Talk:Codec Conversations: Difference between revisions
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A certain Brawl hack forces a match to start with only one player (no CPUs, or anything). An example of the weird behavior this causes comes from [[Mr. Resetti]], who will be forced to say his own name instead of a nonexistent second character. I got around to wondering: if Snake did a codec call like this, would it automatically do the "vs. Snake" codec, or would there be a different effect? [[User:Miles.oppenheimer|<font color="forestgreen"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="lime">([[User talk:Miles.oppenheimer|<font color="lime">talk]])</font></font></span></font> 02:54, 16 February 2009 (UTC) | A certain Brawl hack forces a match to start with only one player (no CPUs, or anything). An example of the weird behavior this causes comes from [[Mr. Resetti]], who will be forced to say his own name instead of a nonexistent second character. I got around to wondering: if Snake did a codec call like this, would it automatically do the "vs. Snake" codec, or would there be a different effect? [[User:Miles.oppenheimer|<font color="forestgreen"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="lime">([[User talk:Miles.oppenheimer|<font color="lime">talk]])</font></font></span></font> 02:54, 16 February 2009 (UTC) | ||
:Hmm... that's pretty interesting. It also leads to a what-if situation with Manaphy should it only be one player. <font face="calibri">'''[[User:Fried beef1|<span style="color:orangered">Fried</span><span style="color:blue">beef1</span>]][[User Talk:Fried beef1|<span style="color:amethyst"><span style="font-size:60%">Screech</span></span>]]'''</font> 03:21, 16 February 2009 (UTC) |
Revision as of 22:21, February 15, 2009
Deletion
Strong Delete interesting, but it doesn't deserve it's own article. maybe on a list of easter eggs or something trivial like that. FyreNWater - (Talk • Contributions ) 03:54, February 28, 2008 (EST)
Keep I would like to be able to see these, even if they would just be on a FAQ or something, since it goes into more specific character details than the Star Fox/Star Wolf team's convos.
- Keep I'd like to keep this article, you know, as a reference. - Brawlmatt202 09:20, February 28, 2008 (EST)
Keep There's definitely enough good info here to warrant a page. Zixor (talk) 07:33, 2 February 2009 (UTC)
Snake vs Snake - Probably false
I'm pretty sure the Snake translation being passed around is false. Various aspects of it don't match the Japanese- for example there's a line ending in "..?" in Japanese which isn't a question in the 'translation', there's one line in the translation that is only a few words but it's two full sentences in Japanese, and try as I might I could not hear "Sakurai" in the Japanese. Webrunner 18:23, 3 March 2008 (UTC)
- Well it's moot anyway... the English one has been posted on Youtube ( http://www.youtube.com/watch?v=BvBVT0iBqDg ) and it seems to be a better match than the 'translation' Webrunner 18:42, 3 March 2008 (UTC)
- Damn, if only I had realized it was false before watching the YouTube one... - BattleFranky202 01:34, 4 March 2008 (UTC)
Luigi's Codec: The heck?
Um... can someone give me a hint of what's going on in that one? User:Max2/Sig —Preceding unsigned comment added by Max2 (talk • contribs) 19:38, 13 March 2008 (UTC)
- "La li lu le lo" was a code in MGS I believe. It's just some Metal Gear humour; Hideo Kojima's like that.--Richard 19:39, 13 March 2008 (UTC)
Starting
How do you start one of these? MegaMario9910
Why is he only scared b Ike and King dedede?
Why does he complain that ike and dedede are big, yet joke about it in refernce to bowser? —Preceding unsigned comment added by 92.10.116.46 (talk • contribs) 17:08, 18 April 2008 (UTC)
Where's the...
...video about Manaphy during these?Nintendofan146 19:30, 7 May 2008 (UTC)
- What does Manaphy have to do with Snake? - Gargomon251 21:41, 7 May 2008 (UTC)
- At the bottom of the article in the trivia section strange things alledgedly happen if heartswap is used on snake during the codec message. Carbonkirby 21:46, 7 May 2008 (UTC)
More on Sonic codec
Wasn't Snake's codec of Sonic a reference to Sonic's seiyuu or something? I forgot the exact details. 24.58.143.68 21:46, 14 May 2008 (UTC)
The Snake's dislike of Sonic is a reference to some types of hedgehogs eating snakes (Benji Man) 14:16, 15 May 2008 (UTC)
- That's the widely accepted theory. Let's just leave it at that. Carbonkirby 14:21, 15 May 2008 (UTC)
- But Snake is just a codename. I think it's far more likely relating to certain Nintendo fans' animosity for Sonic and Mario fighting in the same game after being gaming rivals for so long. Or something to do with Kojima liking Nintendo more than Sega, so I've heard... -Gargomon251 20:37, 15 May 2008 (UTC)
- Maybe it is the whole they're both third party characters and Sonic stole Snake's thunder theory. But seriosly, we can speculate all day but it seems like we're thinking too deep into something that isn't really important.Carbonkirby 00:26, 16 May 2008 (UTC)
MAybe he just hates sonic like most adults Darkness studios Help desk (talk) 23:46, 3 February 2009 (UTC)
smash ball graphic limitations
"When someone gets a Smash Ball during a Codec conversation, or if a codec conversation starts when a character already has a Smash Ball, any codec conversation automatically ends, most likely because of the graphical limitations." -What evidence is there that this is "most likely because of the graphical limitations"? Zixor (talk) 07:36, 2 February 2009 (UTC)
- It says most likely, meaning that it is not proved and is only a theory. Friedbeef1 Love 23:48, 3 February 2009 (UTC)
-Any actual evidence? Zixor (talk) 00:16, 11 February 2009 (UTC)
Pit notes
"NOTE: This is a reference both to the infamous difficulty of the Kid Icarus game, and Metal Gear Solids infamous Game Over screen, where a character cries out to Solid Snake as he dies."
I don't happen to think that this reference necessarily has anything to do with the difficulty of the original Kid Icarus NES game (challenging though it may initially be). Certainly there is license to discern a connection to the Metal Gear Solid franchise, though I don't feel the specifics need to be explained in as much detail. Zixor (talk) 00:03, 12 February 2009 (UTC)
One player...
A certain Brawl hack forces a match to start with only one player (no CPUs, or anything). An example of the weird behavior this causes comes from Mr. Resetti, who will be forced to say his own name instead of a nonexistent second character. I got around to wondering: if Snake did a codec call like this, would it automatically do the "vs. Snake" codec, or would there be a different effect? Miles (talk) 02:54, 16 February 2009 (UTC)
- Hmm... that's pretty interesting. It also leads to a what-if situation with Manaphy should it only be one player. Friedbeef1Screech 03:21, 16 February 2009 (UTC)