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As in ''[[Super Smash Bros.]]'', Nobuyuki Hiyama's portrayal of Link from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' was re-purposed in ''Melee'', with the ones used in the previous ''Smash'' title returning alongside new ones. | As in ''[[Super Smash Bros.]]'', Nobuyuki Hiyama's portrayal of Link from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' was re-purposed in ''Melee'', with the ones used in the previous ''Smash'' title returning alongside new ones. | ||
Link is ranked 18th in the tier list, in the C- tier, which is much higher than his second to last current rank in the ''Smash 64'' [[tier list]] (11th out of 12), and one place below his clone, {{SSBM|Young Link}}. Link's placement is due to his low lag aerials (with his neutral and forward air), a good variety of projectiles, several kill confirms, multiple strong tech-chasing options and a very high air speed. His disjointed hitbox also gives him a slight advantage against others, as well as a [[Passive shield|fully functional shield]] that can block a wide variety of projectiles. Link is also a potent | Link is ranked 18th in the tier list, in the C- tier, which is much higher than his second to last current rank in the ''Smash 64'' [[tier list]] (11th out of 12), and one place below his clone, {{SSBM|Young Link}}. Link's placement is due to his low lag aerials (with his neutral and forward air), a good variety of [[projectiles]], several kill confirms, multiple strong [[tech-chasing]] options and a very high air speed. His [[disjointed hitbox]] also gives him a slight advantage against others, as well as a [[Passive shield|fully functional shield]] that can block a wide variety of projectiles. Link is also a potent [[edgeguard]]er in the NTSC versions of the game; his [[Spin Attack]] is possibly the best [[semi-spike]] in the game, though he still has many other options like his notoriously active [[neutral air]]. Finally, similarly to {{SSBM|Samus}}, Link possesses a wide array of [[advanced technique]]s specific to himself or shared between himself and his younger counterpart relating to his bombs, such as the [[bomb jump]] variants to extend his recovery and the [[goron roll]] enabling him to techroll on command. | ||
Link, however, suffers from a rather high falling speed | Link, however, suffers from a rather high falling speed, making him an easy target for chain grabbing and combos. Although his [[recovery]] can be extended, he is still vulnerable to being edgeguarded due to his [[up special]] recovery being predictable, though his [[hookshot]] [[tether]] and bomb jumps somewhat compensate for this. Link is considered a non-viable pick at the highest levels of play, although one player, [[Aklo]], has had significant success utilizing him as a [[counterpick]]. | ||
==Attributes== | ==Attributes== | ||
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Historically, Link has always been regarded as an average to below-average character in the competitive metagame. While Link's spacing ability and his above-average air game have been noted, his poor mobility on the ground is widely seen as the reason for his low-mid tier ranking; even Aniki's impressive performance with Link at the {{Trn|Jack Garden Tournament}} could not move him up in the tier list, and Link's defensive playstyle has not become particularly powerful in the fast-paced metagame of competitive ''Melee''. As such, as the metagame progressed Link's standings began falling: aside from being ranked sixth on the April Fools' tier list, Link's best ranking was thirteenth on the sixth tier list; however, he has since progressively ranked lower on each subsequent list, including ranking below his clone, {{SSBM|Young Link}}, since the eleventh tier list, owing to Young Link's better mobility. Currently, he sits at 18th, having been ranked there since the twelfth tier list. | Historically, Link has always been regarded as an average to below-average character in the competitive metagame. While Link's spacing ability and his above-average air game have been noted, his poor mobility on the ground is widely seen as the reason for his low-mid tier ranking; even Aniki's impressive performance with Link at the {{Trn|Jack Garden Tournament}} could not move him up in the tier list, and Link's defensive playstyle has not become particularly powerful in the fast-paced metagame of competitive ''Melee''. As such, as the metagame progressed Link's standings began falling: aside from being ranked sixth on the April Fools' tier list, Link's best ranking was thirteenth on the sixth tier list; however, he has since progressively ranked lower on each subsequent list, including ranking below his clone, {{SSBM|Young Link}}, since the eleventh tier list, owing to Young Link's better mobility. Currently, he sits at 18th, having been ranked there since the twelfth tier list. | ||
The post-Slippi era reignited discussions about Link's viability. These conversations initially revolved around Link's presence in doubles, where {{Sm|Sixx}} (alongside {{Sm|Ice}}) had a resounding first place finish at multiple European tournaments shortly after the release of Slippi. In the present metagame, {{Sm|Aklo}} has collected wins over numerous other top-level players using Link, both solo (such as {{Sm|KoDoRiN}}, {{Sm|Swift|p=Maryland}}, {{Sm|TheSWOOPER}}, {{Sm|Jflex}}, and {{Sm|Eddy Mexico}}) and as a mid-set [[counterpick]] (such as {{Sm|lloD}}, {{Sm|Rishi}}, {{Sm|Trif}}, and {{Sm| | The post-Slippi era reignited discussions about Link's viability. These conversations initially revolved around Link's presence in doubles, where {{Sm|Sixx}} (alongside {{Sm|Ice}}) had a resounding first place finish at multiple European tournaments shortly after the release of Slippi. In the present metagame, {{Sm|Aklo}} has collected wins over numerous other top-level players using Link, both solo (such as {{Sm|KoDoRiN}}, {{Sm|Swift|p=Maryland}}, {{Sm|TheSWOOPER}}, {{Sm|Jflex}}, and {{Sm|Eddy Mexico}}) and as a mid-set [[counterpick]] (such as {{Sm|lloD}}, {{Sm|Rishi}}, {{Sm|Trif}}, and {{Sm|Raz}}). At {{Trn|Riptide 2024}}, {{Sm|Hunybear}} placed 33rd using only Link, marking the best placement for the character in over a decade, which was followed up by Aklo defeating Zain with Link at both {{Trn|Luminosity Makes Moves Miami 2024}} and {{Trn|Don't Park on the Grass 2024}}. While Link is still considered to be a mid-tier character and still struggles against the majority of the cast, it is more commonly agreed that his strong projectile game and kill confirms off of them give him a competitive edge against many of the higher-tier characters on {{SSBM|Final Destination}}. | ||
==In 1-P Mode== | ==In 1-P Mode== |