Music (SSBM): Difference between revisions

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Updated this page to match how the sound test is formatted in future games, as well as adding some credits to some confirmed tracks
(Updated this page to match how the sound test is formatted in future games, as well as adding some credits to some confirmed tracks)
(40 intermediate revisions by 20 users not shown)
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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
The '''music''' in ''[[Super Smash Bros. Melee]]'' was composed and arranged by Hirokazu Ando, Shogo Sakai, Tadashi Ikegami, and Takuto Kitsuta. Among other sources, most of the orchestral music was sequenced using two sound libraries called Peter Siedlaczek's Advanced Orchestra and Quantum Leap Brass, while other songs were sequenced using the Roland Sound Canvas.<ref>[https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit#gid=854550438 NEWER VGM Sound Sources - Google Sheets]</ref> A select few tracks are also recorded with a live orchestra referred to as "Orchestra Melee", who later performed the ''[[Smashing...Live!]]'' soundtrack suite. The tracks as they are presented in the game's [[Sound Test]] are listed and described here. Almost all of the game's music can be heard in the game's Sound Test feature, and they are given their "official titles" there.
The '''music''' in ''[[Super Smash Bros. Melee]]'' was composed by Hirokazu Ando and Shogo Sakai, with music arrangements by Hirokazu Ando, Shogo Sakai, Tadashi Ikegami, and Takuto Kitsuta. Among other sources, most of the orchestral music was sequenced using two sound libraries called Peter Siedlaczek's Advanced Orchestra and Quantum Leap Brass, while other songs were sequenced using the Roland Sound Canvas.<ref>[https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit#gid=854550438 NEWER VGM Sound Sources - Google Sheets]</ref> A select few tracks are also recorded with a live orchestra referred to as "Orchestra Melee", who later performed the ''[[Smashing...Live!]]'' soundtrack suite. The tracks as they are presented in the game's [[Sound Test]] are listed and described here. Almost all of the game's music can be heard in the game's Sound Test feature, and they are given their "official titles" there.


==Opening==
==Opening==
{{Infobox Music
{{Infobox Music
|name=Opening
|name=Opening
|title=Opening
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|link={{YouTube|CtCPv4xccTA}}
|link={{YouTube|6Mg2CApQ6Mw}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Shogo Sakai
Composition and Arrangement Supervisor: Shogo Sakai
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|オープニング|Ōpuningu}}, ''Opening''
Japanese title: {{ja|オープニング|Ōpuningu}}, ''Opening''
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{{Infobox Music
{{Infobox Music
|name=Princess Peach's Castle
|name=Princess Peach's Castle
|title=Princess Peach's Castle
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|mariowiki|Super Mario Bros.}}''
|debut=''{{s|mariowiki|Super Mario Bros.}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Princess Peach's Castle]]
|stage=[[Princess Peach's Castle]]
|link={{YouTube|pKbX1liH3l8}}
|link={{YouTube|jPMbRh0jhcw}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Super Mario Bros.
 
Composition Supervisor: Koji Kondo


Original Composer: Koji Kondo
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ピーチ城|Pīchi-jō}}, ''Peach Castle''
Japanese title: {{ja|ピーチ城|Pīchi-jō}}, ''Peach Castle''
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{{Infobox Music
{{Infobox Music
|name=Rainbow Cruise
|name=Rainbow Cruise
|title=Rainbow Cruise
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|mariowiki|Super Mario 64}}'', ''Super Mario Bros.''
|debut=''{{s|mariowiki|Super Mario 64}}'', ''Super Mario Bros.''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Rainbow Cruise]]
|stage=[[Rainbow Cruise]]
|link={{YouTube|wc4uwpOINJo}}
|link={{YouTube|lsGa8DO6gjs}}
}}
}}
===Origin===
===Origin===
This track is a medley of two music pieces from the ''Mario'' series. The first track is the ''Slider'' theme from ''Super Mario 64'', which plays on {{s|mariowiki|Rainbow Ride}} (the level that [[Rainbow Cruise]] is based upon). The second track is the ''Underwater Theme'' from ''Super Mario Bros.''.
This track is a medley of two music pieces from the ''Mario'' series. The first track is the ''Slider'' theme from ''Super Mario 64'', which plays on {{s|mariowiki|Rainbow Ride}} (the level that [[Rainbow Cruise]] is based upon). The second track is the ''Underwater Theme'' from ''Super Mario Bros.''
===Usage===
===Usage===
This track plays on the [[Rainbow Cruise]] stage and the battle with Mario/Luigi and Peach on [[Princess Peach's Castle]] in [[Adventure Mode]]. It is also {{SSBM|Peach}}'s [[Credits]] theme.
This track plays on the [[Rainbow Cruise]] stage and the battle with Mario/Luigi and Peach on [[Princess Peach's Castle]] in [[Adventure Mode]]. It is also {{SSBM|Peach}}'s [[Credits]] theme.


===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Super Mario 64


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|レインボークルーズ|Reinbō Kurūzu}}, ''Rainbow Cruise''
Japanese title: {{ja|レインボークルーズ|Reinbō Kurūzu}}, ''Rainbow Cruise''
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{{Infobox Music
{{Infobox Music
|name=Kongo Jungle
|name=Kongo Jungle
|title=Kongo Jungle
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|mariowiki|Donkey Kong 64}}''
|debut=''{{s|mariowiki|Donkey Kong 64}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Kongo Jungle}}
|stage={{SSBM|Kongo Jungle}}
|link={{YouTube|xk8kg7eTdv8}}
|link={{YouTube|iM6lB-1GO7o}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Source: Donkey Kong 64
Composition Supervisor: Grant Kirkhope
Arrangement Supervisor: Hirokazu Ando
Lyrics: George Andreas
Vocals: James W. Norwood Jr.
Vocals: James W. Norwood Jr.


Original Arranger: Hirokazu Ando
Composition: Rare Limited
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Grant Kirkhope
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle''
Japanese title: {{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle''
===Trivia===
===Trivia===
*While the lyrics to this track are otherwise the same as its original version, this re-performance of the DK Rap alters four lines:
*While the lyrics to this track are mostly the same as its original version, this re-performance of the DK Rap alters three lines:
**The "he"s in the third verse (which refers to {{s|mariowiki|Lanky Kong}}) are removed.
**The first line of the fourth verse (which refers to [[Diddy Kong]]) has "it's" added to it.
**The first line of the fourth verse (which refers to [[Diddy Kong]]) has "it's" added to it.
**The second line of the fifth verse (which refers to {{s|mariowiki|Chunky Kong}}) starts with "He's" instead of "It's".
**The second line of the fifth verse (which refers to {{s|mariowiki|Chunky Kong}}) starts with "He's" instead of "It's".
**The line "But this Kong's one ''hell'' of a guy" (the last line of Chunky's verse) into "But this Kong's one ''heck'' of a guy", to avoid potential offense.
**The line "But this Kong's one ''hell'' of a guy" (the last line of Chunky's verse) is changed to "But this Kong's one ''heck'' of a guy".
***Ironically, the word "hell" has been mentioned several times throughout the ''Smash'' series since the introduction of this track with no major issues, yet this lyric remains censored in future entries.
*As an additional change from the original, before looping back to Donkey Kong's verse, a spoken version of the intro can be heard.
*As an additional change from the original, before looping back to Donkey Kong's verse, a spoken version of the intro can be heard.
*This is the first track with vocals in the ''Super Smash Bros.'' series, and the only one to appear in ''Melee''.
*This is the first track with vocals in the ''Super Smash Bros.'' series, and the only one to appear in ''Melee''.
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Donkey Kong
Donkey Kong


Has no style, has no grace
He has no style, he has no grace


Th-this Kong has a funny face
Th-this Kong has a funny face
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{{Infobox Music
{{Infobox Music
|name=Jungle Japes
|name=Jungle Japes
|title=Jungle Japes
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Jungle Japes]]
|stage=[[Jungle Japes]]
|link={{YouTube|dTVXOthfoVQ}}
|link={{YouTube|e9TzkRzhpGI}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Donkey Kong Country
 
