Donkey Kong (SSBM): Difference between revisions

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Donkey Kong's voice consists of modified stock animal grunts and roars, similar to his sounds in ''Super Smash Bros.'' newcomer {{SSBM|Bowser}} also uses stock sounds, but they are different from Donkey Kong's.
Donkey Kong's voice consists of modified stock animal grunts and roars, similar to his sounds in ''Super Smash Bros.'' newcomer {{SSBM|Bowser}} also uses stock sounds, but they are different from Donkey Kong's.


He is currently 16th out of 26 on the tier list, placing him in the C- tier. This is a moderate improvement to his previous placement in ''Smash 64'', where he was ranked 9th out of 12. Donkey Kong, true to being a heavyweight, is difficult to KO, and this is aided by his fast [[falling speed]]. Donkey Kong also has powerful attacks, and he has excellent range to boot. For a heavyweight, Donkey Kong is unusually agile; most of his attacks are executed swiftly, he has high [[air speed]], and his jumping prowess is solid. His mobility facilitates combos, and this is further aided by his remarkable [[grab]] range. However, Donkey Kong himself is vulnerable to combos due to his large size and high falling speed, and his recovery, while covering a significant amount of horizontal distance, fails to cover much height.
He is currently 16th out of 26 on the tier list, placing him in the C- tier. This is a moderate improvement to his previous placement in ''Smash 64'', where he was ranked 9th out of 12. Donkey Kong, true to being a heavyweight, is difficult to KO, and this is aided by his fast [[falling speed]]. Donkey Kong also has powerful attacks, and he has excellent range to boot. For a heavyweight, Donkey Kong is unusually agile; most of his attacks are executed swiftly, he has high [[air speed]], and his jumping prowess is solid. His mobility facilitates combos, and this is further aided by his remarkable [[grab]] range. However, Donkey Kong himself is vulnerable to combos due to his large size and high falling speed, and his recovery, while covering a significant amount of horizontal distance, fails to cover much height and offers few ways to mix up an [[edgeguarding]] opponent. While considered an unviable pick throughout ''Melee'' history, Donkey Kong has seen significant metagame developments in recent years, and is now seen as a serviceable albeit unideal choice in all levels of play.


==Attributes==
==Attributes==
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{{MovesetTable
{{MovesetTable
|game=SSBM
|game=SSBM
|neutralname=Swipe ({{ja|ジャブ|Jabu}}, ''Jab'') / Uppercut ({{ja|アッパー|Appā}}, ''Upper'')
|neutralname=Swipe ({{ja|ジャブ|Jabu}}, ''Jab'')<br>Uppercut ({{ja|アッパー|Appā}}, ''Upper'')
|neutralcount=2
|neutralcount=2
|neutral1dmg=4%
|neutral1dmg=4%
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|ftiltdowndmg=9%
|ftiltdowndmg=9%
|ftiltdesc=Quickly swats his outstretched hand. A good move for [[spacing]]. Can be aimed up or down.
|ftiltdesc=Quickly swats his outstretched hand. A good move for [[spacing]]. Can be aimed up or down.
|utiltname=Spider Web Swipe ({{ja|くもの巣はらい|Kumo no Su Harai}}, ''Spiderweb Sweep'')
|utiltname=Spider Web Swipe ({{ja|くもの巣はらい|Kumo no Su Harai}}, ''Spider Web Clearing'')
|utiltdmg=9-11%
|utiltdmg=9-11%
|utiltdesc=Quickly swipes his hand in the air. A decent [[juggling]] move.
|utiltdesc=Quickly swipes his hand in the air. A decent [[juggling]] move.
|dtiltname=Slouch Slap ({{ja|足もとビンタ|Ashimoto Binta}}, ''Foot Slap'')
|dtiltname=Slouch Slap ({{ja|足もとビンタ|Ashimoto Binta}}, ''Underfoot Slap'')
|dtiltdmg=7%
|dtiltdmg=7%
|dtiltdesc=Quickly swats his hand across the ground. Very fast with long range.
|dtiltdesc=Quickly swats his hand across the ground. Very fast with long range.
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|fsmashname=Kong Klap ({{ja|ダイナクラップ|Daina Kurappu}}, ''Dyna Clap'')
|fsmashname=Kong Klap ({{ja|ダイナクラップ|Daina Kurappu}}, ''Dyna Clap'')
|fsmashdmg={{ChargedSmashDmgSSBM|20}} (hands), {{ChargedSmashDmgSSBM|21}} (arms), {{ChargedSmashDmgSSBM|19}} (upper body), {{ChargedSmashDmgSSBM|18}} (lower body)
|fsmashdmg={{ChargedSmashDmgSSBM|20}} (hands), {{ChargedSmashDmgSSBM|21}} (arms), {{ChargedSmashDmgSSBM|19}} (upper body), {{ChargedSmashDmgSSBM|18}} (lower body)
|fsmashdesc=Performs a very forceful clap that deals high knockback. Somewhat fast.
|fsmashdesc=Performs a very forceful clap in front that deals high knockback. Somewhat fast with low recovery lag.
|usmashname=Ape Applause ({{ja|ジャンボプレス|Janbo Puresu}}, ''Jumbo Press'')
|usmashname=Ape Applause ({{ja|ジャンボプレス|Janbo Puresu}}, ''Jumbo Press'')
|usmashdmg={{ChargedSmashDmgSSBM|18}}
|usmashdmg={{ChargedSmashDmgSSBM|18}}
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