Pikmin (species): Difference between revisions

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Pikmin are ant-like animal/plant hybrids that follow around [[Captain Olimar]]. Each Pikmin has a specific ability, and up to 100 will follow Olimar.  
Pikmin are ant-like animal/plant hybrids that follow around [[Captain Olimar]]. Each Pikmin has a specific ability, and up to 100 will follow Olimar.  


*Red Pikmin - High attack power, and immune to fire-based attacks and hazards.  
*Red Pikmin - High attack power, and immune to fire-based attacks and hazards.
*Yellow Pikmin - Flies forward higher than usual when thrown. It can carry and set bombs. Also is immune to electricity
*Yellow Pikmin - Flies higher than usual when thrown. It can carry and set bombs. Is also immune to electricity.
*Blue Pikmin - Does not drown when underwater and is immune to water-based attacks and hazards.
*Blue Pikmin - Does not drown when underwater and is immune to water-based attacks and hazards.
*Purple Pikmin - An uncommon Pikmin whose fat bulk allows it to carry items with 10 times the strength of a normal Pikmin. If thrown onto a weak foe, it will stun it.
*Purple Pikmin - An uncommon Pikmin both 10 times as heavy and 10 times as strong (while carrying objects) as other Pikmin. If thrown onto a weak foe, it will stun it.
*White Pikmin - Quick and light, and can dig up items from the ground. Has a poisonous body that will damage enemies if eaten up.
*White Pikmin - Quick and light, and can dig up otherwise-invisible items from the ground. Has a poisonous body that is both immune to poison and will damage enemies if eaten.


The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar.
The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar.
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In ''[[Super Smash Bros. Brawl]]'', Pikmin are featured as part of [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]], the playable collective of characters from the ''[[Pikmin (universe)|Pikmin]]'' universe. Pikmin follow around [[Captain Olimar]] after Olimar "summons" them by using the [[Pikmin Pluck]] ability to pull them out of the ground. Each Pikmin has a specific ability, and up to 6 will follow Olimar single-file.  
In ''[[Super Smash Bros. Brawl]]'', Pikmin are featured as part of [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]], the playable collective of characters from the ''[[Pikmin (universe)|Pikmin]]'' universe. Pikmin follow around [[Captain Olimar]] after Olimar "summons" them by using the [[Pikmin Pluck]] ability to pull them out of the ground. Each Pikmin has a specific ability, and up to 6 will follow Olimar single-file.  


*Red Pikmin - High attack power. Attacks imbued with incendiary properties. Immune to fire.  
*Red Pikmin - High attack power. Does fire damage. Immune to fire.  
*Yellow Pikmin - Range of attack slightly larger than usual; easy to hit enemies with. Travel in slight arcs when thrown. Attacks imbued with electrical properties. Immune to electricity.
*Yellow Pikmin - Range of attack slightly larger than usual; easy to hit enemies with. Travel in slight arcs when thrown. Does electrical damage. Immune to electricity.
*Blue Pikmin - Strong when thrown. Slightly more durable than average. Immune to water.
*Blue Pikmin - Strong when thrown. Slightly more durable than average. Immune to water.
*Purple Pikmin - Doesn’t fly far when thrown. Slow. High attack power. Slams into enemies instead of latching on when thrown. About double health then regular pikmin.
*Purple Pikmin - Doesn’t fly far when thrown. Slow. High attack power. Slams into enemies instead of latching on when thrown. About twice as much health as other Pikmin.
*White Pikmin - Quick and light. When latched onto opponent, poison does additional damage. Less health than average pikmin.
*White Pikmin - Quick and light. When latched onto opponent, does three times as much damage compared to other Pikmin. Less health than average pikmin, can easily be killed in one hit.


The flowers on the Pikmin's head are shown in all forms of development. In the Pikmin games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. In ''Brawl'', Pikmin develop every 20 seconds per maturity stage. This seems to boost their knockback ability and durability. (It slightly boosts damage.)
The flowers on the Pikmin's head are shown in all forms of development. In the Pikmin games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. In ''Brawl'', Pikmin develop every 20 seconds per maturity stage. This seems to boost their knockback ability and durability. (It slightly boosts damage.)