Composition Supervisor: David Wise


Original Composer: David Wise
Arrangement Supervisor: Shogo Sakai
 
Composition: Rare Limited
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ジャングルガーデン|Janguru Gāden}}, ''Jungle Garden''
Japanese title: {{ja|ジャングルガーデン|Janguru Gāden}}, ''Jungle Garden''
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{{Infobox Music
{{Infobox Music
|name=Great Bay
|name=Great Bay
|title=Great Bay
|universe={{uv|The Legend of Zelda}}
|universe={{uv|The Legend of Zelda}}
|debut=''{{iw|zeldawiki|The Legend of Zelda|game}}''
|debut=''{{iw|zeldawiki|The Legend of Zelda|game}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Great Bay]]
|stage=[[Great Bay]]
|link={{YouTube|fN_mDX4O8pk}}
|link={{YouTube|V8bxwD5BEmc}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Takuto Kitsuta
Source: The Legend of Zelda


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Takuto Kitsuta
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|グレートベイ|Gurēto Bei}}, ''Great Bay''
Japanese title: {{ja|グレートベイ|Gurēto Bei}}, ''Great Bay''
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{{Infobox Music
{{Infobox Music
|name=Temple
|name=Temple
|title=Temple
|universe={{uv|The Legend of Zelda}}
|universe={{uv|The Legend of Zelda}}
|debut=''{{s|zeldawiki|Zelda II: The Adventure of Link}}''
|debut=''{{s|zeldawiki|Zelda II: The Adventure of Link}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Temple]]
|stage=[[Temple]]
|link={{YouTube|zZyoIJdn3bs}}
|link={{YouTube|9IEv5LKN6xM}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Temple]] stage and in the [[Underground Maze]]. It is one of {{SSBM|Link}}'s [[Credits]] themes.
This track plays on the [[Temple]] stage and in the [[Underground Maze]]. It is one of {{SSBM|Link}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Zelda II: The Adventure of Link
 
Composition Supervisor: Akito Nakatsuta


Original Composer: Akito Nakatsuka
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|神殿|Shinden}}, ''Temple''
Japanese title: {{ja|神殿|Shinden}}, ''Temple''
===Trivia===
*In [https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/kokaon.html an interview] on the original ''Super Smash Bros. Melee'' website, Shogo Sakai stated that the arrangement was [https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/shrin_botsu.wav originally going to sound more eerie and ominous], a choice that was inspired by the tone of the ''Dungeon Theme'' from the first ''Legend of Zelda'' game and ''Yotsuya Kaidan'', a famous Japanese ghost story. Realizing that few would understand the reference, the arrangement was revised.
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Brinstar
|name=Brinstar
|title=Brinstar
|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
|debut=''{{iw|metroidwiki|Metroid|game}}''
|debut=''{{iw|metroidwiki|Metroid|game}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Brinstar]]
|stage=[[Brinstar]]
|link={{YouTube|t5WrAI4zONU}}
|link={{YouTube|y_qD9yoWHro}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Brinstar]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
This track plays on the [[Brinstar]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Metroid
 
Composition Supervisor: Hirokazu Tanaka


Original Composer: Hirokazu Tanaka
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ブリンスタ|Burinsuta}}, ''Brinstar''
Japanese title: {{ja|ブリンスタ|Burinsuta}}, ''Brinstar''
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{{Infobox Music
{{Infobox Music
|name=Brinstar Depths
|name=Brinstar Depths
|title=Brinstar Depths
|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
|debut=''Metroid''
|debut=''Metroid''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Brinstar Depths]]
|stage=[[Brinstar Depths]]
|link={{YouTube|kQd6NdBrLHA}}
|link={{YouTube|nS7mpCuqaSw}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Brinstar Depths]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
This track plays on the [[Brinstar Depths]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Metroid


Original Composer: Hirokazu Tanaka
Composition Supervisor: Hirokazu Tanaka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ブリンスタ深部|Burinsuta-shinbu}}, ''Brinstar Depths''
Japanese title: {{ja|ブリンスタ深部|Burinsuta-shinbu}}, ''Brinstar Depths''
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{{Infobox Music
{{Infobox Music
|name=Yoshi's Story
|name=Yoshi's Story
|title=Yoshi's Story
|universe={{uv|Yoshi}}
|universe={{uv|Yoshi}}
|debut=''{{s|mariowiki|Yoshi's Story}}''
|debut=''{{s|mariowiki|Yoshi's Story}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Yoshi's Story]]
|stage=[[Yoshi's Story]]
|link={{YouTube|uDciFzdDQNw}}
|link={{YouTube|ukzW110va4o}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Yoshi's Story]] stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
This track plays on the [[Yoshi's Story]] stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Yoshi's Story
 
Composition Supervisor: Kazumi Totaka


Original Composer: Kazumi Totaka
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ヨッシーストーリー|Yosshī Sutōrī}}, ''Yoshi Story''
Japanese title: {{ja|ヨッシーストーリー|Yosshī Sutōrī}}, ''Yoshi Story''
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{{Infobox Music
{{Infobox Music
|name=Yoshi's Island
|name=Yoshi's Island
|title=Yoshi's Island
|universe={{uv|Mario}}/{{uv|Yoshi}}
|universe={{uv|Mario}}/{{uv|Yoshi}}
|debut=''{{s|mariowiki|Super Mario World}}''
|debut=''{{s|mariowiki|Super Mario World}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Yoshi's Island}}
|stage={{SSBM|Yoshi's Island}}
|link={{YouTube|WB1blJdnA6s}}
|link={{YouTube|GnzFY7cMkK4}}
}}
}}
===Origin===
===Origin===
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This track plays on the {{SSBM|Yoshi's Island}} stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
This track plays on the {{SSBM|Yoshi's Island}} stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Super Mario World
 
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo


Original Composer: Koji Kondo
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ヨースター島|Yōsutā-to}}, ''Yoster Island''
Japanese title: {{ja|ヨースター島|Yōsutā-to}}, ''Yoster Island''
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{{Infobox Music
{{Infobox Music
|name=Fountain of Dreams
|name=Fountain of Dreams
|title=Fountain of Dreams
|universe={{uv|Kirby}}
|universe={{uv|Kirby}}
|debut=''{{s|wikirby|Kirby Super Star}}''
|debut=''{{s|wikirby|Kirby Super Star}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Fountain of Dreams]]
|stage=[[Fountain of Dreams]]
|link={{YouTube|s_WuTzb2nBc}}
|link={{YouTube|__A0uPlv8aE}}
}}
}}
===Origin===
===Origin===
This track is a dramatic, orchestrated remix of the ''Gourmet Race'' music from ''{{s|wikirby|Kirby Super Star}}'', which is a recurring melody in the ''Kirby'' series. The arrangement would later go on to be used in several future ''Kirby'' games, like ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'' (which also redesigned the Fountain of Dreams to resemble its appearance in ''Melee'') and ''{{s|wikirby|Kirby Air Ride}}''.
This track is a dramatic, orchestrated remix of the ''Gourmet Race'' music from ''{{s|wikirby|Kirby Super Star}}'', which is a recurring melody in the ''Kirby'' series. Arrangements based on this one would later go on to be used in several future ''Kirby'' games, like ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'' (which also redesigned the Fountain of Dreams to resemble its appearance in ''Melee'') and ''{{s|wikirby|Kirby Air Ride}}''.


