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(→Trivia: I know what the previous editor was trying to say, but I’m undoing both because this piece of trivia was not about the presence of the Vacuum Luigi trophy, and also because our page on elements of Mario games that appear in Smash holds that while Luigi’s Mansion was the debut of Mario’s modern design, Luigi’s design in LM is distinctly differently shaped from his modern design, and that is considered to have debuted in Mario Party 4 instead) Tags: Manual revert Mobile edit |
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|name = Luigi | |name = Luigi | ||
|image = [[File:Luigi.png|200px]] | |image = [[File:Luigi.png|200px]] | ||
|caption = [[File:MarioSymbol.svg|50px|class=invert]] | |caption = [[File:MarioSymbol.svg|50px|class=invert-dark]] | ||
Official artwork of Luigi from ''{{ | Official artwork of Luigi from ''{{iw|mariowiki|Luigi's Mansion 3}}''. | ||
|firstgame = [[mariowiki:Mario Bros. (Game & Watch)|''Mario Bros.'' (Game & Watch)]] (1983, technical debut)<br>''{{iw|mariowiki|Mario Bros.|game}}'' (1983, proper debut) | |firstgame = [[mariowiki:Mario Bros. (Game & Watch)|''Mario Bros.'' (Game & Watch)]] (1983, technical debut)<br>''{{iw|mariowiki|Mario Bros.|game}}'' (1983, proper debut) | ||
|lastappearance = ''{{iw|mariowiki| | |lastappearance = ''{{iw|mariowiki| Mario & Luigi: Brothership}}'' (2024) | ||
|console = Game & Watch (technical debut)<br>Arcade (proper debut) | |console = Game & Watch (technical debut)<br>Arcade (proper debut) | ||
|species = {{ | |species = {{iw|mariowiki|Human}} | ||
|gender = Male | |gender = Male | ||
|homeworld = {{ | |homeworld = {{iw|mariowiki|Mushroom Kingdom}} | ||
|creator = {{ | |creator = {{iw|mariowiki|Shigeru Miyamoto}} | ||
|artist = Shigeru Miyamoto (''{{ | |artist = Shigeru Miyamoto (''{{iw|mariowiki|Super Mario Bros.}}'')<br>Yoichi Kotabe (2D artwork)<br>Shigefumi Hino (''{{iw|mariowiki|Super Mario World}}'') | ||
|voiceactor = {{ | |voiceactor = {{iw|mariowiki|Charles Martinet}} | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
|interwikiname = Super Mario Wiki | |interwikiname = Super Mario Wiki | ||
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==Origin== | ==Origin== | ||
[[File:Luigi_Mario_Party.png|thumb|left|Official artwork of Luigi from ''{{ | [[File:Luigi_Mario_Party.png|thumb|left|Official artwork of Luigi from ''{{iw|mariowiki|Mario Party}}''. This appearance inspired his design for ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.]] | ||
Two years after the widely acclaimed classic ''{{b|Donkey Kong|game}}'', Shigeru Miyamoto wished to incorporate the two-player competitive and cooperative gameplay of the arcade game ''{{iw|Wikipedia|Joust|video game}}'' into his own game. To this end, he created Luigi, [[Mario]]'s twin brother, for the arcade game ''{{iw|mariowiki|Mario Bros.|game}}'' However, Luigi's actual debut was in the otherwise unrelated Game & Watch game of [[mariowiki:Mario Bros. (Game & Watch)|the same name]].<ref>[http://www.intheattic.co.uk/mario_bros_.htm ''Mario Bros.'' info page on In The Attic, a website dedicated to classic video games]</ref> | Two years after the widely acclaimed classic ''{{b|Donkey Kong|game}}'', Shigeru Miyamoto wished to incorporate the two-player competitive and cooperative gameplay of the arcade game ''{{iw|Wikipedia|Joust|video game}}'' into his own game. To this end, he created Luigi, [[Mario]]'s twin brother, for the arcade game ''{{iw|mariowiki|Mario Bros.|game}}'' However, Luigi's actual debut was in the otherwise unrelated Game & Watch game of [[mariowiki:Mario Bros. (Game & Watch)|the same name]].<ref>[http://www.intheattic.co.uk/mario_bros_.htm ''Mario Bros.'' info page on In The Attic, a website dedicated to classic video games]</ref> | ||
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Luigi's original design, both in official artwork and gameplay, was a palette swap of Mario. In this case, his overalls and shirt were green and black, respectively; in addition to contrasting with Mario's red and blue color scheme,<ref name="IGN"/> Luigi's color scheme came about because of the limited color palettes in the arcade version of ''Mario Bros.''<ref>[https://www.rollingstone.com/culture/culture-lists/shigeru-miyamoto-shares-nintendo-secrets-19215/being-green-173217/ Shigeru Miyamoto Shares Nintendo Secrets]</ref> While the Game & Watch version of the game has one player control both brothers, the arcade version features Luigi as the character that the second player would control.<ref name="IGN">[http://web.archive.org/web/20071109202747/http://games.ign.com/articles/833/833615p1.html IGN Presents The History of Super Mario Bros.]</ref> | Luigi's original design, both in official artwork and gameplay, was a palette swap of Mario. In this case, his overalls and shirt were green and black, respectively; in addition to contrasting with Mario's red and blue color scheme,<ref name="IGN"/> Luigi's color scheme came about because of the limited color palettes in the arcade version of ''Mario Bros.''<ref>[https://www.rollingstone.com/culture/culture-lists/shigeru-miyamoto-shares-nintendo-secrets-19215/being-green-173217/ Shigeru Miyamoto Shares Nintendo Secrets]</ref> While the Game & Watch version of the game has one player control both brothers, the arcade version features Luigi as the character that the second player would control.<ref name="IGN">[http://web.archive.org/web/20071109202747/http://games.ign.com/articles/833/833615p1.html IGN Presents The History of Super Mario Bros.]</ref> | ||
