Pac-Man (universe): Difference between revisions
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|title = Pac-Man (universe) | |title = Pac-Man (universe) | ||
|image = [[File:Pac-Man title.png|300px]] | |image = [[File:Pac-Man title.png|300px]] | ||
|caption = [[File:PacManSymbol.svg|50px|class=invert]] | |caption = [[File:PacManSymbol.svg|50px|class=invert-dark]] | ||
|developer = [[Bandai Namco]]<br>General Computer Corporation<br>Various | |developer = [[Bandai Namco]]<br>General Computer Corporation<br>Various | ||
|publisher = Bandai Namco<br>Midway Games<br>Atari<br>Various | |publisher = Bandai Namco<br>Midway Games<br>Atari<br>Various | ||
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|originconsole = Arcade | |originconsole = Arcade | ||
|firstinstallment = ''{{s|wikipedia|Pac-Man}}'' (1980) | |firstinstallment = ''{{s|wikipedia|Pac-Man}}'' (1980) | ||
|latestinstallment = '' | |latestinstallment = ''Pac-Man SuperFast!'' (2024) | ||
|interwiki = Wikipedia | |interwiki = Wikipedia | ||
|interwikiname = Wikipedia | |interwikiname = Wikipedia | ||
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The original ''Pac-Man'' is set in a static, neon-colored maze, where the wedge-shaped [[Pac-Man]] must traverse every corridor and lane at least once in order to eat every one of 244 dots distributed across the screen. Pac-Man is at constant risk from four differently-colored "[[ghosts]]" that roam the maze with the intention to collide into him, which will cost him a life. Each of the four ghosts has a unique way of targeting Pac-Man, giving them character beyond being simple enemies. Four of the dots in the maze are large, blinking [[Power Pellet]]s. When Pac-Man eats one of these, the ghosts temporarily turn blue and vulnerable, and will be briefly taken out of the game when Pac-Man collides with them in this state. | The original ''Pac-Man'' is set in a static, neon-colored maze, where the wedge-shaped [[Pac-Man]] must traverse every corridor and lane at least once in order to eat every one of 244 dots distributed across the screen. Pac-Man is at constant risk from four differently-colored "[[ghosts]]" that roam the maze with the intention to collide into him, which will cost him a life. Each of the four ghosts has a unique way of targeting Pac-Man, giving them character beyond being simple enemies. Four of the dots in the maze are large, blinking [[Power Pellet]]s. When Pac-Man eats one of these, the ghosts temporarily turn blue and vulnerable, and will be briefly taken out of the game when Pac-Man collides with them in this state. | ||
The point score — the ultimate objective of the game, like with many arcade games — increases with each dot that is eaten. The score can be further increased by eating the ghosts (with higher rewards for eating multiple ghosts in a row) or the [[Bonus Fruit | The point score — the ultimate objective of the game, like with many arcade games — increases with each dot that is eaten. The score can be further increased by eating the ghosts (with higher rewards for eating multiple ghosts in a row) or the [[Bonus Fruit]]s that appear at certain thresholds twice in each round. When a maze is cleared, the board will be reset, and the next round will begin. As the rounds continue, the ghosts become faster and more aggressive, the Power Pellet's duration becomes shorter, and higher-valued fruits appear. After round 20, the game reaches its maximum difficulty, and essentially continues endlessly until the player runs out of lives, or reaches level 256, the bugged "kill screen" which cannot be cleared. When all levels are cleared perfectly, the maximum possible score is 3,333,360 points. | ||
Despite its initially lukewarm reception in Japan, it is difficult to overstate the immense impact that the North American release of the game ''Pac-Man'' had. It quickly became far more popular than anything seen in the game industry up to that point, grossing over $1 billion in quarters within a decade, and towards the end of the 20th century, the game's total gross in quarters had been estimated at more than 10 billion quarters ($2.5 billion), making it the highest-grossing video game of all time. It established the maze chase game genre, and is also credited for laying the foundations for the stealth genre due to its emphasis on avoiding enemies rather than fighting them; ''Pac-Man'' is often cited as an inspiration for the original {{uv|Metal Gear}}. | Despite its initially lukewarm reception in Japan, it is difficult to overstate the immense impact that the North American release of the game ''Pac-Man'' had. It quickly became far more popular than anything seen in the game industry up to that point, grossing over $1 billion in quarters within a decade, and towards the end of the 20th century, the game's total gross in quarters had been estimated at more than 10 billion quarters ($2.5 billion), making it the highest-grossing video game of all time. It established the maze chase game genre, and is also credited for laying the foundations for the stealth genre due to its emphasis on avoiding enemies rather than fighting them; ''Pac-Man'' is often cited as an inspiration for the original {{uv|Metal Gear}}. | ||
