Meta Knight (SSBU): Difference between revisions

(→‎Overview: Choice of words)
Tag: Mobile edit
(5 intermediate revisions by 4 users not shown)
Line 17: Line 17:
Meta Knight is ranked 50th out of 82 on the current [[tier list]], placing him at the bottom of the B- tier. This is a significant drop from his 16th out of 54 placement in ''SSB4'' and is his worst placement in the series. Meta Knight's main strength lies in his great mobility and frame data, which grants him an amazing edgeguarding and combo game. Meta Knight's gameplan is heavily centralized around his deadly ladder combos that can lead to high damage and/or early KOs of the top, but he's also got a variety of horizontal combo finishers to hit opponents who DI uncooperatively. He also boasts a fantastic [[recovery]], with multiple midair jumps and special moves that all function as recoveries with large or lingering hitboxes, making Meta Knight one of the hardest characters to [[edgeguard]].
Meta Knight is ranked 50th out of 82 on the current [[tier list]], placing him at the bottom of the B- tier. This is a significant drop from his 16th out of 54 placement in ''SSB4'' and is his worst placement in the series. Meta Knight's main strength lies in his great mobility and frame data, which grants him an amazing edgeguarding and combo game. Meta Knight's gameplan is heavily centralized around his deadly ladder combos that can lead to high damage and/or early KOs of the top, but he's also got a variety of horizontal combo finishers to hit opponents who DI uncooperatively. He also boasts a fantastic [[recovery]], with multiple midair jumps and special moves that all function as recoveries with large or lingering hitboxes, making Meta Knight one of the hardest characters to [[edgeguard]].


As a likely balancing factor for their combo potential, Meta Knight's normals suffer from carrying some of the worst hitboxes in the game, often being significantly smaller and less active than their animations suggest. This not only makes his range deceptively short, but also makes landing attacks unusually difficult and unintuitive, demanding more precision to perform combos and take stocks than most other fighters. His lightweight status combined with his fast falling speed makes him susceptible to both combos and early KOs, and while he can work his way toward zoners with his small size, quick ground speed and [[Mach Tornado]], his approach options are fairly predictable. His grab game, while better than most other swordfighters, is still mediocre: his grab range is some of the worst in the game, none of his throws reliably KO below 160%, and none of them have significant damage output or combo potential outside of [[Meta Knight (SSBU)/Down throw|down throw]]. Finally, his best combo tools are very susceptible to DI and [[staling]], due to their low base damage (with some such as up aerial able to drop to as low as 2% per hit [even with the [[1v1 multiplier]]]), and repeated usage in many situations, forcing him to mix up his combo routes and keep track of the opponent's trajectory.
As a likely balancing factor for their combo potential, Meta Knight's normals suffer from carrying some of the worst hitboxes in the game, often being significantly smaller and less active than their animations suggest. This not only makes his range deceptively short, but also makes landing attacks unusually difficult and unintuitive, demanding more precision to perform combos and take stocks than most other fighters. His lightweight status combined with his fast falling speed makes him susceptible to both combos and early KOs, and while he can work his way toward zoners with his small size, quick ground speed and [[Mach Tornado]], his approach options are fairly predictable. His grab game, while better than most other swordfighters, is still mediocre: his grab range is some of the worst in the game, none of his throws reliably KO below 160%, and none of them have significant damage output or combo potential outside of [[Meta Knight (SSBU)/Down throw|down throw]]. Finally, his best combo tools are very susceptible to DI and [[staling]], due to their low base damage (with some such as up aerial able to drop to as low as 2% per hit, even with the [[1v1 multiplier]]), and repeated usage in many situations, forcing him to mix up his combo routes and keep track of the opponent's trajectory.


Overall, Meta Knight, while seen as a step down from even his [[SSB4]] counterpart, is still a viable fighter. Though Meta Knight's playerbase has been below average for most of ''Ultimate'''s competitive lifespan, he has nevertheless retained fairly noticeable success, with players such as {{Sm|Abadango}}, {{Sm|Metara}}, and {{Sm|Yei}} achieving commendable results.
Overall, Meta Knight, while seen as a step down from even his [[SSB4]] counterpart, is still a viable fighter. Though Meta Knight's playerbase has been below average for most of ''Ultimate'''s competitive lifespan, he has nevertheless retained fairly noticeable success, with players such as {{Sm|Abadango}}, {{Sm|Metara}}, and {{Sm|Yei}} achieving commendable results.
Line 282: Line 282:
''See also: [[:Category:Meta Knight players (SSBU)]]''
''See also: [[:Category:Meta Knight players (SSBU)]]''


