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[[File:SSBU Spirits are freedom.png|thumb|left|200px|The Spirits returning to | [[File:SSBU Spirits are freedom.png|thumb|left|200px|The Spirits returning to the real world.]] | ||
The fighters climb the long stairwell while being attacked by Galeem and Dharkon and defeating more puppets. Afterward, they fight all six bosses once again. The two deity-like beings continue to battle each other before turning their attention to the fighters in a three-way climactic clash. Even in the midst of a shared enemy, the two deities still wage war against one another. When both Galeem and Dharkon are destroyed, their armies disintegrate as they fall into the ocean and explode, cleansing the universe of their influence. Now free, the spirits return to | The fighters climb the long stairwell while being attacked by Galeem and Dharkon and defeating more puppets. Afterward, they fight all six bosses once again. The two deity-like beings continue to battle each other before turning their attention to the fighters in a three-way climactic clash. Even in the midst of a shared enemy, the two deities still wage war against one another. When both Galeem and Dharkon are destroyed, their armies disintegrate as they fall into the ocean and explode, cleansing the universe of their influence. Now free, the spirits return to the real world. The imagery of this last scene strongly mirrors the lyrics of the [[Lifelight|main theme]]. | ||
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*This is the first Adventure Mode in any of the games to involve every base game character in the main story, as ''Melee''{{'}}s Adventure Mode only featured a select few unlockable characters upon their unlocking and The Subspace Emissary did not include {{SSBB|Jigglypuff}}, {{SSBB|Wolf}}, or {{SSBB|Toon Link}} in the main story. | *This is the first Adventure Mode in any of the games to involve every base game character in the main story, as ''Melee''{{'}}s Adventure Mode only featured a select few unlockable characters upon their unlocking and The Subspace Emissary did not include {{SSBB|Jigglypuff}}, {{SSBB|Wolf}}, or {{SSBB|Toon Link}} in the main story. | ||
*The light vs. dark theme was previously shown in {{SSB4|Bayonetta}}'s [[List of character posters#Bayonetta|''Smash 4'' poster]]. | *The light vs. dark theme was previously shown in {{SSB4|Bayonetta}}'s [[List of character posters#Bayonetta|''Smash 4'' poster]]. | ||
*Unopened treasure chests do not count toward the completion percentage (it is possible to get 100% completion without opening some treasure chests). | |||
*On the map screen, the color of the Menu option depends on the [[difficulty]] selected (e.g. red on Hard difficulty and yellow on Normal difficulty). | |||
==See also== | ==See also== |
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