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''For a gallery of Jigglypuff's hitboxes, see [[Jigglypuff (SSBB)/Hitboxes|here]].'' | ''For a gallery of Jigglypuff's hitboxes, see [[Jigglypuff (SSBB)/Hitboxes|here]].'' | ||
{{MovesetTable | {{MovesetTable | ||
|neutralname=Jab ({{ja|たたき|Tataki}}) | |neutralname=Jab ({{ja|たたき|Tataki}}, ''Thrash'')<br>Continuous Jab ({{ja|つづけてたたき|Tsuzukete Tataki}}, ''Continuing Thrash'') | ||
|neutral1dmg=3% | |neutral1dmg=3% | ||
|neutral2dmg=3% | |neutral2dmg=3% | ||
|neutraldesc=Two very quick, yet extremely short ranged slaps. Good for jab locking. Active on frames 5-6. | |neutraldesc=Two very quick, yet extremely short ranged slaps. Good for jab locking. Active on frames 5-6. | ||
|ftiltname=Rolling Kick ({{ja|まわしげり| | |ftiltname=Rolling Kick ({{ja|まわしげり|Mawashi Geri}}, ''Roundhouse Kick'') | ||
|ftiltdmg=10% | |ftiltdmg=10% | ||
|ftiltdesc=A spin kick. Short ranged. Can be angled, with no difference to damage. Can KO at the ledge at 141%. | |ftiltdesc=A spin kick. Short ranged. Can be angled, with no difference to damage. Can KO at the ledge at 141%. | ||
|utiltname=Back Kick ({{ja|うしろあしげり|Ushiro Ashigeri}}) | |utiltname=Back Kick ({{ja|うしろあしげり|Ushiro Ashigeri}}, ''Back Leg Kick'') | ||
|utiltdmg=9% (clean), 8% (late) | |utiltdmg=9% (clean), 8% (late) | ||
|utiltdesc=Lifts its foot behind it, attacking upward. The clean hit only hits behind Jigglypuff, while the late hit can hit in front, albeit with minimal range. Active on frames 9-13. Good knockback, KOing from the ground at 126%. | |utiltdesc=Lifts its foot behind it, attacking upward. The clean hit only hits behind Jigglypuff, while the late hit can hit in front, albeit with minimal range. Active on frames 9-13. Good knockback, KOing from the ground at 126%. | ||
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|dashdmg=12% (clean), 8% (late) | |dashdmg=12% (clean), 8% (late) | ||
|dashdesc=Leaps forward with a headbutt. Hits on frame 5-15. KOs at 110% at the ledge, and 149% from the center of {{SSBB|Final Destination}}. | |dashdesc=Leaps forward with a headbutt. Hits on frame 5-15. KOs at 110% at the ledge, and 149% from the center of {{SSBB|Final Destination}}. | ||
|fsmashname=Lunge Kick ({{ja|とびこみげり|Tobikomi Geri}}) | |fsmashname=Lunge Kick ({{ja|とびこみげり|Tobikomi Geri}}, ''Plunge-In Kick'') | ||
|fsmashdmg={{ChargedSmashDmgSSBB|16}} (clean), {{ChargedSmashDmgSSBB|13}} (late) | |fsmashdmg={{ChargedSmashDmgSSBB|16}} (clean), {{ChargedSmashDmgSSBB|13}} (late) | ||
|fsmashdesc=Slides forward while sticking its foot out. Short duration, but average startup (first hitting on frame 16) and ending lag, and deals strong knockback, KOing uncharged at 110% and fully charged at 70% from the center of Final Destination. | |fsmashdesc=Slides forward while sticking its foot out. Short duration, but average startup (first hitting on frame 16) and ending lag, and deals strong knockback, KOing uncharged at 110% and fully charged at 70% from the center of Final Destination. | ||
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|usmashdmg={{ChargedSmashDmgSSBB|15}} (head), {{ChargedSmashDmgSSBB|13}} (body) | |usmashdmg={{ChargedSmashDmgSSBB|15}} (head), {{ChargedSmashDmgSSBB|13}} (body) | ||
|usmashdesc=Headbutts upward. Works well with the [[DACUS]], which greatly enhances Jigglypuff's slow ground game, as it allows it to attack from a distance, with the up smash being a powerful vertical finisher. Active on frames 16-19. | |usmashdesc=Headbutts upward. Works well with the [[DACUS]], which greatly enhances Jigglypuff's slow ground game, as it allows it to attack from a distance, with the up smash being a powerful vertical finisher. Active on frames 16-19. | ||
|dsmashname=Jiggly Split ({{ja|りょうあしげり|Ryō Ashigeri}}, '' | |dsmashname=Jiggly Split ({{ja|りょうあしげり|Ryō Ashigeri}}, ''Both-Feet Kick'') | ||
|dsmashdmg={{ChargedSmashDmgSSBB|12}} | |dsmashdmg={{ChargedSmashDmgSSBB|12}} | ||