===Usage===
===Usage===
This track plays on the [[Fountain of Dreams]] stage. It can also play on the [[Green Greens]] stage during [[Adventure Mode]]. It is one of {{SSBM|Kirby}}'s [[Credits]] themes.
This track plays on the [[Fountain of Dreams]] stage. It can also play on the [[Green Greens]] stage during [[Adventure Mode]]. It is one of {{SSBM|Kirby}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Tadashi Ikegami
Source: Kirby Super Star
 
Composition Supervisor: Jun Ishikawa
 
Arrangement Supervisor: Tadashi Ikegami
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Jun Ishikawa
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams''
Japanese title: {{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams''
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{{Infobox Music
{{Infobox Music
|name=Green Greens
|name=Green Greens
|title=Green Greens
|universe={{uv|Kirby}}
|universe={{uv|Kirby}}
|debut=''{{s|wikirby|Kirby's Dream Land}}'', ''Kirby Super Star''
|debut=''{{s|wikirby|Kirby's Dream Land}}'', ''Kirby Super Star''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Green Greens]]
|stage=[[Green Greens]]
|link={{YouTube|hPL1LxVL5KU}}
|link={{YouTube|zowMO7zy5Y4}}
}}
}}
===Origin===
===Origin===
The track is an orchestral remix of the ''Green Greens'' theme from ''{{s|wikirby|Kirby's Dream Land}}'', as well as the ending theme, ''Kirby's Triumphant Return'', from ''Kirby Super Star''.
The track is an orchestral remix of the ''Green Greens'' theme from ''{{s|wikirby|Kirby's Dream Land}}'', as well as the ending theme, ''Kirby's Triumphant Return'', from ''Kirby Super Star''.
===Usage===
===Usage===
This track plays on the [[Green Greens]] stage. It is one of {{SSBM|Kirby}}'s [[Credits]] themes. It also plays on [[Corneria]] during [[Event 16: Kirby's Air-raid]].
This track plays on the [[Green Greens]] stage. It is one of {{SSBM|Kirby}}'s [[Credits]] themes. It also plays on [[Corneria]] during [[Event 16: Kirby's Air-raid]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Kirby's Dream Land / Kirby Super Star
 
Composition Supervisor: Jun Ishikawa
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Jun Ishikawa
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|グリーングリーンズ|Gurīn Gurīnzu}}, ''Green Greens''
Japanese title: {{ja|グリーングリーンズ|Gurīn Gurīnzu}}, ''Green Greens''
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{{Infobox Music
{{Infobox Music
|name=Corneria
|name=Corneria
|title=Corneria
|universe={{uv|Star Fox}}
|universe={{uv|Star Fox}}
|debut=''{{iw|lylatwiki|Star Fox|game}}''
|debut=''{{iw|lylatwiki|Star Fox|game}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Corneria]]
|stage=[[Corneria]]
|link={{YouTube|ivIfFDStROw}}
|link={{YouTube|NcwCZk28NrI}}
}}
}}
===Origin===
===Origin===
This track is an orchestral remix of ''{{s|lylatwiki|Venom}}'' from ''{{iw|lylatwiki|Star Fox|game}}'', with small excerpts of the ''Map Screen'' music and the ''Space Armada'' stage theme inserted.
This track is an orchestral remix of ''{{s|lylatwiki|Venom}}'' from ''{{iw|lylatwiki|Star Fox|game}}'', with small excerpts of the ''Map Screen'' music and the ''Space Armada'' stage theme inserted.
===Usage===
===Usage===
This track plays on the [[Corneria]] stage. It is one of {{SSBM|Fox}}'s and {{SSBM|Falco}}'s [[Credits]] themes.
This track plays on the [[Corneria]] stage. It also plays when unlocking Falco on {{SSBM|Battlefield}}. It is one of {{SSBM|Fox}}'s and {{SSBM|Falco}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Star Fox
 
Composition Supervisor: Hajime Hirasawa
 
Arrangement Supervisor: Hirokazu Ando


Original Composer: Hajime Hirasawa
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|惑星コーネリア|Wakusei Kōneria}}, ''Planet Corneria''
Japanese title: {{ja|惑星コーネリア|Wakusei Kōneria}}, ''Planet Corneria''
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{{Infobox Music
{{Infobox Music
|name=Venom
|name=Venom
|title=Venom
|universe={{uv|Star Fox}}
|universe={{uv|Star Fox}}
|debut=''{{s|lylatwiki|Star Fox 64}}''
|debut=''{{s|lylatwiki|Star Fox 64}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Venom]]
|stage=[[Venom]]
|link={{YouTube|r_ADfo6THx4}}
|link={{YouTube|5314vSeH2Z4}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Tadashi Ikegami
Source: Star Fox 64


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Tadashi Ikegami
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|惑星ベノム|Wakusei Benomu}}, ''Planet Venom''
Japanese title: {{ja|惑星ベノム|Wakusei Benomu}}, ''Planet Venom''
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{{Infobox Music
{{Infobox Music
|name=Pokémon Stadium
|name=Pokémon Stadium
|title=Pokémon Stadium
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''{{s|bulbapedia|Pokémon Red and Blue Versions}}''
|debut=''{{s|bulbapedia|Pokémon Red and Blue Versions}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Pokémon Stadium]]
|stage=[[Pokémon Stadium]]
|link={{YouTube|_aVEpMsWqok}}
|link={{YouTube|bgtSEUeAtmQ}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Pokémon Stadium]] stage. It is one of {{SSBM|Pikachu}}'s and {{SSBM|Jigglypuff}}'s [[Credits]] themes.
This track plays on the [[Pokémon Stadium]] stage. It is one of {{SSBM|Pikachu}}'s and {{SSBM|Jigglypuff}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai  
Source: Pokémon Red / Pokémon Blue
 
Composition Supervisor: Junichi Masuda
 
Arrangement Supervisor: Shogo Sakai
 
Composition: GAME FREAK inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / Creatures Inc. / GAME FREAK inc.


Original Composer: Junichi Masuda
Arrangement Copyright Nintendo


Japanese title: {{ja|ポケモンスタジアム|Pokemon Sutajiamu}}, ''Pokémon Stadium''  
Japanese title: {{ja|ポケモンスタジアム|Pokemon Sutajiamu}}, ''Pokémon Stadium''
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Poké Floats
|name=Poké Floats
|title=Poké Floats
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''Pokémon Red and Blue Versions''
|debut=''Pokémon Red, Green and Blue Versions''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Poké Floats]]
|stage=[[Poké Floats]]
|link={{YouTube|9FOtWZEgJXA}}
|link={{YouTube|pNgX-Uim27w}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Pokémon Red / Pokémon Blue
 
Composition Supervisor: Junichi Masuda
 
Arrangement Supervisor: Hirokazu Ando


Original Composer: Junichi Masuda
Composition: GAME FREAK inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / Creatures Inc. / GAME FREAK inc.
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ポケモン亜空間|Pokemon Akūkan}}, ''Pokémon Subspace''
Japanese title: {{ja|ポケモン亜空間|Pokemon Akūkan}}, ''Pokémon Subspace''
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{{Infobox Music
{{Infobox Music
|name=Mute City
|name=Mute City
|title=Mute City
|universe={{uv|F-Zero}}
|universe={{uv|F-Zero}}
|debut=''{{iw|fzerowiki|F-Zero|game}}''
|debut=''{{iw|fzerowiki|F-Zero|game}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Mute City}}
|stage={{SSBM|Mute City}}
|link={{YouTube|bz6LzewXOQE}}
|link={{YouTube|cQV-QsmsDLA}}
}}
}}
===Origin===
===Origin===
This track is a rock-based remix of the ''Mute City'' theme from ''{{b|F-Zero|game}}'' and ''F-Zero X''; this remix is based on the ''F-Zero X'' version.
This track is a rock-based remix of the ''Mute City'' theme from ''{{b|F-Zero|game}}'' and ''F-Zero X''; this remix is based on the ''F-Zero X'' version. The guitars were performed by Hiroaki Yoshida (also known as MARO),<ref>'''Tadashi Ikegami:''' [...]The same thing happened during the recording for Mute City's guitar parts.<br>
'''Masahiro Sakurai:''' Oh, is that so? How did that go?<br>
'''Shogo Sakai:''' It was done by a guitarist named "MARO," from Data East, also of Gamadelic.<br>—[https://sourcegaming.info/2016/05/29/melee-music-developer-roundtable-monkey-rap/ Melee Music Developer Roundtable: Monkey Rap (translated by Source Gaming)]</ref> and the drums were performed by Takuto Kitsuta, the arranger of the piece.<ref>Only Kitsuta is credited in the [[List of staff (SSBM)|staff credits]].</ref>


===Usage===
===Usage===
This track plays on the {{SSBM|Mute City}} stage. It also plays on [[Jungle Japes]] during [[Event 17: Bounty Hunters]]. It is also one of {{SSBM|Captain Falcon}}'s [[Credits]] themes.
This track plays on the {{SSBM|Mute City}} stage. It also plays on [[Jungle Japes]] during [[Event 17: Bounty Hunters]]. It is also one of {{SSBM|Captain Falcon}}'s [[Credits]] themes.