Luigi would then be featured in the widely acclaimed classic ''[[Super Mario Bros.]]'', which saw the brothers travel through the [[Mushroom Kingdom]] for the first time to rescue [[Princess Peach|Princess Toadstool]] from the evil Koopa King, [[Bowser]]. Unlike its predecessor, ''Super Mario Bros.'' features Luigi clad in a green shirt, white overalls and white hat, which would become his color scheme as [[mariowiki:Fire Mario|Fire Luigi]] in subsequent games, starting with ''[[Super Mario World]]''. ''Super Mario Bros.'' also notably, albeit quietly, abandoned the concept that he and Mario were Italian-American plumbers from New York City,<ref>{{cite news|url=http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1|title=Q&A: 'Mario' creator Shigeru Miyamoto}}</ref> though this backstory would remain intact in certain Western multimedia adaptations for the rest of the 80s and into the early 90s, and be revived in the 2020s for ''{{ | Luigi would then be featured in the widely acclaimed classic ''[[Super Mario Bros.]]'', which saw the brothers travel through the [[Mushroom Kingdom]] for the first time to rescue [[Princess Peach|Princess Toadstool]] from the evil Koopa King, [[Bowser]]. Unlike its predecessor, ''Super Mario Bros.'' features Luigi clad in a green shirt, white overalls and white hat, which would become his color scheme as [[mariowiki:Fire Mario|Fire Luigi]] in subsequent games, starting with ''[[Super Mario World]]''. ''Super Mario Bros.'' also notably, albeit quietly, abandoned the concept that he and Mario were Italian-American plumbers from New York City,<ref>{{cite news|url=http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1|title=Q&A: 'Mario' creator Shigeru Miyamoto}}</ref> though this backstory would remain intact in certain Western multimedia adaptations for the rest of the 80s and into the early 90s, and be revived in the 2020s for ''{{iw|mariowiki|The Super Mario Bros. Movie}}''. | ||
In both the Japanese ''[[Super Mario Bros.: The Lost Levels]]'' and the international ''[[Super Mario Bros. 2]]'', Luigi was established as having superior jumping prowess compared to Mario. ''The Lost Levels'' also gave him worse traction compared to his brother; both traits would become Luigi's defining gameplay mechanics in the overwhelming majority of subsequent games, including in the ''Super Smash Bros.'' series. Both of these sequels also further codified Luigi's physical appearance, with artwork for ''The Lost Levels'' introducing a taller and thinner design that would be seen in-game in ''Super Mario Bros. 2''. | In both the Japanese ''[[Super Mario Bros.: The Lost Levels]]'' and the international ''[[Super Mario Bros. 2]]'', Luigi was established as having superior jumping prowess compared to Mario. ''The Lost Levels'' also gave him worse traction compared to his brother; both traits would become Luigi's defining gameplay mechanics in the overwhelming majority of subsequent games, including in the ''Super Smash Bros.'' series. Both of these sequels also further codified Luigi's physical appearance, with artwork for ''The Lost Levels'' introducing a taller and thinner design that would be seen in-game in ''Super Mario Bros. 2''. | ||
Although Mario effectively became Nintendo's mascot thanks to the success of ''Donkey Kong'' and ''Super Mario Bros.'', Luigi's relevance, which was still at a respectable level, stagnated in the 1990s. Relegated to minor appearances such as ''{{ | Although Mario effectively became Nintendo's mascot thanks to the success of ''Donkey Kong'' and ''Super Mario Bros.'', Luigi's relevance, which was still at a respectable level, stagnated in the 1990s. Relegated to minor appearances such as ''{{iw|mariowiki|Super Mario Kart}}'' and the edutainment-based spin-off ''{{iw|mariowiki|Mario is Missing!}}'', Luigi's relevance began to wane, with him having even been left out of some games entirely, especially on the handheld Game Boy system. The most notable instance of this was his complete absence in the widely acclaimed classic ''{{iw|mariowiki|Super Mario 64}}''; however, this was in fact attributed to the Nintendo 64's technical limitations, with him having been intended to appear, and it was rectified by him being an unlockable character in the game's Nintendo DS remake, ''{{iw|mariowiki|Super Mario 64 DS}}''.<ref>[https://iwataasks.nintendo.com/interviews/wiiu/super-mario-3d-world/0/6/ Iwata Asks: Super Mario 3D World]</ref> | ||
