Talk:Blast line: Difference between revisions

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== Incremental Damage ==
== Incremental Damage ==
I have tested this in [[Melee]]: if you are out of the camera boundaries (in the magnifying glass) you gradually increase damage. Try using [[Peach]] to float with a [[Bunny Hood]] on [[Final Destination]]. Don't revert my changes. [[User:Gargomon251|Gargomon251]] 22:49, February 18, 2008 (EST)
I have tested this in [[Melee]]: if you are out of the camera boundaries (in the magnifying glass) you gradually increase damage. Try using [[Peach]] to float with a [[Bunny Hood]] on [[Final Destination]]. Don't revert my changes. [[User:Gargomon251|Gargomon251]] 22:49, February 18, 2008 (EST)
Sorry. I don't own Melee, and I hadn't seen that in Melee videos. I just assumed it was something new. --[[User:Pikamander2|Pikamander2]] 16:31, February 25, 2008 (EST)

Revision as of 16:31, February 25, 2008

Incremental Damage

I have tested this in Melee: if you are out of the camera boundaries (in the magnifying glass) you gradually increase damage. Try using Peach to float with a Bunny Hood on Final Destination. Don't revert my changes. Gargomon251 22:49, February 18, 2008 (EST)

Sorry. I don't own Melee, and I hadn't seen that in Melee videos. I just assumed it was something new. --Pikamander2 16:31, February 25, 2008 (EST)