===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Takuto Kitsuta
Source: F-Zero


Original Composer: Yumiko Kanki
Composition Supervisor: Yumiko Kanki
 
Arrangement Supervisor: Takuto Kitsuta
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ミュートシティ|Myūto Shiti}}, ''Mute City''
Japanese title: {{ja|ミュートシティ|Myūto Shiti}}, ''Mute City''
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{{Infobox Music
{{Infobox Music
|name=Big Blue
|name=Big Blue
|title=Big Blue
|universe={{uv|F-Zero}}
|universe={{uv|F-Zero}}
|debut=''F-Zero''
|debut=''F-Zero''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Big Blue]]
|stage=[[Big Blue]]
|link={{YouTube|NHHjdr-feOU}}
|link={{YouTube|MCk0EdYmy44}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Big Blue]] stage. It is also one of the tracks that can play in the [[F-Zero Grand Prix]] level in [[Adventure Mode]]. It is one of {{SSBM|Captain Falcon}}'s [[Credits]] themes.
This track plays on the [[Big Blue]] stage. It is also one of the tracks that can play in the [[F-Zero Grand Prix]] level in [[Adventure Mode]]. It is one of {{SSBM|Captain Falcon}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: F-Zero
 
Composition Supervisor: Naoto Ishida


Original Composer: Naoto Ishida
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ビッグブルー|Bigguburū}}, ''Big Blue''
Japanese title: {{ja|ビッグブルー|Bigguburū}}, ''Big Blue''
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{{Infobox Music
{{Infobox Music
|name=Mother
|name=Mother
|title=Mother
|universe={{uv|EarthBound/Mother}}
|universe={{uv|EarthBound}}
|debut=''{{s|wikibound|EarthBound Beginnings}}/Mother''
|debut=''{{s|wikibound|EarthBound Beginnings}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Onett]]
|stage=[[Onett]]
|link={{YouTube|eSf_oh2zUkk}}
|link={{YouTube|qWWm-jsJsew}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Onett]] stage. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
This track plays on the [[Onett]] stage. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: EarthBound Beginnings
 
Composition Supervisor: Keiichi Suzuki / Hirokazu Tanaka


Original Composer: Keiichi Suzuki, Hirokazu Tanaka
Arrangement Supervisor: Shogo Sakai
 
Composition: Keiichi Suzuki / Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Keiichi Suzuki / Nintendo
 
Arrangement Copyright Nintendo


Japanese title: {{ja|マザー|Mazā}}, ''Mother''
Japanese title: {{ja|マザー|Mazā}}, ''Mother''
===Trivia===
In [https://www.youtube.com/watch?v=vAqq019dOpg the beta version of ''Super Smash Bros. Melee'' shown at Spaceworld 2001], an early version of this track can be heard playing; this version resembles the vocal version of the song as performed by Catherine Warwick for the Mother Vocal Album (similar to the arrangement of "Pollyanna" in the final version of the game).
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=EarthBound
|name=EarthBound
|title=EarthBound
|universe={{uv|EarthBound}}
|universe={{uv|EarthBound}}
|debut=''{{s|wikibound|EarthBound}}''
|debut=''{{s|wikibound|EarthBound}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Fourside]]
|stage=[[Fourside]]
|link={{YouTube|DIfU0mzvpJo}}
|link={{YouTube|w_gH2QxWeCk}}
}}
}}
===Origin===
===Origin===
This track is a techno-based remix of ''Because I Love You'', the theme for {{s|wikibound|Fourside}} in ''{{b|EarthBound|game}}''. There are also portions of the ''[[wikibound:Eight Melodies#In EarthBound|Eight Melodies]]'' and sound effects taken from ''EarthBound''.
This track is a techno-based remix of the theme for {{s|wikibound|Fourside}} and ''Because I Love You'' in ''{{b|EarthBound|game}}''. There are also portions of the ''[[wikibound:Eight Melodies#In EarthBound|Eight Melodies]]'' and sound effects taken from ''EarthBound''.


===Usage===
===Usage===
This track plays on the [[Fourside]] stage. It also plays on [[Battlefield]] when fighting {{SSBM|Falco}} and {{SSBM|Captain Falcon}} during [[Event 36: Space Travelers]]. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
This track plays on the [[Fourside]] stage. It also plays on [[Battlefield]] when fighting {{SSBM|Falco}} and {{SSBM|Captain Falcon}} during [[Event 36: Space Travelers]]. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: EarthBound
 
Composition Supervisor: Keiichi Suzuki / Hirokazu Tanaka
 
Arrangement Supervisor: Hirokazu Ando


Original Composer: Keiichi Suzuki, Hirokazu Tanaka
Composition: Keiichi Suzuki / Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Keiichi Suzuki / Nintendo
 
Arrangement Copyright Nintendo


Japanese title: {{ja|マザー2|Mazā 2}}, ''Mother 2''
Japanese title: {{ja|マザー2|Mazā 2}}, ''Mother 2''
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{{Infobox Music
{{Infobox Music
|name=Mushroom Kingdom
|name=Mushroom Kingdom
|title=Mushroom Kingdom
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|stage={{SSBM|Mushroom Kingdom}}
|stage={{SSBM|Mushroom Kingdom}}
|link={{YouTube|C_KtFgmiU8c}}
|link={{YouTube|uFdlVV057H0}}
}}
}}
===Origin===
===Origin===
This track is an emulation of the 8-bit ''Overworld Theme'' from ''Super Mario Bros.''
This track is an emulation of the original chiptune ''Overworld Theme'' from ''Super Mario Bros.'' This is a recreation from the original ''Super Smash Bros.'' rather than a recording of the original music from ''Super Mario Bros.''
===Usage===
===Usage===
This track plays on the [[Mushroom Kingdom]] stage.
This track plays on the [[Mushroom Kingdom]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros.
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国|Inishie no Ōkoku}}, ''Ancient Kingdom''
Japanese title: {{ja|いにしえの王国|Inishie no Ōkoku}}, ''Ancient Kingdom''
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{{Infobox Music
{{Infobox Music
|name=Mushroom Kingdom (Finale)
|name=Mushroom Kingdom (Finale)
|title=Mushroom Kingdom (Finale)
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|stage={{SSBM|Mushroom Kingdom}}
|stage={{SSBM|Mushroom Kingdom}}
|link={{YouTube|3pHnNOsEBcU}}
|link={{YouTube|hLfisWn6Mmk}}
}}
}}
===Origin===
===Origin===
In ''Super Mario Bros.'', when the time limit on a level came close to running out, a ''Hurry Up!'' jingle would play and the background music would speed up. This track is an emulation of said ''Hurry Up!'' theme.
In ''Super Mario Bros.'', when the time limit on a level came close to running out, a ''Hurry Up!'' jingle would play and the background music would speed up. This track is an emulation of said ''Hurry Up!'' theme. This is a recreation rather than a recording of the original music from ''Super Mario Bros.''
===Usage===
===Usage===
In a timed [[Vs. Mode]] match on the {{SSBM|Mushroom Kingdom}} stage, this track will take over from the ''Mushroom Kingdom'' music track when the [[match timer]] reaches 20 seconds. This track will also play when a match goes to [[Sudden Death]].
In a timed [[Vs. Mode]] match on the {{SSBM|Mushroom Kingdom}} stage, this track will take over from the ''Mushroom Kingdom'' music track when the [[match timer]] reaches 20 seconds. This track will also play when a match goes to [[Sudden Death]].