After his absence in ''Super Mario 64'', however, Luigi's relevance was renewed via his playable appearances in three other very popular [[Nintendo 64]] games: ''{{ | After his absence in ''Super Mario 64'', however, Luigi's relevance was renewed via his playable appearances in three other very popular [[Nintendo 64]] games: ''{{iw|mariowiki|Mario Kart 64}}'', ''{{iw|mariowiki|Mario Party}}'', and ''Super Smash Bros.'' Luigi's newfound popularity was most notably demonstrated in ''{{iw|mariowiki|Luigi's Mansion}}'', his first starring role within [[mariowiki:Luigi's Mansion (series)|his own spin-off series]]. The game established Luigi's defining personality: bashful and good-hearted, yet cowardly and afflicted by a deep-seated fear of ghosts. Despite encountering many obstacles and being consistently terrified of the mansion's various ghosts, Luigi nevertheless manages to save Mario from {{iw|mariowiki|King Boo}}. | ||
Luigi received slightly more character development via the [[mariowiki:Mario Tennis (series)|''Mario Tennis'' series]]: its [[mariowiki:Mario Tennis (Nintendo 64)|first installment]] marked the debut of his antagonistic rival [[Waluigi]], while ''{{ | Luigi received slightly more character development via the [[mariowiki:Mario Tennis (series)|''Mario Tennis'' series]]: its [[mariowiki:Mario Tennis (Nintendo 64)|first installment]] marked the debut of his antagonistic rival [[Waluigi]], while ''{{iw|mariowiki|Mario Power Tennis}}'' saw [[Princess Daisy]] become a reciprocal love interest for Luigi after her appearance as his caddie in ''{{iw|mariowiki|NES Open Tournament Golf}}''. Although Luigi did not appear in ''{{iw|mariowiki|Super Mario Sunshine}}'', his relevance has remained steady since ''Luigi's Mansion''. This has been most obvious with his co-starring role in the [[mariowiki:Mario & Luigi (series)|''Mario & Luigi'' series]] alongside Mario, and has been further supplemented by his playable appearances in ''{{iw|mariowiki|New Super Mario Bros.}}'', ''{{iw|mariowiki|New Super Mario Bros. Wii}}'', ''{{iw|mariowiki|Super Mario Galaxy}}'', ''{{iw|mariowiki|Super Mario Galaxy 2}}'', ''{{iw|mariowiki|Super Paper Mario}}'', and ''{{iw|mariowiki|Super Mario 3D Land}}''. | ||
Luigi's relevance reached its peak during the {{ | Luigi's relevance reached its peak during the {{iw|mariowiki|Year of Luigi}}, which was announced on February 14, 2013 and commemorated the 30th anniversary of his debut.<ref>[http://www.youtube.com/watch?v=cntz1GyM1Bs Nintendo Direct 2.14.2013]</ref> Various games and collectibles focusing on Luigi were released, with two of the games, ''{{iw|mariowiki|Luigi's Mansion: Dark Moon}}'' and ''{{iw|mariowiki|Mario & Luigi: Dream Team}}'', further developing his character. ''Dream Team'' further cemented the deep bond between the Mario Bros., and saw Luigi courageously rise to the occasion against [[Bowser]], which resulted in his critics—such as {{iw|mariowiki|Starlow}} and even Bowser himself—coming to view him as Mario's equal. ''Dark Moon'' saw him develop a slightly more courageous attitude, save Mario yet again, and clearly cemented King Boo as his archenemy, evoking reminders of the long-standing rivalry between Mario and Bowser. | ||
Aside from his character development, Luigi's abilities were also highlighted during the Year of Luigi. ''{{ | Aside from his character development, Luigi's abilities were also highlighted during the Year of Luigi. ''{{iw|mariowiki|New Super Luigi U}}'' notably lacks Mario and instead focuses on Luigi's signature higher jump and slippery traction. ''{{iw|mariowiki|Dr. Luigi}}'' marks his debut as a doctor like [[Dr. Mario|his brother before him]], and sees him utilize unique L-shaped [[Megavitamins]]. This game mode returns in the Nintendo 3DS title ''{{iw|mariowiki|Dr. Mario: Miracle Cure}}''. Although the Year of Luigi officially concluded on March 18, 2014,<ref>[https://miiverse.nintendo.net/posts/AYMHAAACAADMUKllG-_pxg Shigeru Miyamoto's Miiverse post announcing the end of the Year of Luigi]</ref> one final Year of Luigi game, ''Super Luigi Bros.'', was released a little over a month later as a part of ''{{iw|mariowiki|NES Remix 2}}''. Like ''{{iw|mariowiki|Super Mario 3D World}}''{{'}}s ''Luigi Bros.'', ''Super Luigi Bros.'' is a modified emulation of ''Super Mario Bros.'', but noticeably differs by retaining Luigi's higher jump and sporting mirrored versions of every level. | ||
Although replicas of Luigi's hat and outfit are available for Mario to wear, Luigi himself returned to an ancillary role for his appearance in ''{{ | Although replicas of Luigi's hat and outfit are available for Mario to wear, Luigi himself returned to an ancillary role for his appearance in ''{{iw|mariowiki|Super Mario Odyssey}}''; he appears as the non-playable host of the {{iw|mariowiki|Balloon World}} minigame, which was made available in a post-launch update on February 21, 2018.<ref>[https://twitter.com/NintendoAmerica/status/966540440370466817 Nintendo of America on Twitter: February 21, 2018]</ref> Later that year, a remake of ''Luigi's Mansion'' for the [[Nintendo 3DS]] was released. This remake introduced Luigi's gelatinous counterpart, {{iw|mariowiki|Gooigi}}, who serves as his partner in multiplayer mode. Gooigi also features prominently in ''{{iw|mariowiki|Luigi's Mansion 3}}'', a brand new installment in the spin-off series released on October 31, 2019. | ||
