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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Thunder Jolt | |name=Thunder Jolt | ||
|image={{tabber|title1=Pikachu| | |image={{tabber|title1=Pikachu|content1=[[File:Pikachu Neutral B SSBU.gif|300px]]|title2=Pichu|content2=[[File:Pichu Neutral B SSBU.gif|300px]]}} | ||
|caption=Thunder Jolt in ''Ultimate''. | |caption=Thunder Jolt in ''Ultimate''. | ||
|user=[[Pikachu]] | |user=[[Pikachu]] | ||
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}} | }} | ||
'''Thunder Jolt''' ({{ja|でんげき|Dengeki}}, ''Electric Shock'') is [[Pikachu]] and [[Pichu]]'s [[neutral special move]]. | '''Thunder Jolt''' ({{ja|でんげき|Dengeki}}, ''Electric Shock/Volt Attack'') is [[Pikachu]] and [[Pichu]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
[[File:Pikachu 64 thunder wall.gif|thumb|left|Thunder Jolt snaking around a wall on Pikachu's [[Break the Targets]] stage in ''Smash 64''.]] | |||
The user will shoot a small ball of electricity that will hit its opponent. | The user will shoot a small ball of electricity that will hit its opponent. | ||
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|ssbuchar=Pikachu | |ssbuchar=Pikachu | ||
|ssbudesc=Sends a ball of electricity bouncing along the stage. | |ssbudesc=Sends a ball of electricity bouncing along the stage. | ||
|title5=Pichu (Ultimate)| | |title5=Pichu (Ultimate)|content5= | ||
|ssbuchar2=Pichu | |ssbuchar2=Pichu | ||
|ssbudesc2=Sends a ball of electricity bouncing across the stage. The ball is faster than Pikachu's! | |ssbudesc2=Sends a ball of electricity bouncing across the stage. The ball is faster than Pikachu's! | ||
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==Origin== | ==Origin== | ||
[[File:ThunderJoltOrigin.png|thumb| | [[File:ThunderJoltOrigin.png|thumb|right|150px|Thunder Jolt in the ''Pokémon'' TCG.]] | ||
Unlike most other special moves that Pokémon use in [[Super Smash Bros. (series)|the ''Super Smash Bros.'' games]], there has never been a move named Thunder Jolt in any of the mainline ''Pokémon'' RPGs. Thunder Jolt instead originates from the ''[[bulbapedia:TCG|Pokémon Trading Card Game]]'', first debuting as a move present on the [[bulbapedia:Pikachu (Base Set 58)|original Pikachu card]] as well as the [[bulbapedia:Electrode (Base Set 21)|original Electrode card]] - though the move's English name originates from the former. The move's original effect in the TCG, where it damages the Pokémon under certain circumstances, is similar to how Thunder Jolt works when used by Pichu; however, this is not exclusive to Thunder Jolt, as all of Pichu's Electric-type moves damage itself. Thunder Jolt would later become a reoccuring move in the TCG for Lightning-type Pokémon, appearing on cards such as [[bulbapedia:Mareep (Dragons Exalted 38)|Mareep]], [[bulbapedia:Helioptile (Rebel Clash 63)|Helioptile]] and [[bulbapedia:Toxtricity (Darkness Ablaze 63)|Toxtricity]], though it has never appeared as a move on a Pichu card. | Unlike most other special moves that Pokémon use in [[Super Smash Bros. (series)|the ''Super Smash Bros.'' games]], there has never been a move named Thunder Jolt in any of the mainline ''Pokémon'' RPGs. Thunder Jolt instead originates from the ''[[bulbapedia:TCG|Pokémon Trading Card Game]]'', first debuting as a move present on the [[bulbapedia:Pikachu (Base Set 58)|original Pikachu card]] as well as the [[bulbapedia:Electrode (Base Set 21)|original Electrode card]] - though the move's English name originates from the former. The move's original effect in the TCG, where it damages the Pokémon under certain circumstances, is similar to how Thunder Jolt works when used by Pichu; however, this is not exclusive to Thunder Jolt, as all of Pichu's Electric-type moves damage itself. Thunder Jolt would later become a reoccuring move in the TCG for Lightning-type Pokémon, appearing on cards such as [[bulbapedia:Mareep (Dragons Exalted 38)|Mareep]], [[bulbapedia:Helioptile (Rebel Clash 63)|Helioptile]] and [[bulbapedia:Toxtricity (Darkness Ablaze 63)|Toxtricity]], though it has never appeared as a move on a Pichu card. | ||