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros.
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国 (ラスト)|Inishie no Ōkoku (Rasuto)}}, ''Ancient Kingdom (Last)''
Japanese title: {{ja|いにしえの王国 (ラスト)|Inishie no Ōkoku (Rasuto)}}, ''Ancient Kingdom (Last)''
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{{Infobox Music
{{Infobox Music
|name=Mushroom Kingdom II
|name=Mushroom Kingdom II
|title=Mushroom Kingdom II
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros. 2''
|debut=''Super Mario Bros. 2''
|stage=[[Mushroom Kingdom II]]
|stage=[[Mushroom Kingdom II]]
|link={{YouTube|fpEeuvy9UgM}}
|link={{YouTube|Y7S83TlYrnU}}
}}
}}
===Origin===
===Origin===
This track is a recording of the 8-bit ''Overworld Theme'' from ''[[Super Mario Bros. 2]]''.
This track is a recording of the original chiptune ''Overworld Theme'' from ''[[Super Mario Bros. 2]]''.
===Usage===
===Usage===
This track plays on the [[Mushroom Kingdom II]] stage. It is {{SSBM|Luigi}}'s [[Credits]] theme.
This track plays on the [[Mushroom Kingdom II]] stage. It is {{SSBM|Luigi}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros. 2
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国II|Inishie no Ōkoku II}}, ''Ancient Kingdom II''
Japanese title: {{ja|いにしえの王国II|Inishie no Ōkoku II}}, ''Ancient Kingdom II''
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{{Infobox Music
{{Infobox Music
|name=Mushroom Kingdom II (Finale)
|name=Mushroom Kingdom II (Finale)
|title=Mushroom Kingdom II (Finale)
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros. 2''
|debut=''Super Mario Bros. 2''
|stage=[[Mushroom Kingdom II]]
|stage=[[Mushroom Kingdom II]]
|link={{YouTube|ntIRW2ueewU}}
|link={{YouTube|4_qhgBj4Gds}}
}}
}}
===Origin===
===Origin===
This track is a recording of the 8-bit ''Boss Theme'' from ''Super Mario Bros. 2''.
This track is a recording of the original chiptune ''Boss Theme'' from ''Super Mario Bros. 2''.
===Usage===
===Usage===
In a timed [[Vs. Mode]] match on the [[Mushroom Kingdom II]] stage, this track will take over from the ''Mushroom Kingdom II'' music track when the match timer reaches 20 seconds. This track will also play when a match goes to [[Sudden Death]].
In a timed [[Vs. Mode]] match on the [[Mushroom Kingdom II]] stage, this track will take over from the ''Mushroom Kingdom II'' music track when the match timer reaches 20 seconds. This track will also play when a match goes to [[Sudden Death]].


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros. 2
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国II (ラスト)|Inishie no Ōkoku II (Rasuto)}}, ''Ancient Kingdom II (Last)''
Japanese title: {{ja|いにしえの王国II (ラスト)|Inishie no Ōkoku II (Rasuto)}}, ''Ancient Kingdom II (Last)''
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{{Infobox Music
{{Infobox Music
|name=Icicle Mountain
|name=Icicle Mountain
|title=Icicle Mountain
|universe={{uv|Ice Climber}}
|universe={{uv|Ice Climber}}
|debut=''Ice Climber''
|debut=''Ice Climber''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Icicle Mountain]]
|stage=[[Icicle Mountain]]
|link={{YouTube|3cyv7ynXV5c}}
|link={{YouTube|h9w2HLrZASg}}
}}
}}
===Origin===
===Origin===
This track is a synthesized arrangement of two music tracks from ''{{b|Ice Climber|game}}'': the ''Bonus Stage Theme'' and the ''Stage Theme''.
This track is a synthesized, jazz-inspired arrangement of two music tracks from ''{{b|Ice Climber|game}}'': the ''Bonus Stage Theme'' and the ''Stage Theme''.
===Usage===
===Usage===
This track plays on the [[Icicle Mountain]] stage, and the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
This track plays on the [[Icicle Mountain]] stage, and the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai


Original Composer: Akito Nakatsuka
Source: Ice Climber
 
Composition Supervisor: Akito Nakatsuka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|アイシクルマウンテン|Aishikuru Maunten}}, ''Icicle Mountain''
Japanese title: {{ja|アイシクルマウンテン|Aishikuru Maunten}}, ''Icicle Mountain''
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{{Infobox Music
{{Infobox Music
|name=Flat Zone
|name=Flat Zone
|title=Flat Zone
|universe={{uv|Game & Watch}}
|universe={{uv|Game & Watch}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Flat Zone]]
|stage=[[Flat Zone]]
|link={{YouTube|PQEq-trmsfk}}
|link={{YouTube|5aC4rhIKE0U}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Flat Zone]] stage. It is {{SSBM|Mr. Game & Watch}}'s [[Credits]] theme.
This track plays on the [[Flat Zone]] stage. It is {{SSBM|Mr. Game & Watch}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Source: Game & Watch
 
Composition and Arrangement Supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|フラットゾーン|Furattozōn}}, ''Flat Zone''
Japanese title: {{ja|フラットゾーン|Furattozōn}}, ''Flat Zone''
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{{Infobox Music
{{Infobox Music
|name=Kongo Jungle N64
|name=Kongo Jungle N64
|title=Kongo Jungle N64
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong Country''
|debut=''Donkey Kong Country''
|arrangement=''Super Smash Bros.''
|arrangement=''Super Smash Bros.''
|stage=[[Kongo Jungle (SSB)|Kongo Jungle 64]]
|stage=[[Kongo Jungle (SSB)|Kongo Jungle 64]]
|link={{YouTube|x-y9BrgYKjk}}
|link={{YouTube|o6hIcqqS81Q}}
}}
}}
===Origin===
===Origin===
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This track plays on the [[Kongo Jungle N64]] stage.
This track plays on the [[Kongo Jungle N64]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Donkey Kong Country
 
Composition Supervisor: David Wise
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Rare Limited
 
Arrangement: HAL Laboratory, Inc.