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==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
The ''Pac-Man'' franchise is introduced in ''[[Super Smash Bros. 4]]''. Uniquely among other third-party franchises, it brings along elements from other properties of the same company. Elements from Namco's early Arcade games - ''{{s|wikipedia|Mappy}}'', ''{{s|wikipedia|Dig Dug}}'', ''{{s|wikipedia|Galaga}}'', and ''{{s|wikipedia|Galaxian}}'' - are present along with small cameos from others. See [[List of minor third-party universes#Namco series|here]] for elements pertaining to those series. | The ''Pac-Man'' franchise is introduced in ''[[Super Smash Bros. 4]]''. Uniquely among other third-party franchises, it brings along elements from other properties of the same company. Elements from Namco's early Arcade games - ''{{s|wikipedia|Mappy}}'', ''{{s|wikipedia|Dig Dug}}'', ''{{s|wikipedia|Galaga}}'', and ''{{s|wikipedia|Galaxian}}'' - are present along with small cameos from others. See [[List of minor third-party universes#Bandai Namco series|here]] for elements pertaining to those series. | ||
===Fighter=== | ===Fighter=== | ||
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====Original Tracks==== | ====Original Tracks==== | ||
Arrangements and remixes unique to ''Smash 4''. | Arrangements and remixes unique to ''Smash 4''. | ||
*'''{{SSB4MusicLink|Pac-Man|PAC-MAN}}''': a medley of pieces from the original ''Pac-Man'', including "Start Music" and "Coffee Break Music". It plays on Pac-Maze and Pac-Land. It is featured on Disc 2 of ''[[A Smashing Soundtrack]]'' | *'''{{SSB4MusicLink|Pac-Man|PAC-MAN}}''': a medley of pieces from the original ''Pac-Man'', including "Start Music" and "Coffee Break Music". It plays on Pac-Maze and Pac-Land. It is featured on Disc 2 of ''[[A Smashing Soundtrack]]''. | ||
*'''{{SSB4MusicLink|Pac-Man|PAC-MAN (Club Mix)}}''': an electronic-influenced medley of pieces from ''Pac-Man'', including "Start Music" and "Coffee Break Music". It plays on Pac-Maze and Pac-Land. It is featured on Disc 1 of ''A Smashing Soundtrack''. | *'''{{SSB4MusicLink|Pac-Man|PAC-MAN (Club Mix)}}''': an electronic-influenced medley of pieces from ''Pac-Man'', including "Start Music" and "Coffee Break Music". It plays on Pac-Maze and Pac-Land. It is featured on Disc 1 of ''A Smashing Soundtrack''. | ||
*'''{{SSB4MusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}''': an arrangement of "Pacman's Park" and "Block Town" from ''{{s|wikipedia|Pac-Mania}}''. "Pacman's Park" itself is partially an arrangement of "Coffee Break Music" from ''Pac-Man''. It plays on Pac-Land. It was used in Pac-Man's reveal trailer "Red, Blue and Yellow" and is featured on Disc 2 of ''A Smashing Soundtrack''. | *'''{{SSB4MusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}''': an arrangement of "Pacman's Park" and "Block Town" from ''{{s|wikipedia|Pac-Mania}}''. "Pacman's Park" itself is partially an arrangement of "Coffee Break Music" from ''Pac-Man''. It plays on Pac-Land and in Smash Run. It was used in Pac-Man's reveal trailer "Red, Blue and Yellow" and is featured on Disc 2 of ''A Smashing Soundtrack''. | ||
====Victory Theme==== | ====Victory Theme==== | ||
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*{{GameIcon|SSB4}}'''{{SSBUMusicLink|Pac-Man|PAC-MAN}}''': A ragtime-styled remix of the game start and intermission themes from the original ''{{iw|wikipedia|Pac-Man}}''. Returns from ''Smash 4''. | *{{GameIcon|SSB4}}'''{{SSBUMusicLink|Pac-Man|PAC-MAN}}''': A ragtime-styled remix of the game start and intermission themes from the original ''{{iw|wikipedia|Pac-Man}}''. Returns from ''Smash 4''. | ||
*{{GameIcon|SSB4}}'''{{SSBUMusicLink|Pac-Man|PAC-MAN (Club Mix)}}''': A more dramatic remix of the game start and intermission themes from ''Pac-Man'', featuring heavy percussion. Returns from ''Smash 4''. | *{{GameIcon|SSB4}}'''{{SSBUMusicLink|Pac-Man|PAC-MAN (Club Mix)}}''': A more dramatic remix of the game start and intermission themes from ''Pac-Man'', featuring heavy percussion. Returns from ''Smash 4''. | ||