|dsmashdesc=Puffs downward, kicking to both sides. Has short range, but deals decent knockback and launches at a perfectly horizontal angle, putting opponents in inconvenient places to recover. Active on frames 14-15. | |dsmashdesc=Puffs downward, kicking to both sides. Has short range, but deals decent knockback and launches at a perfectly horizontal angle, putting opponents in inconvenient places to recover. Active on frames 14-15. | ||
|nairname=Jigglypuff Kick ({{ja|プリンキック|Purin Kikku}}) | |nairname=Jigglypuff Kick ({{ja|プリンキック|Purin Kikku}}, ''Purin Kick'') | ||
|nairdmg=10% (clean), 6% (late) | |nairdmg=10% (clean), 6% (late) | ||
|nairdesc=Sticks its foot out, shrinking in on itself a little. A very long [[sex kick]]. KOs at 145% at the ledge. | |nairdesc=Sticks its foot out, shrinking in on itself a little. A very long [[sex kick]]. KOs at 145% at the ledge. | ||
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|fairdmg=12%/10% (clean), 6% (late) | |fairdmg=12%/10% (clean), 6% (late) | ||
|fairdesc=Dropkicks forward. The clean hit's sweetspot is located closer to Jigglypuff, and is a decent finisher, KOing at 86% at the ledge and 122% from the centre of Final Destination. Active on frames 8-20. | |fairdesc=Dropkicks forward. The clean hit's sweetspot is located closer to Jigglypuff, and is a decent finisher, KOing at 86% at the ledge and 122% from the centre of Final Destination. Active on frames 8-20. | ||
|bairname=Spinning Back Kick ({{ja|うしろげり|Ushiro Geri}}) | |bairname=Spinning Back Kick ({{ja|うしろげり|Ushiro Geri}}, ''Back Kick'') | ||
|bairdmg=12% | |bairdmg=12% | ||
|bairdesc=A spin kick behind itself. Good for [[Wall of Pain]] and [[stage spiking]], but KOs later compared to forward aerial. KOs at 132% at the ledge. | |bairdesc=A spin kick behind itself. Good for [[Wall of Pain]] and [[stage spiking]], but KOs later compared to forward aerial. KOs at 132% at the ledge. | ||
|uairname=Clean Sweep ({{ja|なぎはらい|Nagiharai}}) | |uairname=Clean Sweep ({{ja|なぎはらい|Nagiharai}}, ''Mow-Down'') | ||
|uairdmg=9% | |uairdmg=9% | ||
|uairdesc=Waves one arm above itself. Has a long duration (frames 8-16), but a small hitbox. Low knockback up to 100% gives it decent combo ability. Cannot KO from the ground until 170%. | |uairdesc=Waves one arm above itself. Has a long duration (frames 8-16), but a small hitbox. Low knockback up to 100% gives it decent combo ability. Cannot KO from the ground until 170%. | ||
|dairname=Spinning Kick ({{ja|かいてんげり|Kaiten Geri}}) | |dairname=Spinning Kick ({{ja|かいてんげり|Kaiten Geri}}, ''Rotating Kick'') | ||
|dairdmg=2% (hits 1-8) | |dairdmg=2% (hits 1-8) | ||
|dairdesc=A spinning drill kick. Can cause tripping, allowing it to lead into [[Rest]]. All hits [[meteor smash]] grounded opponents, keeping them in place, while sending aerial opponents at a [[semi-spike]] angle. First hit starts on frame 5. | |dairdesc=A spinning drill kick. Can cause tripping, allowing it to lead into [[Rest]]. All hits [[meteor smash]] grounded opponents, keeping them in place, while sending aerial opponents at a [[semi-spike]] angle. First hit starts on frame 5. | ||
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|bthrowdmg=10% | |bthrowdmg=10% | ||
|bthrowdesc=Back suplexes the opponent. Has similar knockback to forward throw. | |bthrowdesc=Back suplexes the opponent. Has similar knockback to forward throw. | ||
|uthrowname=Tornado Throw ({{ja|たつまきなげ|Tatsumaki | |uthrowname=Tornado Throw ({{ja|たつまきなげ|Tatsumaki Nage}}) | ||
|uthrowdmg=10% | |uthrowdmg=10% | ||
|uthrowdesc=Spins once and throws the opponent up. Decent finisher near the top [[blast line]]. Jigglypuff's only throw that can KO in [[Sudden Death]]. | |uthrowdesc=Spins once and throws the opponent up. Decent finisher near the top [[blast line]]. Jigglypuff's only throw that can KO in [[Sudden Death]]. | ||
|dthrowname=Grinder ({{ja|ぐりぐり|Guriguri}}) | |dthrowname=Grinder ({{ja|ぐりぐり|Guriguri}}, ''Grinding Grinding'') | ||
|dthrowdmg=4% (hit 1), 6% (throw) | |dthrowdmg=4% (hit 1), 6% (throw) | ||
|dthrowdesc=Rolls back and forth on the opponent. | |dthrowdesc=Rolls back and forth on the opponent. |
edits