Original Composer: David Wise
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|コンゴジャングル (旧)|Kongo Janguru (Kyū)}}, ''Kongo Jungle (Old)''
Japanese title: {{ja|コンゴジャングル (旧)|Kongo Janguru (Kyū)}}, ''Kongo Jungle (Old)''
Line 771: Line 971:
{{Infobox Music
{{Infobox Music
|name=Yoshi's Island N64
|name=Yoshi's Island N64
|title=Yoshi's Island N64
|universe={{uv|Yoshi}}
|universe={{uv|Yoshi}}
|debut=''{{s|mariowiki|Yoshi's Story}}''
|debut=''{{s|mariowiki|Yoshi's Story}}''
|arrangement=''Super Smash Bros.''
|arrangement=''Super Smash Bros.''
|stage=[[Yoshi's Island 64]]
|stage=[[Yoshi's Island 64]]
|link={{YouTube|LaU-Mg8hvfo}}
|link={{YouTube|pUMmLzJV4MI}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Yoshi's Story
 
Composition Supervisor: Kazumi Totaka


Original Composer: Kazumi Totaka
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ヨッシーアイランド (旧)|Yosshī Airando (Kyū)}}, ''Yoshi Island (Old)''
Japanese title: {{ja|ヨッシーアイランド (旧)|Yosshī Airando (Kyū)}}, ''Yoshi Island (Old)''
Line 794: Line 1,001:
{{Infobox Music
{{Infobox Music
|name=Dream Land N64
|name=Dream Land N64
|title=Dream Land N64
|universe={{uv|Kirby}}
|universe={{uv|Kirby}}
|debut=''Kirby Super Star''
|debut=''Kirby Super Star''
|arrangement=''Super Smash Bros.''
|arrangement=''Super Smash Bros.''
|stage={{SSB|Dream Land}}
|stage={{SSB|Dream Land}}
|link={{YouTube|flkfDNrN6ZE}}
|link={{YouTube|U6HiLMrMM2o}}
}}
}}
===Origin===
===Origin===
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This track plays on the {{SSB|Dream Land}} stage. It also plays during the [[Giant Kirby]] fight in [[Adventure Mode]].
This track plays on the {{SSB|Dream Land}} stage. It also plays during the [[Giant Kirby]] fight in [[Adventure Mode]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Kirby Super Star


Original Composer: Jun Ishikawa
Composition Supervisor: Jun Ishikawa
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|プププランド (旧)|Pupupurando (Kyū)}}, ''Pupupu Land (Old)''
Japanese title: {{ja|プププランド (旧)|Pupupurando (Kyū)}}, ''Pupupu Land (Old)''
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==Super Mario Bros. 3==
==Super Mario Bros. 3==
{{Infobox Music
{{Infobox Music
|name=Super Mario Bros. 3
|name=Super Mario Bros. 3
|title=Super Mario Bros. 3  
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|mariowiki|Super Mario Bros. 3}}''
|debut=''{{s|mariowiki|Super Mario Bros. 3}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Yoshi's Island}}
|stage={{SSBM|Yoshi's Island}}
|link={{YouTube|CrOUZwhoq6Q}}
|link={{YouTube|AX-ylKEbmY0}}
}}
}}
===Origin===
===Origin===
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This track can play on the {{SSBM|Yoshi's Island}} stage. It also plays when fighting {{SSBM|Bowser}} in [[All-Star Mode]], and can play in the [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] stage in [[Adventure Mode]]. It is {{SSBM|Mario}}'s [[Credits]] theme.
This track can play on the {{SSBM|Yoshi's Island}} stage. It also plays when fighting {{SSBM|Bowser}} in [[All-Star Mode]], and can play in the [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] stage in [[Adventure Mode]]. It is {{SSBM|Mario}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Super Mario Bros. 3
 
Composition Supervisor: Koji Kondo


Original Composer: Koji Kondo
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|スーパーマリオ3|Sūpā Mario 3}}, ''Super Mario 3''
Japanese title: {{ja|スーパーマリオ3|Sūpā Mario 3}}, ''Super Mario 3''
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{{Infobox Music
{{Infobox Music
|name=Saria's Theme
|name=Saria's Theme
|title=Saria's Theme
|universe={{uv|The Legend of Zelda}}
|universe={{uv|The Legend of Zelda}}
|debut=''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''
|debut=''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Great Bay]]
|stage=[[Great Bay]]
|link={{YouTube|sLvyblot9F4}}
|link={{YouTube|34qdyiuTrK0}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: The Legend of Zelda: Ocarina of Time
 
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Hirokazu Ando


Original Composer: Koji Kondo
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|サリアの歌|Saria no Uta}}, ''Saria's Song''
Japanese title: {{ja|サリアの歌|Saria no Uta}}, ''Saria's Song''
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{{Infobox Music
{{Infobox Music
|name=Battle Theme
|name=Battle Theme
|title=Battle Theme
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''{{s|bulbapedia|Pokémon Gold and Silver Versions}}''
|debut=''{{s|bulbapedia|Pokémon Gold and Silver Versions}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Pokémon Stadium]]
|stage=[[Pokémon Stadium]]
|link={{YouTube|2TXosvc83PY}}
|link={{YouTube|mvBBy1rxcUw}}
}}
}}
===Origin===
===Origin===
This track is a synthesized medley of three battle themes from the second generation of ''{{uv|Pokémon}}'': ''Battle! Johto Wild Pokémon'', ''Battle! Johto Gym Leader'', and ''Battle! Champion''.
This track is a synthesized medley of three battle themes from the second generation of {{uv|Pokémon}}: ''Battle! Johto Wild Pokémon'', ''Battle! Johto Gym Leader'', and ''Battle! Champion''.
===Usage===
===Usage===
This track can play on the [[Pokémon Stadium]] stage. It also plays when fighting {{SSBM|Pichu}} on [[Fourside]] in [[All-Star Mode]] and [[Event 49: All-Star Match Deluxe]], and when fighting {{SSBM|Jigglypuff}} on [[Poké Floats]] in [[Event 40: All-Star Match 4]]. It is one of {{SSBM|Jigglypuff}}'s [[Credits]] themes, and {{SSBM|Pichu}}'s only [[Credits]] theme.
This track can play on the [[Pokémon Stadium]] stage. It also plays when fighting {{SSBM|Pichu}} on [[Fourside]] in [[All-Star Mode]] and [[Event 49: All-Star Match Deluxe]], and when fighting {{SSBM|Jigglypuff}} on [[Poké Floats]] in [[Event 40: All-Star Match 4]]. It is one of {{SSBM|Jigglypuff}}'s [[Credits]] themes, and {{SSBM|Pichu}}'s only [[Credits]] theme.


===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Pokémon Gold / Pokémon Silver


Original Composer: Junichi Masuda
Composition Supervisor: Junichi Masuda
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: GAME FREAK inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / Creatures Inc. / GAME FREAK inc.
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ポケモンスタジアム金銀|Pokemon Sutajiamu Kingin}}, ''Pokémon Stadium Gold and Silver''
Japanese title: {{ja|ポケモンスタジアム金銀|Pokemon Sutajiamu Kingin}}, ''Pokémon Stadium Gold and Silver''
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{{Infobox Music
{{Infobox Music
|name=Fire Emblem
|name=Fire Emblem
|title=Fire Emblem
|universe={{uv|Fire Emblem}}
|universe={{uv|Fire Emblem}}
|debut=''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon and the Blade of Light}}''
|debut=''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon and the Blade of Light}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Temple]]
|stage=[[Temple]]
|link={{YouTube|60WA6net5iE}}
|link={{YouTube|7mqDZvvX_XE}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Fire Emblem: Shadow Dragon and the Blade of Light
 
Composition Supervisor: Yuka Tsujiyoko


Original Composer: Yuka Tsujiyoko
Arrangement Supervisor: Shogo Sakai
 
Composition: INTELLIGENT SYSTEMS
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ファイアーエムブレム|Faiā Emuburemu}}, ''Fire Emblem''
Japanese title: {{ja|ファイアーエムブレム|Faiā Emuburemu}}, ''Fire Emblem''
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{{Infobox Music
{{Infobox Music
|name=Mach Rider
|name=Mach Rider
|title=Mach Rider
|universe={{uvm|Mach Rider}}
|universe={{uvm|Mach Rider}}
|debut=''[[wikipedia:Mach Rider|Mach Rider]]''
|debut=''[[wikipedia:Mach Rider|Mach Rider]]''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Big Blue]]
|stage=[[Big Blue]]
|link={{YouTube|gs7QNsxkIMg}}
|link={{YouTube|pUkFnEsmH2A}}
}}
}}
===Origin===
===Origin===
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This track can play on the [[Big Blue]] stage, and the [[F-Zero Grand Prix]] level in [[Adventure Mode]].
This track can play on the [[Big Blue]] stage, and the [[F-Zero Grand Prix]] level in [[Adventure Mode]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Mach Rider
 