Its custom versions, however, are actual moves in the ''Pokémon'' games and match their effects accurately. {{iw|bulbapedia|Thunder Wave|move}} does no damage in the ''Pokémon'' RPGs, but it inflicts the Paralysis status. {{iw|bulbapedia|Thunder Shock|move}} is a basic low-level Electric-type move. Pikachu learns both Thunder Wave and Thunder Shock by leveling up in all games since the moves were first introduced in Generation I. | Its custom versions, however, are actual moves in the ''Pokémon'' games and match their effects accurately. {{iw|bulbapedia|Thunder Wave|move}} does no damage in the ''Pokémon'' RPGs, but it inflicts the Paralysis status. {{iw|bulbapedia|Thunder Shock|move}} is a basic low-level Electric-type move. Pikachu learns both Thunder Wave and Thunder Shock by leveling up in all games since the moves were first introduced in Generation I. | ||
<gallery> | |||
ThunderShockGen6.png|Thunder Shock in ''Pokémon X and Y''. | |||
ThunderwaveOrigin.png|Thunder Wave in ''Pokémon Omega Ruby and Alpha Sapphire''. | |||
</gallery> | |||
{{clrl}} | {{clrl}} | ||
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*The version of the move in ''Smash 64'' has a [[hitbox]] that does not match with its appearance - it tightly hugs the ground as the visual effect bounces over it. ''Melee'' reworks the attack to have a hitbox in the expected place as well as one under the arch to hit crouchers. ''Brawl'', however, deletes this coverage hitbox. | *The version of the move in ''Smash 64'' has a [[hitbox]] that does not match with its appearance - it tightly hugs the ground as the visual effect bounces over it. ''Melee'' reworks the attack to have a hitbox in the expected place as well as one under the arch to hit crouchers. ''Brawl'', however, deletes this coverage hitbox. | ||
*In ''Smash 64'', an interesting [[glitch]] can occur. When the user sends a grounded Thunder Jolt over a ledge (such as the one left of the [[Greenhouse]] on [[Hyrule Castle]]) while an opponent {{SSB|Fox}}'s [[Reflector]] is active (and very near but not touching the wall), the Thunder Jolt's sprite will continue through the opponent with the animation direction reversed in a sort of electrical moonwalk, making the arc appear to bounce completely vertically rather than parabolically. This is purely visual and does not affect its [[hitbox]], speed or duration. | *In ''Smash 64'', an interesting [[glitch]] can occur. When the user sends a grounded Thunder Jolt over a ledge (such as the one left of the [[Greenhouse]] on [[Hyrule Castle]]) while an opponent {{SSB|Fox}}'s [[Reflector]] is active (and very near but not touching the wall), the Thunder Jolt's sprite will continue through the opponent with the animation direction reversed in a sort of electrical moonwalk, making the arc appear to bounce completely vertically rather than parabolically. This is purely visual and does not affect its [[hitbox]], speed or duration. | ||
*The voice clip played when Pikachu uses the move in ''Smash 64'' is taken directly from | *The voice clip played when Pikachu uses the move in ''Smash 64'' is taken directly from [https://twitter.com/ComJayOfficial/status/1043256874009673729 a scene] from [[bulbapedia:EP024|the twenty-fourth episode]] of the ''Pokémon'' anime. | ||
*In the French, German, Italian and Spanish translations of ''Melee'' and ''Brawl'', this move is referred with the respective names used in those languages for {{iw|bulbapedia|Thunderbolt|move}}, a move present in every ''Pokémon'' game. Since ''Super Smash Bros. 4'', this discrepancy has been corrected in each of these localizations, except the Latin American Spanish one. | *In the French, German, Italian and Spanish translations of ''Melee'' and ''Brawl'', this move is referred with the respective names used in those languages for {{iw|bulbapedia|Thunderbolt|move}}, a move present in every ''Pokémon'' game. Since ''Super Smash Bros. 4'', this discrepancy has been corrected in each of these localizations, except the Latin American Spanish one. | ||
==Technical details== | ==Technical details== |
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