===In the ''{{iw|mariowiki|Luigi's Mansion|series}}'' series=== | ===In the ''{{iw|mariowiki|Luigi's Mansion|series}}'' series=== | ||
In ''Luigi's Mansion'', Luigi is informed that he had won a [[mariowiki:Luigi's Mansion (place)|mansion]] in a contest he never actually entered. Prior to his arrival, Mario was observed entering the mansion by the elderly ghost researcher {{ | In ''Luigi's Mansion'', Luigi is informed that he had won a [[mariowiki:Luigi's Mansion (place)|mansion]] in a contest he never actually entered. Prior to his arrival, Mario was observed entering the mansion by the elderly ghost researcher {{iw|mariowiki|Professor Elvin Gadd}}, or E. Gadd for short, but never returned. Upon his arrival at the mansion, Luigi realizes his brother is nowhere to be found and is nearly captured by an orange ghost before being saved by E. Gadd. The professor escorts Luigi to his laboratory near the mansion and offers him a crash course in using the {{iw|mariowiki|Game Boy Horror}} and {{iw|mariowiki|Poltergust 3000}}, a modified vacuum cleaner capable of sucking up ghosts and other objects. With his Poltergust in tow, Luigi musters the courage to re-enter the mansion to find his missing brother. | ||
Upon delving deeper into the mansion, Luigi unwillingly unleashes a wave of captured Boos, including their leader {{ | Upon delving deeper into the mansion, Luigi unwillingly unleashes a wave of captured Boos, including their leader {{iw|mariowiki|King Boo}}, and must reclaim them before being able to face the king himself. On his way to recapture the Boos, Luigi discovers that King Boo has actually captured Mario and trapped him in a painting. In the final confrontation, the king attempts to stop Luigi using a lifelike Bowser costume, though Luigi ultimately succeeds in capturing King Boo and rescuing his captured brother, freeing him from his painting prison. | ||
In ''Luigi's Mansion: Dark Moon'', E. Gadd takes his studies to a new venue, {{ | In ''Luigi's Mansion: Dark Moon'', E. Gadd takes his studies to a new venue, {{iw|mariowiki|Evershade Valley}}, and makes peace with various friendly ghosts in the area to assist in his research. Unbeknownst to anyone, King Boo managed to escape his portrait prison and shatters the titular {{iw|mariowiki|Dark Moon}}, a large floating crystal that normally has a pacifying effect on the ghosts of Evershade Valley. With the Dark Moon destroyed, the friendly ghosts turn hostile and start causing chaos, prompting E. Gadd to retreat and recruit Luigi to help recover the shattered fragments. | ||
Along the way, Luigi acquires some new tools to his new {{ | Along the way, Luigi acquires some new tools to his new {{iw|mariowiki|Poltergust 5000}}, including the {{iw|mariowiki|Dual Scream}}, the {{iw|mariowiki|Strobulb}}, and the {{iw|mariowiki|Dark-Light Device}}, as he travels to five distinct mansions to recover the Dark Moon fragments. Along the way, he and E. Gadd discover that Mario has been captured in a painting again, and in one final illusion he confronts King Boo and succeeds in defeating him in his illusion. With Mario saved and the Dark Moon restored, the ghosts become friendly again and Luigi returns home with a new pet {{iw|mariowiki|Polterpup}} in tow. | ||
In ''Luigi's Mansion 3'', Luigi, Polterpup, Mario, Peach, and a few Toad assistants have been invited for a vacation at a luxurious high-rise hotel, {{ | In ''Luigi's Mansion 3'', Luigi, Polterpup, Mario, Peach, and a few Toad assistants have been invited for a vacation at a luxurious high-rise hotel, {{iw|mariowiki|The Last Resort}}. Its proprietor, {{iw|mariowiki|Hellen Gravely}}, assists the group in checking into the hotel and escorts each of them to their own rooms. That night, Luigi hears Peach cry out in terror and leaves his room to investigate, only to find the initially warm and inviting presence of the hotel to be an illusion. Hellen Gravely appears to personally introduce Luigi to the returning King Boo, whom she managed to set free once again to vow revenge on Luigi. With the others trapped in portraits, King Boo tells him that he plans to finish his collection with a special Luigi portrait. | ||
However, Luigi narrowly escapes though a laundry chute and finds himself in the hotel's bottom floor. Upon being awakened by Polterpup following his fall, Luigi discovers the new {{ | However, Luigi narrowly escapes though a laundry chute and finds himself in the hotel's bottom floor. Upon being awakened by Polterpup following his fall, Luigi discovers the new {{iw|mariowiki|Poltergust G-00}}, and climbs to the lobby to discover that Professor E. Gadd was also captured in a painting. Upon freeing him, the two retreat to the basement and Luigi is introduced to two new tools, the {{iw|mariowiki|Virtual Boo}} and {{iw|mariowiki|Gooigi}}, that will aid him in his trek up the 17 floors of The Last Resort to save his friends and stop King Boo once again. | ||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
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{{Main|Luigi (SSB)}} | {{Main|Luigi (SSB)}} | ||
[[File:Luigi SSB.png|thumb|Official artwork of Luigi from ''Super Smash Bros.'']] | [[File:Luigi SSB.png|thumb|Official artwork of Luigi from ''Super Smash Bros.'']] | ||