*{{GameIcon|SSB4}}'''{{SSBUMusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}''': A rock and synth remix of the themes from Pac-Man's Park and Block | *{{GameIcon|SSB4}}'''{{SSBUMusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}''': A rock and synth remix of the themes from Pac-Man's Park and Block Town from ''{{iw|wikipedia|Pac-Mania}}'', as well as the death theme from the same game. Returns from ''Smash 4''. Heard in Pac-Man's character trailer. | ||
====Source Tracks==== | ====Source Tracks==== | ||
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==Media with elements appearing in the ''Super Smash Bros.'' series== | ==Media with elements appearing in the ''Super Smash Bros.'' series== | ||
The ''Pac-Man'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of | The ''Pac-Man'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 12 games and media. The latest game represented in this universe is ''{{iw|wikipedia|Pac-Man Championship Edition}}'', released on June 6, 2007. | ||
===''{{iw|wikipedia|Pac-Man}}''=== | ===''{{iw|wikipedia|Pac-Man}}''=== | ||
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*Playable character: | *Playable character: | ||
**{{gameIcon|SSB4}} [[Pac-Man]] made his debut in this game. Pac-Man transforms into his ball form during certain moves, which is how he appeared in this game. | **{{gameIcon|SSB4}} [[Pac-Man]] made his debut in this game. Pac-Man transforms into his ball form during certain moves, which is how he appeared in this game. | ||
**{{gameIcon|SSB4}} Pac-Man's limbed form first appeared in Japanese arcade cabinet artwork for this game. | **{{gameIcon|SSB4}} Pac-Man's limbed form first appeared in the Japanese arcade cabinet artwork for this game. | ||
**{{gameIcon|SSB4}} Many elements from Pac-Man's moveset debut in this game, such as the [[Ghosts]], the [[Bonus Fruit]], Pac-Dots, and [[Power Pellet]]s. | **{{gameIcon|SSB4}} Many elements from Pac-Man's moveset debut in this game, such as the [[Ghosts]], the [[Bonus Fruit]], Pac-Dots, and [[Power Pellet]]s. | ||
*Stages: | *Stages: | ||
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*Misc: | *Misc: | ||
**{{gameIcon|SSB4-WIIU}} The NES port of this game appears as a [[masterpiece]] in ''Smash for Wii U''. | **{{gameIcon|SSB4-WIIU}} The NES port of this game appears as a [[masterpiece]] in ''Smash for Wii U''. | ||
===''{{iw|wikipedia|Pac-Man|Atari 2600}}'' (Atari 2600)=== | |||
*Assist Trophy: | |||
**{{gameIcon|SSB4}} The ghosts were first referred to as "ghosts" as opposed to "monsters" in promotional material for this conversion. | |||
===''{{iw|wikipedia|Ms. Pac-Man}}''=== | ===''{{iw|wikipedia|Ms. Pac-Man}}''=== | ||
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===''{{iw|wikipedia|Super Pac-Man}}''=== | ===''{{iw|wikipedia|Super Pac-Man}}''=== | ||
*Playable character: | *Playable character: | ||
**{{gameIcon|SSB4}} Pac-Man's Final Smash of the [[Super Pac-Man|same name]] | **{{gameIcon|SSB4}} Pac-Man's Final Smash of the [[Super Pac-Man|same name]] came from this game. | ||
===''{{ | ===''{{iw|wikipedia|Pac-Man|TV series}}'' (TV series)=== | ||
*Stages: | *Stages: | ||
**{{gameIcon|SSB4-WIIU}} The game [[Pac-Land]] was created as a tie-in to the show, which appears as its own stage in ''Smash 4'' and ''Ultimate''. | **{{gameIcon|SSB4-WIIU}} The game [[Pac-Land]] was created as a tie-in to the show, which appears as its own stage in ''Smash 4'' and ''Ultimate''. | ||
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**{{gameIcon|SSB4}} Pac-Man's down special summons a [[Fire Hydrant]] from this game. | **{{gameIcon|SSB4}} Pac-Man's down special summons a [[Fire Hydrant]] from this game. | ||
**{{gameIcon|SSB4}} Many of Pac-Man's animations and sound effects are based on this game. | **{{gameIcon|SSB4}} Many of Pac-Man's animations and sound effects are based on this game. | ||
**{{gameIcon|SSB4}} | **{{gameIcon|SSB4}} Pac-Man's right input victory pose came from this game. | ||
**{{gameIcon|SSB4}} Pac-Man's blue and white costumes in ''Smash 4'' and ''Ultimate'' are based on his in-game sprite and official artwork of the Wing Shoes, respectively. | **{{gameIcon|SSB4}} Pac-Man's blue and white costumes in ''Smash 4'' and ''Ultimate'' are based on his in-game sprite and official artwork of the Wing Shoes, respectively. | ||
**{{gameIcon|SSBU}} Two fairies from this game appear on Pac-Man's down taunt. | **{{gameIcon|SSBU}} Two fairies from this game appear on Pac-Man's down taunt. | ||
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===''{{iw|wikipedia|Pac-Man World 2}}''=== | ===''{{iw|wikipedia|Pac-Man World 2}}''=== | ||
*Playable character: | *Playable character: | ||
**{{gameIcon|SSB4}} Pac-Man's up aerial is | **{{gameIcon|SSB4}} Pac-Man's up aerial is the Flip Kick, one of his moves from this game. | ||
===''{{iw|wikipedia|Pac-Pix}}''=== | ===''{{iw|wikipedia|Pac-Pix}}''=== |