it is considerably difficult for characters with short recoveries, in particular [[Falco]].  Since Temple is banned in the standard [[tournament legal (SSBM)|tournament ruleset]], the Hyrule Jump is never seen in competitive gameplay. However, in single-player-mode matches, the Hyrule Jump may be useful in disorienting CPU opponents because they must travel a long distance to get to the player's new position.


A variation of this trick is performable in Brawl, called the "Full Circle Hyrule Jump", which involves jumping all the way under the Temple course from the left end, and coming up on the right ledge. This is only performable by Pit, Metaknight, and Charizard, because the stunt is not only incredibly easy WITH gliding, but impossible without it.
==Reverse Hyrule Jump==


[[Category:Techniques]]
The '''Reverse Hyrule Jump''' is the act of performing the Hyrule Jump in reverse, or jumping from the bottom-most platform to the right-most ledge.  [[Jigglypuff (SSBM)|Jigglypuff]], [[Luigi (SSBM)|Luigi]], [[Kirby (SSBM)|Kirby]], Pit and [[Mewtwo]] are known to be able to do the Reverse Hyrule Jump. [[Link (SSBM)|Link]], [[Peach]] and [[Young Link]] are technically able to perform the Reverse Hyrule Jump as well, by using their [[down B]] [[bomb]]s to [[damage]] themselves to the point where the bomb's [[knockback]] can carry them most of the way to the upper ledge. Like the Hyrule Jump, this is more of a show-off technique for fun than a true gameplay maneuver, though in single-player-mode matches it may help in disorienting CPU opponents because they must travel a long distance to get back to your new position.
 
==External Links==
 
[http://www.youtube.com/watch?v=BnJrht4HP2I All 26 characters perform the Hyrule Jump]
 
[[Category:Terms]]

Revision as of 23:29, March 10, 2008

The Hyrule Jump refers to the act of crossing the open space from Temple's upper right ledge to its bottom-most platform. Every character can perform the Hyrule Jump, though it is considerably difficult for characters with short recoveries, in particular Falco. Since Temple is banned in the standard tournament ruleset, the Hyrule Jump is never seen in competitive gameplay. However, in single-player-mode matches, the Hyrule Jump may be useful in disorienting CPU opponents because they must travel a long distance to get to the player's new position.

Reverse Hyrule Jump

The Reverse Hyrule Jump is the act of performing the Hyrule Jump in reverse, or jumping from the bottom-most platform to the right-most ledge. Jigglypuff, Luigi, Kirby, Pit and Mewtwo are known to be able to do the Reverse Hyrule Jump. Link, Peach and Young Link are technically able to perform the Reverse Hyrule Jump as well, by using their down B bombs to damage themselves to the point where the bomb's knockback can carry them most of the way to the upper ledge. Like the Hyrule Jump, this is more of a show-off technique for fun than a true gameplay maneuver, though in single-player-mode matches it may help in disorienting CPU opponents because they must travel a long distance to get back to your new position.

External Links

All 26 characters perform the Hyrule Jump