Luigi's first appearance in a fighting game is in ''Super Smash Bros.'', where he appears as one of the four [[unlockable character]]s. His design is based on his appearance in ''{{ | Luigi's first appearance in a fighting game is in ''Super Smash Bros.'', where he appears as one of the four [[unlockable character]]s. His design is based on his appearance in ''{{iw|mariowiki|Mario Party}}''; however, his overalls in-game are colored indigo instead of blue, which references his sprite from ''{{iw|mariowiki|Super Mario World}}''. Luigi can be unlocked after completing [[Target Smash!|Break the Targets]] with all of the [[starter character]]s. | ||
Luigi's abilities are [[Clone|almost identical]] to {{SSB|Mario}}'s, although there are a few differences between them. His [[neutral special move]] is also a [[Fireball]], albeit colored [[mariowiki:Green Fireball|green]] and immune to gravity.<ref name=SourceMelee>[https://www.sourcegaming.info/2016/01/06/melee-luigi/ News Flash! Super Smash Bros. Dojo: Luigi - Source Gaming]</ref> Luigi's [[up special move]] is also the [[Super Jump Punch]], but his is very polarized compared to Mario's: due to consisting of a sweetspot and a sourspot, Luigi's version can deal up to 25% when landing the former, but only 1% when landing the latter. Lastly, his [[down special move]] is [[Luigi Cyclone]]: it is similar to [[Mario Tornado]], but instead consists of only two distinct hits and that each launch the opponent away from Luigi. Unlike the rest of the cast, Luigi's [[taunt]] is the only one capable of dealing damage.<ref name=SourceMelee/> | Luigi's abilities are [[Clone|almost identical]] to {{SSB|Mario}}'s, although there are a few differences between them. His [[neutral special move]] is also a [[Fireball]], albeit colored [[mariowiki:Green Fireball|green]] and immune to gravity.<ref name=SourceMelee>[https://www.sourcegaming.info/2016/01/06/melee-luigi/ News Flash! Super Smash Bros. Dojo: Luigi - Source Gaming]</ref> Luigi's [[up special move]] is also the [[Super Jump Punch]], but his is very polarized compared to Mario's: due to consisting of a sweetspot and a sourspot, Luigi's version can deal up to 25% when landing the former, but only 1% when landing the latter. Lastly, his [[down special move]] is [[Luigi Cyclone]]: it is similar to [[Mario Tornado]], but instead consists of only two distinct hits and that each launch the opponent away from Luigi. Unlike the rest of the cast, Luigi's [[taunt]] is the only one capable of dealing damage.<ref name=SourceMelee/> | ||
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===Trophies=== | ===Trophies=== | ||
{{main|List of SSBM trophies (Super Mario Bros. series)}} | {{main|List of SSBM trophies (Super Mario Bros. series)}} | ||
As a playable character, Luigi is featured on three trophies: his normal trophy, acquired by clearing Classic Mode with him on any difficulty, and "Smash Red" and "Smash Blue" trophies won by clearing Adventure and All-Star Modes, respectively. A fourth trophy featuring Luigi is also available, which is styled after his appearance in ''{{ | As a playable character, Luigi is featured on three trophies: his normal trophy, acquired by clearing Classic Mode with him on any difficulty, and "Smash Red" and "Smash Blue" trophies won by clearing Adventure and All-Star Modes, respectively. A fourth trophy featuring Luigi is also available, which is styled after his appearance in ''{{iw|mariowiki|Luigi's Mansion}}''. | ||
{{Trophy | {{Trophy | ||
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[[File:Subspace DDD,Luigi,ness.jpg|thumb|150px|left|Luigi alongside {{SSBB|King Dedede}} and {{SSBB|Ness}} in The Subspace Emissary.]] | [[File:Subspace DDD,Luigi,ness.jpg|thumb|150px|left|Luigi alongside {{SSBB|King Dedede}} and {{SSBB|Ness}} in The Subspace Emissary.]] | ||
Like his fellow veterans, Luigi now has a [[Final Smash]]; in his case, it is [[Negative Zone]], which emits a {{ | Like his fellow veterans, Luigi now has a [[Final Smash]]; in his case, it is [[Negative Zone]], which emits a {{iw|mariowiki|Big Bubble}}-esque field that inflicts a myriad of [[effect]]s at random intervals. In the transition from ''Melee'' to ''Brawl'', Luigi has received a mix of buffs and nerfs, with the number of buffs being larger overall. In paticular, many of his attacks have become stronger or faster, while his recovery has significantly improved. However, the removal of wavedashing drastically harmed Luigi; when coupled with the stronger defensive play of ''Brawl'', this makes his poor traction much more of a liability, as his inability to punish out of shield with wavedashing is a more significant problem in ''Brawl''. The introduction of hitstun canceling is also detrimental, as it significantly limits Luigi's combo game. Due to his abundance of buffs being outweighed by the considerable impact of his nerfs, Luigi is ranked 28th out of 38 on the tier list. This places him at the top of the E tier, and posits him as one of the three lowest ranked mid tier characters. | ||
{{clrl}} | {{clrl}} | ||