*{{Sm|Abadango|Japan}} - The greatest Meta Knight player of all-time. He was one of the first notable Meta Knight players, playing him in the early months of competitive ''Ultimate'' and placing placing 25th at {{Trn|Frostbite 2019}}. He dropped him in mid-2019 but brought him back into his roster in mid-2022, where he used primarily Meta Knight to place 2nd at {{Trn|Kagaribi 8}}, defeating several of Japan's best players at that time, which remains the best tournament performance from a Meta Knight player. Alongside his 3rd-place finish at {{Trn|VCA 2022}}, his results helped improve Meta Knight's perception in the community, though he eventually dropped Meta Knight once again in mid-2023. Nevertheless, he remains the only Meta Knight player ever ranked in the top 50.
*{{Sm|Abadango|Japan}} - The greatest Meta Knight player of all-time. He was one of the first notable Meta Knight players, playing him in the early months of competitive ''Ultimate'' and placing 25th at {{Trn|Frostbite 2019}}. He dropped him in mid-2019 but brought him back into his roster in mid-2022, where he used primarily Meta Knight to place 2nd at {{Trn|Kagaribi 8}}, defeating several of Japan's best players at that time, which remains the best tournament performance from a Meta Knight player. Alongside his 3rd-place finish at {{Trn|VCA 2022}}, his results helped improve Meta Knight's perception in the community, though he eventually relegated Meta Knight to a pocket once again in mid-2023. Nevertheless, he remains the only Meta Knight player ever ranked in the top 50.
*{{Sm|BONK!|USA}} - One of the best Meta Knight players in North America. He is especially known for his performances from late-2021 to mid-2022, where he placed 17th at {{Trn|Glitch 8.5 - Konami Code}}, {{Trn|Let's Make Big Moves 2022}}, and {{Trn|Glitch - Infinite}}, defeating {{Sm|WaDi}} at the first event. He was ranked 143rd on the [[OrionRank Mid-Year 2022]] as the first solo-Meta Knight player ranked globally; however, he was not ranked on the full-year ranking.  
*{{Sm|BONK!|USA}} - One of the best Meta Knight players in North America. He is especially known for his performances from late-2021 to mid-2022, where he placed 17th at {{Trn|Glitch 8.5 - Konami Code}}, {{Trn|Let's Make Big Moves 2022}}, and {{Trn|Glitch - Infinite}}, defeating {{Sm|WaDi}} at the first event. He was ranked 143rd on the [[OrionRank Mid-Year 2022]] as the first solo-Meta Knight player ranked globally; however, he was not ranked on the full-year ranking.  
*{{Sm|Lickey|Japan}} - One of the best Meta Knight players in Japan. Placed 13th at {{Trn|Maesuma TOP 5}}, 17th at both {{Trn|Sumabato SP 9}} and {{Trn|Maesuma TOP 1}}, and 25th at {{Trn|Umebura SP 3}} with wins over players such as {{Sm|Etsuji}}, {{Sm|Lunamado}}, and {{Sm|Sigma}}.
*{{Sm|Metara|Japan}} - The best Meta Knight player in the post-pandemic metagame, especially since Abadango dropped the character in 2023. Although inconsistent, he has seen some of the best Meta Knight performances of all-time, including winning {{Trn|Ruyubura! Part 2}}, the first ranked event won by a solo-Meta Knight player; placing 13th at {{Trn|Smash Awesome!}}; 17th at {{Trn|Seibugeki 18}} and {{Trn|UltCore Fourth}}, defeating {{Sm|Raki}} at the latter; and upsetting {{Sm|Miya|p=Honshu}} at {{Trn|Kagaribi 10}}. He was ranked 134th on the [[LumiRank 2023]] as the first and only solo-Meta Knight player ever ranked globally on a year-long ranking.
*{{Sm|Metara|Japan}} - One of the best Meta Knight players in the post-pandemic metagame and the best since Abadango dropped the character in 2023. Although inconsistent, he has seen some of the best Meta Knight performances of all-time, including winning {{Trn|Ruyubura! Part 2}}, the first ranked event won by a solo-Meta Knight player, placing 13th at {{Trn|Maesuma TOP 13.5 "U-22"}} defeating {{Sm|Yaura}}, placing 17th at {{Trn|UltCore Fourth}} defeating {{Sm|Raki}}, and upsetting {{Sm|Miya|p=Honshu}} at {{Trn|Kagaribi 10}}. He was ranked 134th on the [[LumiRank 2023]] as the first and only solo-Meta Knight player ever ranked globally on a year-long ranking.
*{{Sm|Yei|Costa Rica}} - The best player from Central America in the early metagame and in the early years of the post-pandemic prior to {{Sm|ShinyMark}}'s rise. He is known for his mastery over many characters but primarily played Meta Knight during this time. He was best known for nearly winning the Mexican invitational {{Trn|Smash Vertex}}, where he defeated {{Sm|Maister}}, placing 2nd at {{Trn|Smash Legends 3}} defeating {{Sm|ShinyMark}}, and placing 5th at the {{Trn|SWT: Central America Ultimate Regional Finals}} defeating {{Sm|Chag}}. He played more {{SSBU|Palutena}} as time went on and was ranked 85th on the [[UltRank 2022]] as a Palutena and Meta Knight co-main before he dropped Meta Knight in 2023.
*{{Sm|Yei|Costa Rica}} - The best player from Central America in the early metagame and in the early years of the post-pandemic prior to {{Sm|ShinyMark}}'s rise. He is known for his mastery over many characters but primarily played Meta Knight during this time. He was best known for nearly winning the Mexican invitational {{Trn|Smash Vertex}}, where he defeated {{Sm|Maister}}, placing 2nd at {{Trn|Smash Legends 3}} defeating {{Sm|ShinyMark}}, and placing 5th at the {{Trn|SWT: Central America Ultimate Regional Finals}} defeating {{Sm|Chag}}. He played more {{SSBU|Palutena}} as time went on and was ranked 85th on the [[UltRank 2022]] as a Palutena and Meta Knight main before entirely dropping Meta Knight in 2023.


===Tier placement and history===
===Tier placement and history===
Anonymous user