Composition Supervisor: Hideki Kanazashi
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Hideki Kanazashi
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|マッハライダー|Mahha Raidā}}, ''Mach Rider''
Japanese title: {{ja|マッハライダー|Mahha Raidā}}, ''Mach Rider''
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{{Infobox Music
{{Infobox Music
|name=Mother 2
|name=Mother 2
|title=Mother 2
|universe={{uv|EarthBound}}
|universe={{uv|EarthBound}}
|debut=''EarthBound Beginnings''
|debut=''EarthBound Beginnings''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Onett]]
|stage=[[Onett]]
|link={{YouTube|GaCfBXatWyg}}
|link={{YouTube|tiSOn8fuutk}}
}}
}}
===Origin===
===Origin===
This track is a soft rock remix of [[wikibound:Pollyanna|''Pollyanna (I Believe in You)'']] from ''EarthBound Beginnings'', where it plays as the overworld theme when no one is accompanying Ninten. The music reappears in ''EarthBound'' and ''Mother 3''. The layout is mainly based on the vocal version from the CD.
This track is a soft rock remix of [[wikibound:Pollyanna|''Pollyanna (I Believe in You)'']] from ''EarthBound Beginnings'', where it plays as the overworld theme when no one is accompanying Ninten. The music reappears in ''EarthBound'' and ''Mother 3''. The layout is mainly based on the vocal version by Catherine Warwick from the CD.


===Usage===
===Usage===
This track can play on the [[Onett]] stage.
This track can play on the [[Onett]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Mother
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Keiichi Suzuki
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Keiichi Suzuki


Original Composer: Keiichi Suzuki
Arrangement Copyright Nintendo


Japanese title: {{ja|マザー裏|Mazā Ura}}, ''Mother Alternate''
Japanese title: {{ja|マザー裏|Mazā Ura}}, ''Mother Alternate''
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{{Infobox Music
{{Infobox Music
|name=Dr. Mario
|name=Dr. Mario
|title=Dr. Mario
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{iw|mariowiki|Dr. Mario|game}}''
|debut=''{{iw|mariowiki|Dr. Mario|game}}''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Mushroom Kingdom}}<br>[[Mushroom Kingdom II]]
|stage={{SSBM|Mushroom Kingdom}}<br>[[Mushroom Kingdom II]]
|link={{YouTube|dECGEeuZDl8}}
|link={{YouTube|z3c7Of580gk}}
}}
}}
===Origin===
===Origin===
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This track can play on the [[Mushroom Kingdom]] and [[Mushroom Kingdom II]] stages. It also plays on [[Princess Peach's Castle]] when unlocking {{SSBM|Dr. Mario}}. It is {{SSBM|Dr. Mario}}'s [[Credits]] theme.
This track can play on the [[Mushroom Kingdom]] and [[Mushroom Kingdom II]] stages. It also plays on [[Princess Peach's Castle]] when unlocking {{SSBM|Dr. Mario}}. It is {{SSBM|Dr. Mario}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Dr. Mario


Original Composer: Hirokazu Tanaka
Composition Supervisor: Hirokazu Tanaka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ドクターマリオ|Dokutā Mario}}, ''Dr. Mario''
Japanese title: {{ja|ドクターマリオ|Dokutā Mario}}, ''Dr. Mario''
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{{Infobox Music
{{Infobox Music
|name=Balloon Fight
|name=Balloon Fight
|title=Balloon Fight
|universe={{uv|Balloon Fight}}
|universe={{uv|Balloon Fight}}
|debut=''Balloon Fight''
|debut=''Balloon Fight''
|stage=[[Icicle Mountain]]
|stage=[[Icicle Mountain]]
|link={{YouTube|ywTtcvLOg9U}}
|link={{YouTube|ZRQZOKeOgUg}}
}}
}}
===Origin===
===Origin===
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This track can play on the [[Icicle Mountain]] stage, as well as the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
This track can play on the [[Icicle Mountain]] stage, as well as the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Tanaka
Source: Balloon Fight
 
Composition and Arrangement Supervisor: Hirokazu Tanaka
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|バルーンファイト|Barūn Faito}}, ''Balloon Fight''
Japanese title: {{ja|バルーンファイト|Barūn Faito}}, ''Balloon Fight''
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==Victory themes==
==Victory themes==
{{Main|Victory theme}}
{{Main|Victory theme}}
===Usage===
Like the previous installment, each character (aside from those in a multi-character series, e.g. {{uv|Mario|Super Mario Bros.}}, {{uv|The Legend of Zelda}}, {{uv|Pokémon}}, or {{uv|Fire Emblem}}) gets a unique flourish for when they win a match. Characters in the above mentioned series share their victory theme with the other characters in said series. These themes are named by the Sound Test as '''[Character]'s Victory''' (i.e. '''Samus's Victory'''). However, there are a few quirks in this naming convention:
*Series with multiple characters are instead titled '''[Series] Team Victory''' (i.e. '''Fire Emblem Team Victory''')
**Despite there being five characters from the ''[[Mario (universe)|Super Mario Bros.]]'' series, their victory theme is nonetheless entitled '''Mario's Victory'''.
*Some victory themes have their series or character's name shortened:
**Donkey Kong is abbreviated as "DK."
**The ''The Legend of Zelda'' series is shortened to simply "Zelda."
**Captain Falcon is abbreviated to "Capt. Falcon."
*The ''Pokémon'' characters' victory theme is not titled in either conventional manner, instead being called '''Pokémon Victory''', similar to the previous game's "Pokémon Wins." This implies this song as a generic theme for any Pokémon, rather than being tied to the concept of a series.


==Metal Battle==
==Metal Battle==
{{Infobox Music
{{Infobox Music
|name=Metal Battle
|name=Metal Battle
|title=Metal Battle
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBM|Battlefield}} <small>(Adventure and Classic Mode only)</small>
|stage={{SSBM|Battlefield}} <small>(Adventure and Classic Mode only)</small>
|link={{YouTube|NrIhnR39JTg}}
|link={{YouTube|i8_VHmdwGTc}}
}}
}}
===Usage===
===Usage===
This track will play when the player battles a [[Metal Box|metal character]] in {{SSBM|Classic Mode}}, or [[Metal Bros.|Metal Mario (and Metal Luigi)]] in [[Adventure Mode]] on the {{SSBM|Battlefield}} stage.
This track will play when the player battles a [[Metal Box|metal character]] in {{SSBM|Classic Mode}}, or [[Metal Bros.|Metal Mario (and Metal Luigi)]] in [[Adventure Mode]] on the {{SSBM|Battlefield}} stage.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|メタルバトル|Metaru Batoru}}, ''Metal Battle''
Japanese title: {{ja|メタルバトル|Metaru Batoru}}, ''Metal Battle''
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{{Infobox Music
{{Infobox Music
|name=Battlefield
|name=Battlefield
|title=Battlefield
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBM|Battlefield}}<br/>{{SSBM|Race to the Finish}}
|stage={{SSBM|Battlefield}}<br/>{{SSBM|Race to the Finish}}
|link={{YouTube|UhcLQdHLkJg}}
|link={{YouTube|-qo_Z8XKwU8}}
}}
}}
===Usage===
===Usage===
This track plays on {{SSBM|Battlefield}} in standard matches and [[Classic Mode]], and while battling the [[Fighting Wire Frames]] during [[Adventure Mode]]. ''Battlefield'' also plays during {{SSBM|Race to the Finish}}.
This track plays on {{SSBM|Battlefield}} in standard matches and [[Classic Mode]], and while battling the [[Fighting Wire Frames]] during [[Adventure Mode]]. ''Battlefield'' also plays during {{SSBM|Race to the Finish}}.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|戦場|Senjō}}, ''Battlefield''
Japanese title: {{ja|戦場|Senjō}}, ''Battlefield''
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{{Infobox Music
{{Infobox Music
|name=Final Destination
|name=Final Destination
|title=Final Destination
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Final Destination}}
|stage={{SSBM|Final Destination}}
|link={{YouTube|z_tc_P3SIKU}}
|link={{YouTube|49XFfATxLlE}}
}}
}}
===Origin===
===Origin===
This track is a climactic, orchestral remix of [[Music (SSB)#45: Staff Roll|the Credits theme of ''Super Smash Bros.'']]
This track is a climactic, orchestral remix of [[Music (SSB)#Staff Roll|the Credits theme of ''Super Smash Bros.'']]. In the middle of the track, it switches to an ambient tune, with the main menu theme from the aforementioned game playing in a small piece.
===Usage===
===Usage===
This track plays on {{SSBM|Final Destination}} outside of battles involving [[Giga Bowser]].
This track plays on {{SSBM|Final Destination}} outside of battles involving [[Giga Bowser]].
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
 