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===Stickers=== | ===Stickers=== | ||
{| class="wikitable sortable" | {|class="wikitable sortable" | ||
! Name | ! Name | ||
! Game | ! Game | ||
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! Fighter(s) | ! Fighter(s) | ||
|- | |- | ||
| {{ | | {{iw|mariowiki|Luigi}} | ||
| [[Luigi's Mansion]] | | [[Luigi's Mansion]] | ||
| {{SortKey|SpecialLaunchPower+008}}{{StickerIcon|Launch Power}} +8 | | {{SortKey|SpecialLaunchPower+008}}{{StickerIcon|Launch Power}} +8 | ||
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}} | | {{SortKey|All characters}}{{AllChars|SSBB|s=16}} | ||
|- | |- | ||
| {{ | | {{iw|mariowiki|Luigi}} | ||
| {{ | | {{iw|mariowiki|Mario & Luigi: Superstar Saga}} | ||
| {{SortKey|SpecialLaunchPower+023}}{{StickerIcon|Launch Power}} +23 | | {{SortKey|SpecialLaunchPower+023}}{{StickerIcon|Launch Power}} +23 | ||
| {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}} | | {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}} | ||
|- | |- | ||
| {{ | | {{iw|mariowiki|Luigi}} | ||
| {{ | | {{iw|mariowiki|Super Paper Mario}} | ||
| {{SortKey|AttackElectric+020}}{{EffectIcon|Electric}} Attack +20 | | {{SortKey|AttackElectric+020}}{{EffectIcon|Electric}} Attack +20 | ||
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}} | | {{SortKey|All characters}}{{AllChars|SSBB|s=16}} | ||
|- | |- | ||
| {{ | | {{iw|mariowiki|Luigi}} & {{iw|mariowiki|Baby Luigi}} | ||
| {{ | | {{iw|mariowiki|Mario & Luigi: Partners in Time}} | ||
| {{SortKey|SpecialLaunchPower+005}}{{StickerIcon|Launch Power}} +5 | | {{SortKey|SpecialLaunchPower+005}}{{StickerIcon|Launch Power}} +5 | ||
| {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}} | | {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}} | ||
|- | |- | ||
| [[Mario]] & {{ | | [[Mario]] & {{iw|mariowiki|Luigi}} | ||
| {{ | | {{iw|mariowiki|Mario & Luigi: Superstar Saga}} | ||
| {{SortKey|DefenseFlame+019}}{{EffectIcon|Flame}} Resistance +19 | | {{SortKey|DefenseFlame+019}}{{EffectIcon|Flame}} Resistance +19 | ||
| {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}} | | {{StickerHead|Mario|Yoshi|Luigi|Bowser|Peach}} | ||
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{{Main|Luigi (SSB4)}} | {{Main|Luigi (SSB4)}} | ||
[[File:Luigi SSB4.png|thumb|200px|Luigi, as he appears in ''Super Smash Bros. 4''.]] | [[File:Luigi SSB4.png|thumb|200px|Luigi, as he appears in ''Super Smash Bros. 4''.]] | ||
Luigi returns as a playable character in ''[[Super Smash Bros. 4]]''. However, ''SSB4'' is the first installment of the series to announce him as a playable character before release,<ref>[https://www.youtube.com/watch?v=dONco32sHxo Nintendo Direct 8.7.13]</ref> as well as the only installment where he is a [[starter character]]. Luigi's design has also been updated, as it is now based on his appearance as of ''{{ | Luigi returns as a playable character in ''[[Super Smash Bros. 4]]''. However, ''SSB4'' is the first installment of the series to announce him as a playable character before release,<ref>[https://www.youtube.com/watch?v=dONco32sHxo Nintendo Direct 8.7.13]</ref> as well as the only installment where he is a [[starter character]]. Luigi's design has also been updated, as it is now based on his appearance as of ''{{iw|mariowiki|Super Mario 3D Land}}'' and ''{{iw|mariowiki|Super Mario 3D World}}''. He also received a new [[Poltergust 5000|a new Final Smash]] that uses the {{iw|mariowiki|Poltergust 5000}} from ''{{iw|mariowiki|Luigi's Mansion: Dark Moon}}''. | ||
Luigi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4''. In addition to retaining his overall fast frame data and varied recovery, Luigi's moveset now boasts an impressive amount of utility, particularly in regard to combo potential. This is best demonstrated by Luigi's grab game, which is among the most effective in the game thanks to his quick grabs, his back throw being a viable KOing option, and his down throw's outstanding combo potential. | Luigi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4''. In addition to retaining his overall fast frame data and varied recovery, Luigi's moveset now boasts an impressive amount of utility, particularly in regard to combo potential. This is best demonstrated by Luigi's grab game, which is among the most effective in the game thanks to his quick grabs, his back throw being a viable KOing option, and his down throw's outstanding combo potential. | ||
However, Luigi retains his overall slow mobility, especially while airborne, as well as his extremely low [[traction]]. Update [[1.1.1]] also altered the knockback of his down throw, which removed its guaranteed KO set-ups. Despite his flaws, Luigi overall remains a force to be reckoned with, and he has achieved fairly strong tournament representation and results throughout ''SSB4''{{'}}s lifespan. As a result, he is | However, Luigi retains his overall slow mobility, especially while airborne, as well as his extremely low [[traction]]. Update [[1.1.1]] also altered the knockback of his down throw, which removed its guaranteed KO set-ups. Despite his flaws, Luigi overall remains a force to be reckoned with, and he has achieved fairly strong tournament representation and results throughout ''SSB4''{{'}}s lifespan. As a result, he is ranked 18th out of 54 on the tier list; in addition to placing him in the B tier, this posits him as a high tier character. | ||
