Peach (SSBU): Difference between revisions

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Peach, alongside her [[Echo Fighter]] {{SSBU|Daisy}}, is ranked 7th out of 82 on the current [[tier list]], placing her at the top of the S- tier. This is a notable improvement from her 20th out of 54 placement in ''SSB4'', and is her best placement in the series. Peach's ability to float turns what would be a modest moveset into a major threat in the hands of top-level players. The ability to maintain her vertical position through floating makes for an amazing movement option and recovery tool, while also assisting in some of the most damaging combos in the game. Her [[Vegetable]] is an outstanding and versatile item projectile that aids with combos, edgeguarding, and occasionally zoning. Her edgeguarding is also amazing thanks to the aforementioned float, allowing her to go far offstage with little risk, or hover near the ledge to line up and land an aerial with relative ease. By floating right above the ground, Peach can effectively turn her air attacks into ground attacks. This ground-level floating also bypasses Ultimate's short-hop multiplier and makes it easier to land right after using an aerial and optimize its shield safety and pressure. All in all, this gives Peach one of the best aerial games in ''Ultimate''.
Peach, alongside her [[Echo Fighter]] {{SSBU|Daisy}}, is ranked 7th out of 82 on the current [[tier list]], placing her at the top of the S- tier. This is a notable improvement from her 20th out of 54 placement in ''SSB4'', and is her best placement in the series. Peach's ability to float turns what would be a modest moveset into a major threat in the hands of top-level players. The ability to maintain her vertical position through floating makes for an amazing movement option and recovery tool, while also assisting in some of the most damaging combos in the game. Her [[Vegetable]] is an outstanding and versatile item projectile that aids with combos, edgeguarding, and occasionally zoning. Her edgeguarding is also amazing thanks to the aforementioned float, allowing her to go far offstage with little risk, or hover near the ledge to line up and land an aerial with relative ease. By floating right above the ground, Peach can effectively turn her air attacks into ground attacks. This ground-level floating also bypasses Ultimate's short-hop multiplier and makes it easier to land right after using an aerial and optimize its shield safety and pressure. All in all, this gives Peach one of the best aerial games in ''Ultimate''.


While floating alleviates a variety of would-be weaknesses, Peach still isn't flawless, suffering from a wholly undesirable combination of a fairly tall hurtbox, low weight, and very slow falling speed, with subpar dash speed to boot. Even with access to float-centric mixups, Peach has some difficulty escaping juggles owing to her air dodge being one of the worst in terms of endlag. Her heavy reliance on aerials in the neutral game and somewhat ineffective smash attacks mean that she can sometimes have difficulty with KO-ing opponents as her aerials become [[Stale-move negation|stale]]. She is also lacking in disjointed range, allowing for characters like {{SSBU|Shulk}} and {{SSBU|Cloud}} to wall her out effectively and stuff out floating approaches. Finally, Peach is one of the most difficult characters to use effectively since her float canceling techniques, while exceedingly effective, are undeniably very demanding to perform, ensuring that being ranked as high as 7th is only warranted for those who really know what they're doing..
While floating alleviates a variety of would-be weaknesses, Peach still isn't flawless, suffering from a wholly undesirable combination of a fairly tall hurtbox, low weight, and very slow falling speed, with subpar dash speed to boot. Even with access to float-centric mixups, Peach has some difficulty escaping juggles owing to her air dodge being one of the worst in terms of endlag. Her heavy reliance on aerials in the neutral game and somewhat ineffective smash attacks mean that she can sometimes have difficulty with KO-ing opponents as her aerials become [[Stale-move negation|stale]]. She is also lacking in disjointed range, allowing for characters like {{SSBU|Shulk}} and {{SSBU|Cloud}} to wall her out effectively and stuff out floating approaches. Finally, Peach is one of the most difficult characters to use effectively since her float canceling techniques, while exceedingly effective, are undeniably very demanding to perform, ensuring that being ranked as high as 7th is only warranted for those who really know what they're doing.


Overall, Peach is a fighter capable of incredible feats, but requires a lot of dedication and technical skill to take her to the highest level. Despite this, she has been considered one of the best characters in the game throughout the game’s lifespan, with {{Sm|Samsora}} showing strong results at supermajors in the early metagame. In the post pandemic era, players such as {{Sm|MuteAce}} have continued to obtain high placements for her.
Overall, Peach is a fighter capable of incredible feats, but requires a lot of dedication and technical skill to take her to the highest level. Despite this, she has been considered one of the best characters in the game throughout the game’s lifespan, with {{Sm|Samsora}} showing strong results at supermajors in the early metagame. In the post pandemic era, players such as {{Sm|MuteAce}} have continued to obtain high placements for her.
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|pummeldmg=1.3%
|pummeldmg=1.3%
|pummeldesc=Toad punches the opponent. Average power and speed.
|pummeldesc=Toad punches the opponent. Average power and speed.
|fthrowname=Toad Rocket ({{ja|キノピオロケット|Kinopio Rocketto}})
|fthrowname=Toad Rocket ({{ja|キノピオロケット|Kinopio Rocketto}}, ''Kinopio Rocket'')
|fthrowdmg=2% (hit 1), 8% (throw)
|fthrowdmg=2% (hit 1), 8% (throw)
|fthrowdesc=Toad leaps forward, headbutting the opponent away.
|fthrowdesc=Toad leaps forward, headbutting the opponent away.
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|uthrowdmg=2% (hit 1), 6% (throw)
|uthrowdmg=2% (hit 1), 6% (throw)
|uthrowdesc=Puts opponent above her, and strikes them upward. Toad leaps up with Peach, but he does not hit the opponent.
|uthrowdesc=Puts opponent above her, and strikes them upward. Toad leaps up with Peach, but he does not hit the opponent.
|dthrowname=Toad Drop ({{ja|キノピオドロップ|Kinopio Doroppu}})
|dthrowname=Toad Drop ({{ja|キノピオドロップ|Kinopio Doroppu}}, ''Kinopio Drop'')
|dthrowdmg=1% (hit 1), 7% (throw)
|dthrowdmg=1% (hit 1), 7% (throw)
|dthrowdesc=After putting the opponent on the ground, Toad leaps up and headbutts them, sending them upward and behind Peach. Good for starting combos, as it can lead to her back aerial and forward tilt at low to mid percents.
|dthrowdesc=After putting the opponent on the ground, Toad leaps up and headbutts them, sending them upward and behind Peach. Good for starting combos, as it can lead to her back aerial and forward tilt at low to mid percents.
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