Swimming: Difference between revisions

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'''Swimming''' is an action in ''[[Super Smash Bros. Brawl]]'' that likely lets a player swim in water, instead of falling right through it like in its predecessor, ''[[Super Smash Bros. Melee]]''. The time in which you can continue to swim is determined by how much damage you have received, the more damage you have the less time you can swim compared to someone that has not damage. It is unknown if all players will have this ability.
'''Swimming''' is an action in ''[[Super Smash Bros. Brawl]]'' that likely lets a player swim in water, instead of falling right through it like in its predecessor, ''[[Super Smash Bros. Melee]]''. The time in which players can continue to swim is determined by how much damage has been received. The more damage one has accumulated results in shorter time the character can swim. It is unknown whether or not all characters will have this ability.
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[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 03:31, February 11, 2008

Swimming is an action in Super Smash Bros. Brawl that likely lets a player swim in water, instead of falling right through it like in its predecessor, Super Smash Bros. Melee. The time in which players can continue to swim is determined by how much damage has been received. The more damage one has accumulated results in shorter time the character can swim. It is unknown whether or not all characters will have this ability.

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