===As a costume=== | ===As a costume=== | ||
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===Trophies=== | ===Trophies=== | ||
{{main|List of SSB4 trophies (Super Mario Bros. series)}} | {{main|List of SSB4 trophies (Super Mario Bros. series)}} | ||
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However, Luigi Cyclone's recovery potential has been virtually removed, due to it barely gaining any height with consistent button mashing. Its aforementioned windboxes have also removed its ability to gimp opponents offstage. Luigi's grabs can also be more difficult to land, due to their slower startup in lieu of their longer ranges. Although the reintroduction of directional air dodges allows Luigi to gain some extra recovery distance, their increased lag and ability to be used only once before landing makes recovery mix-ups with them far less reliable. | However, Luigi Cyclone's recovery potential has been virtually removed, due to it barely gaining any height with consistent button mashing. Its aforementioned windboxes have also removed its ability to gimp opponents offstage. Luigi's grabs can also be more difficult to land, due to their slower startup in lieu of their longer ranges. Although the reintroduction of directional air dodges allows Luigi to gain some extra recovery distance, their increased lag and ability to be used only once before landing makes recovery mix-ups with them far less reliable. | ||
Overall, Luigi has become a more polarized character due to his strengths improving while his weaknesses have been further exacerbated. Despite this, he has gained respectable results in competitive play both offline and online, to the point that he generally perceived as a lower high tier-to-upper mid tier fighter by most professional players, currently ranking | Overall, Luigi has become a more polarized character due to his strengths improving while his weaknesses have been further exacerbated. Despite this, he has gained respectable results in competitive play both offline and online, to the point that he generally perceived as a lower high tier-to-upper mid tier fighter by most professional players, currently ranking 39th out of 82 in the current tier list at the bottom of the B+ tier. | ||
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</gallery> | </gallery> | ||
</center> | </center> | ||
====Primary spirits==== | ====Primary spirits==== | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
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|} | |} | ||
== | ==Names in other languages== | ||
{{Langtable | {{Langtable | ||
|ja={{ja|ルイージ|Ruīji}}, ''Luigi'' | |ja={{ja|ルイージ|Ruīji}}, ''Luigi'' | ||
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==Trivia== | ==Trivia== | ||
*Much like in their home series, Luigi is largely perceived as being in [[Mario]]'s shadow within the ''Super Smash Bros.'' series. Aside from ''[[Super Smash Bros. 4]]'', Luigi has been an [[unlockable character]], whereas Mario has consistently been a [[starter character]]. In ''[[Super Smash Bros.]]'', the [[notice]] for unlocking Luigi described him as "The Eternal Understudy". In ''[[Super Smash Bros. Melee]]'', one method to unlock Luigi is by clearing the first level ({{b|Mushroom Kingdom|Adventure Mode}}) in [[Adventure Mode]] with the [[Match timer|timer]] set to the number 2 in the seconds area (XX:X'''2''':XX), which results in him being fought on [[Mushroom Kingdom II]]. In ''[[Super Smash Bros. Brawl]]'', one of the ways to unlock Luigi is to play 22 versus matches; additionally, Snake's [[Codec Conversations|Codec Conversation]] sees Colonel Roy Campbell describe Luigi as the "King of Second Bananas". His [[Boxing Ring#Character titles|Boxing Ring character title]] in ''SSB4'' is "The Eternal Understudy", which continues his "second hand" theme and is a direct reference to his [[Notice#Super Smash Bros.|notice in ''SSB'']]. He was also the second veteran to be revealed after the initial trailer prior to ''SSB4' | *Much like in their home series, Luigi is largely perceived as being in [[Mario]]'s shadow within the ''Super Smash Bros.'' series. Aside from ''[[Super Smash Bros. 4]]'', Luigi has been an [[unlockable character]], whereas Mario has consistently been a [[starter character]]. In ''[[Super Smash Bros.]]'', the [[notice]] for unlocking Luigi described him as "The Eternal Understudy". In ''[[Super Smash Bros. Melee]]'', one method to unlock Luigi is by clearing the first level ({{b|Mushroom Kingdom|Adventure Mode}}) in [[Adventure Mode]] with the [[Match timer|timer]] set to the number 2 in the seconds area (XX:X'''2''':XX), which results in him being fought on [[Mushroom Kingdom II]]. In ''[[Super Smash Bros. Brawl]]'', one of the ways to unlock Luigi is to play 22 versus matches; additionally, Snake's [[Codec Conversations|Codec Conversation]] sees Colonel Roy Campbell describe Luigi as the "King of Second Bananas". His [[Boxing Ring#Character titles|Boxing Ring character title]] in ''SSB4'' is "The Eternal Understudy", which continues his "second hand" theme and is a direct reference to his [[Notice#Super Smash Bros.|notice in ''SSB'']]. He was also the second veteran to be revealed after the initial trailer prior to ''SSB4''{{'}}s release. | ||
