Mr. Game & Watch (SSBM): Difference between revisions

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|bairdmg=5% (4 hits), 3% (landing)
|bairdmg=5% (4 hits), 3% (landing)
|bairdesc=Thrusts a river turtle backwards, which bites many times. A multi-hitting move, with all hits dealing light knockback. Like his neutral and up aerials, cannot be L-canceled. All hits deal approximately up to 18.65% due to [[stale move negation]]. Originates from ''Turtle Bridge''.
|bairdesc=Thrusts a river turtle backwards, which bites many times. A multi-hitting move, with all hits dealing light knockback. Like his neutral and up aerials, cannot be L-canceled. All hits deal approximately up to 18.65% due to [[stale move negation]]. Originates from ''Turtle Bridge''.
|uairname=Spitball Sparky ({{ja|スピットボールスパーキー|Supitto Bōru Supākī}})
|uairname=Spitball Sparky ({{ja|スピットボールスパーキー|Supittobōru Supākī}})
|uairdmg=7% (hit 1), 9% (hit 2)
|uairdmg=7% (hit 1), 9% (hit 2)
|uairdesc=Blows upwards twice. The second hit has medium knockback. The first hit has knockback growth, which makes it less likely to lead into the second hit at higher percentages. However, the second hit can be landed without the first hit, if timed correctly. Like his neutral and back aerial, cannot be L-canceled. Both hits deal approximately 15.19% if they connect. Originates from ''Spitball Sparky''.
|uairdesc=Blows upwards twice. The second hit has medium knockback. The first hit has knockback growth, which makes it less likely to lead into the second hit at higher percentages. However, the second hit can be landed without the first hit, if timed correctly. Like his neutral and back aerial, cannot be L-canceled. Both hits deal approximately 15.19% if they connect. Originates from ''Spitball Sparky''.
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|bthrowdmg=8%
|bthrowdmg=8%
|bthrowdesc=Juggles the enemy as a ball, then launches the opponent backwards. Originates from ''Ball''.
|bthrowdesc=Juggles the enemy as a ball, then launches the opponent backwards. Originates from ''Ball''.
|uthrowname=Vertical Ball ({{ja|ボール(上)|Bōru (Ue)}}, ''Ball (Above)'')
|uthrowname=Vertical Ball ({{ja|ボール(上)|Bōru (Ue)}}, ''Ball (Up)'')
|uthrowdmg=8%
|uthrowdmg=8%
|uthrowdesc=Juggles the enemy as a ball, then launches the opponent upwards. Can chaingrab fastfallers. Originates from ''Ball''.
|uthrowdesc=Juggles the enemy as a ball, then launches the opponent upwards. Can chaingrab fastfallers. Originates from ''Ball''.
|dthrowname=Drop Ball ({{ja|ボール(下)|Bōru (Shita)}}, ''Ball (Below)'')
|dthrowname=Drop Ball ({{ja|ボール(下)|Bōru (Shita)}}, ''Ball (Down)'')
|dthrowdmg=8%
|dthrowdmg=8%
|dthrowdesc=Juggles the enemy as a ball, then launches the opponent a short distance in the air. Can chaingrab fastfallers. Originates from ''Ball''.
|dthrowdesc=Juggles the enemy as a ball, then launches the opponent a short distance in the air. Can chaingrab fastfallers. Originates from ''Ball''.
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