Spin Attack: Difference between revisions

It sucks in Brawl, too, though.
(Two pieces of info about this move.)
(It sucks in Brawl, too, though.)
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==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
{{SSB|Link}}'s Spin Attack has nearly identical [[knockback]] and damage whether used on the ground and in the air, with extremely similar animations; however, the grounded version releases a wide, orange-tinted ring of "magic" circling him (similar to charging up a Spin Attack in ''Ocarina of Time'' or ''Majora's Mask''), while the aerial version lacks this ring. Both versions deal substantial knockback, making them good combo finishers. As a [[recovery]] move, though, it is lacking in both horizontal and vertical range; while, as an attack, it has a strictly horizontal [[hitbox]], leaving Link vulnerable from above and below. Unlike in later games, it consists of only one hit when used in the air, being as powerful as it is on the ground, usable as a [[combo]] finisher or aerial finisher.
{{SSB|Link}}'s Spin Attack has nearly identical [[knockback]] and damage whether used on the ground and in the air, with extremely similar animations; however, the grounded version releases a wide, orange-tinted ring of "magic" circling him (similar to charging up a Spin Attack in ''Ocarina of Time'' or ''Majora's Mask''), while the aerial version lacks this ring. Both versions deal substantial knockback, making them good combo finishers. As a [[recovery]] move, though, it is lacking in both horizontal and vertical range, arguably being one of the worst single recovery moves in the whole series; while, as an attack, it has a strictly horizontal [[hitbox]], leaving Link vulnerable from above and below. Unlike in later games, it consists of only one hit when used in the air, being as powerful as it is on the ground, usable as a [[combo]] finisher or aerial finisher.
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{{CustomSet|Link|Up|name1=Spin Attack|desc1=Strike opponents while spinning. Acts as a jump if used in midair.|name2=Shocking Spin|desc2=Strong and electrical, but sideways motion is reduced, and it leaves you vulnerable.|name3=Whirling Leap|desc3=Sends you soaring high into the air but doesn't deal any damage to opponents.}}
{{CustomSet|Link|Up|name1=Spin Attack|desc1=Strike opponents while spinning. Acts as a jump if used in midair.|name2=Shocking Spin|desc2=Strong and electrical, but sideways motion is reduced, and it leaves you vulnerable.|name3=Whirling Leap|desc3=Sends you soaring high into the air but doesn't deal any damage to opponents.}}
# '''Spin Attack:''' Default.
# '''Spin Attack:''' Default.
# '''Shocking Spin:''' Charges the attack with [[electric|electricity]] and greatly increases the attack's damage, knockback and [[hitstun]]. However, the move has more ending lag and its use as recovery is almost as mediocre as its ''Brawl'' and especially its ''SSB'' version, traveling less distance and making Link fall before he finishes the entire aerial move. {{Main|Link (SSB4)/Up special/Custom 1}}
# '''Shocking Spin:''' Charges the attack with [[electric|electricity]] and greatly increases the attack's damage, knockback and [[hitstun]]. However, the move has much heavier physics, much like the ''SSB'' version, traveling less distance and making Link fall before he finishes the entire aerial move. It also has noticeably more landing lag. {{Main|Link (SSB4)/Up special/Custom 1}}
# '''Whirling Leap:''' Does no damage and cannot be charged, but sends Link up a much higher distance, making this version solely a recovery move. If used on the ground, Link will leap upwards and perform the aerial move. Link is given a lot of mobility during the animation, allowing him to change directions multiple times while rising. It also cannot snap to the ledge during the animation.
# '''Whirling Leap:''' Does no damage and cannot be charged, but sends Link up a much higher distance, making this version solely a recovery move. If used on the ground, Link will leap upwards and perform the aerial move. Link is given a lot of mobility during the animation, allowing him to change directions multiple times while rising. It also cannot snap to the ledge during the animation. Has less landing lag.
{{Main|Link (SSB4)/Up special/Custom 1}}
{{Main|Link (SSB4)/Up special/Custom 1}}


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==Origin==
==Origin==
[[File:SpinAttackWW.png|thumb|Artwork of Toon Link's Spin Attack from ''The Legend of Zelda: The Wind Waker''.]]
[[File:SpinAttackWW.png|thumb|Artwork of Toon Link's Spin Attack from ''The Legend of Zelda: The Wind Waker''.]]
The Spin Attack, has been a standard move in many [[The Legend of Zelda (universe)|''The Legend of Zelda'' games]], its first appearance being ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}''. While usually a basic move available from the start, in some games it can be upgraded with magic to deal more [[damage]] and have a greater range. This upgraded version is known as the '''Hurricane Spin''' in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' and inspired a [[Character customization|custom]] [[special move]] for {{SSB4|Toon Link}}.
The Spin Attack has been a standard move in many [[The Legend of Zelda (universe)|''The Legend of Zelda'' games]], its first appearance being ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}''. While usually a basic move available from the start, in some games it can be upgraded with magic to deal more [[damage]] and have a greater range. This upgraded version is known as the '''Hurricane Spin''' in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' and inspired a [[Character customization|custom]] [[special move]] for {{SSB4|Toon Link}}.


Via the charging mechanic introduced in ''Brawl'', many iterations of the Spin Attack can be charged up in its home series appearance, though the result varies depending on the game (either for more damage and range or an alternate variation).
Via the charging mechanic introduced in ''Brawl'', many iterations of the Spin Attack can be charged up in its home series appearance, though the result varies depending on the game (either for more damage and range or an alternate variation).