**Prior to ''Ultimate'', Luigi's portrait on the full [[character selection screen]] was always directly adjacent to Mario's. | **Prior to ''Ultimate'', Luigi's portrait on the full [[character selection screen]] was always directly adjacent to Mario's. | ||
*Luigi has always been portrayed as being slower at [[dash]]ing compared to Mario in the ''Super Smash Bros.'' series. However, aside from certain games, such as the ''Mario & Luigi'' series, Mario is generally the slower runner of the two. | *Luigi has always been portrayed as being slower at [[dash]]ing compared to Mario in the ''Super Smash Bros.'' series. However, aside from certain games, such as the ''Mario & Luigi'' series, Mario is generally the slower runner of the two. | ||
**Similarly, from ''Melee'' onward, Mario has been portrayed as being slightly weaker than Luigi. However, the ''Mario'' series has generally depicted Luigi as being slightly weaker than Mario. | **Similarly, from ''Melee'' onward, Mario has been portrayed as being slightly weaker than Luigi. However, the ''Mario'' series has generally depicted Luigi as being slightly weaker than Mario. | ||
*Luigi's [[Falling speed#Floaty|floatiness]] in the ''Super Smash Bros.'' series is similar to his mobility physics that debuted in ''[[Super Mario Bros. 2]]''. | *Luigi's [[Falling speed#Floaty|floatiness]] in the ''Super Smash Bros.'' series is similar to his mobility physics that debuted in ''[[Super Mario Bros. 2]]''. | ||
*Despite being able to {{ | *Despite being able to {{iw|mariowiki|Wall Jump}} in all ''Mario'' games aside from ''{{iw|mariowiki|Super Mario 64 DS}}'', Luigi has been unable to [[Wall jump|do so]] in any ''Super Smash Bros.'' game. | ||
**However, he was seemingly able to wall jump in the early E3 build of {{for3ds}}.<ref>[https://tcrf.net/Prerelease:Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U#Luigi_.283DS_only.29 Prerelease: Super Smash Bros. for Nintendo 3DS and Wii U - The Cutting Room Floor]</ref> | **However, he was seemingly able to wall jump in the early E3 build of {{for3ds}}.<ref>[https://tcrf.net/Prerelease:Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U#Luigi_.283DS_only.29 Prerelease: Super Smash Bros. for Nintendo 3DS and Wii U - The Cutting Room Floor]</ref> | ||
*Prior to ''Brawl'', Luigi had no unique sound effects whatsoever, despite having his own distinct voice beginning with ''{{ | *Prior to ''Brawl'', Luigi had no unique sound effects whatsoever, despite having his own distinct voice beginning with ''{{iw|mariowiki|Mario Kart 64}}'', which was released before ''Smash 64''. Instead, his voice clips and sound effects are simply higher-pitched versions of [[Mario]]'s from ''{{iw|mariowiki|Super Mario 64}}'', while [[Luigi Cyclone]]'s voice clip and sound effect are directly copied from [[Mario Tornado]]. In ''Melee'', Luigi received only one unique sound effect: the spring sound effect from ''{{iw|mariowiki|Super Mario World}}'' for his {{iw|Wikipedia|Planking|fad}} [[victory pose]]. | ||
*Due to his playable appearance in ''{{ | *Due to his playable appearance in ''{{iw|mariowiki|Luigi's Mansion}}'', a launch title for the [[Nintendo GameCube]], Luigi is the only character in ''Melee'' to appear as a playable character on the Nintendo GameCube before ''Melee''{{'}}s release, and the only time that his modern design is used in ''Melee''. | ||
*Luigi, [[Yoshi]], [[Snake]], [[Corrin]], and [[Joker]] are the only playable characters to feature material from games scheduled for release after an installment of ''Super Smash Bros.'' In Luigi's case, the {{ | *Luigi, [[Yoshi]], [[Snake]], [[Corrin]], and [[Joker]] are the only playable characters to feature material from games scheduled for release after an installment of ''Super Smash Bros.'' In Luigi's case, the {{iw|mariowiki|Poltergust G-00}} from ''{{iw|mariowiki|Luigi's Mansion 3}}'' is used for his grabs, pummel, throws, grab aerial and Final Smash in ''[[Super Smash Bros. Ultimate]]''. | ||
*Oddly, in every installment in the ''Super Smash Bros.'' series, Luigi has had very low air speed, while in ''Super Mario'' games where his mobility differs from that of Mario, his air speed is rarely slower, and when it is so, only slightly. | *Oddly, in every installment in the ''Super Smash Bros.'' series, Luigi has had very low air speed, while in ''Super Mario'' games where his mobility differs from that of Mario, his air speed is rarely slower, and when it is so, only slightly. | ||
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{{Mii costumes (SSBU)}} | {{Mii costumes (SSBU)}} | ||
{{Mario universe}} | {{Mario universe}} | ||
[[Category:Luigi| ]] | [[Category:Luigi| ]] | ||
[[Category:Trophies (SSBM)]] | [[Category:Trophies (SSBM)]] |
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