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|終点|Shūten}}, ''Endpoint''
Japanese title: {{ja|終点|Shūten}}, ''Endpoint''
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{{Infobox Music
{{Infobox Music
|name=Menu 1
|name=Menu 1
|title=Menu 1
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None (Can be played on the menu)
|stage=None (Can be played on the menu)
|link={{YouTube|J1cbMbrHDg4}}
|link={{YouTube|Fr_owx685hg}}
}}
}}
===Usage===
===Usage===
''Menu 1'' plays on the game's [[Modes|main menu]] by default.
''Menu 1'' plays on the game's [[Modes|main menu]] by default.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|メニュー|Menyū}}, ''Menu''
Japanese title: {{ja|メニュー|Menyū}}, ''Menu''
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{{Infobox Music
{{Infobox Music
|name=Menu 2
|name=Menu 2
|title=Menu 2
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None (Can be played on the menu)
|stage=None (Can be played on the menu)
|link={{YouTube|srGbze9Hixc}}
|link={{YouTube|g9De_5MlLTQ}}
}}
}}
===Usage===
===Usage===
''Menu 2'' is a remix of the opening theme that is unlocked after obtaining every character and stage, after which point it has a random chance of playing on the game's [[Modes|main menu]].
''Menu 2'' is a remix of the opening theme that is unlocked after obtaining every character and stage, after which point it has a random chance of playing on the game's [[Modes|main menu]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Shogo Sakai
Composition and Arrangement supervisor: Shogo Sakai
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|新メニュー|Shin Menyū}}, ''New Menu''
Japanese title: {{ja|新メニュー|Shin Menyū}}, ''New Menu''
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{{Infobox Music
{{Infobox Music
|name=How to Play
|name=How to Play
|title=How to Play
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Pokémon Stadium]] <small>(How to Play movie only)</small>
|stage=[[Pokémon Stadium]] <small>(How to Play movie only)</small>
|link={{YouTube|BZJfPy1C-b4}}
|link={{YouTube|SL173-3GW-c}}
}}
}}
===Usage===
===Usage===
''How to Play'' is used when the player is viewing the tutorial movie that can be seen by waiting on the [[title screen]] for a short length of time, or by accessing it through [[Movies|Archives]].
''How to Play'' is used when the player is viewing the tutorial movie that can be seen by waiting on the [[title screen]] for a short length of time, or by accessing it through [[Movies|Archives]].
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
{{clr}}
{{clr}}


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{{Infobox Music
{{Infobox Music
|name=Targets!
|name=Targets!
|title=Targets!
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Break the Targets!]]<br>[[Home-Run Stadium]]
|stage=[[Break the Targets!]]<br>[[Home-Run Stadium]]
|link={{YouTube|JIpcNFZRH5I}}
|link={{YouTube|5OK6Qh0Jk6g}}
}}
}}
===Usage===
===Usage===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ターゲットをこわせ!|Tāgetto o kowase!}}, ''Break the Targets!''
Japanese title: {{ja|ターゲットをこわせ!|Tāgetto o kowase!}}, ''Break the Targets!''
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{{Infobox Music
{{Infobox Music
|name=Multi-Man Melee 1
|name=Multi-Man Melee 1
|title=Multi-Man Melee 1
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBM|Battlefield}}
|stage={{SSBM|Battlefield}}
|link={{YouTube|_OwuSIKJmKU}}
|link={{YouTube|K-dw4o-uwXw}}
}}
}}
===Origin===
===Origin===
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This track can play whenever the player participates in [[Multi-Man Melee]] mode, with the other option being ''Multi-Man Melee 2''. It is also the alternate music track that may play on {{SSBM|Battlefield}}.
This track can play whenever the player participates in [[Multi-Man Melee]] mode, with the other option being ''Multi-Man Melee 2''. It is also the alternate music track that may play on {{SSBM|Battlefield}}.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|百人組み手1|Hyaku-ri Kumi-te 1}}, ''Hundred-Man Group Combat 1''
Japanese title: {{ja|百人組み手1|Hyaku-ri Kumi-te 1}}, ''Hundred-Man Group Combat 1''
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{{Infobox Music
{{Infobox Music
|name=Multi-Man Melee 2
|name=Multi-Man Melee 2
|title=Multi-Man Melee 2
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBM|Battlefield}} <small>(Multi-Man Melee only)</small><br />{{SSBM|Final Destination}}
|stage={{SSBM|Battlefield}} <small>(Multi-Man Melee only)</small><br />{{SSBM|Final Destination}}
|link={{YouTube|G1AHaSzTALA}}
|link={{YouTube|p1-B9UQemFk}}
}}
}}
===Usage===
===Usage===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|百人組み手2|Hyaku-ri Kumi-te 2}}, ''Hundred-Man Group Combat 2''
Japanese title: {{ja|百人組み手2|Hyaku-ri Kumi-te 2}}, ''Hundred-Man Group Combat 2''
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{{Infobox Music
{{Infobox Music
|name=All-Star Intro
|name=All-Star Intro
|title=All-Star Intro
|universe={{uv|Super Smash Bros.}} <br> {{uv|Kirby}}
|universe={{uv|Super Smash Bros.}}/{{uv|Kirby}}
|debut=''Kirby Super Star''
|debut=''Kirby Super Star''
|arrangement=''Super Smash Bros. Melee''
|arrangement=''Super Smash Bros. Melee''
|stage=[[All-Star Rest Area]]
|stage=[[All-Star Rest Area]]
|link={{YouTube|Wp6Bm26fMxE}}
|link={{YouTube|zF1OpcuTZWA}}
}}
}}
===Origin===
===Origin===
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''All-Star Intro'' plays whenever the player's character is in the [[All-Star Rest Area]], which is only accessible in [[All-Star Mode]], in between battles.
''All-Star Intro'' plays whenever the player's character is in the [[All-Star Rest Area]], which is only accessible in [[All-Star Mode]], in between battles.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Jun Ishikawa
Source: Kirby Super Star
 
Composition Supervisor: Jun Ishikawa
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|オールスター休憩所|Ōrusutā Kyūkeisho}}, ''All-Star Rest Area''
Japanese title: {{ja|オールスター休憩所|Ōrusutā Kyūkeisho}}, ''All-Star Rest Area''
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|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|rQAu2qvmBK0}}, {{YouTube|4G6TBZqDriQ}}
|link={{YouTube|aI62c7JxD88}}, {{YouTube|XahnxsplHt0}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|トーナメント|Tōnamento}}, ''Tournament''
Japanese title: {{ja|トーナメント|Tōnamento}}, ''Tournament''
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{{Infobox Music
{{Infobox Music
|name=Trophy
|name=Trophy
|title=Trophy
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Trophy]]
|stage=[[Trophy]]
|link={{YouTube|5TIYsXq9FTY}}
|link={{YouTube|u9zBWsuC2iw}}
}}
}}
===Usage===
===Usage===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|フィギュア|Figyua}}, ''Figure''
Japanese title: {{ja|フィギュア|Figyua}}, ''Figure''
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{{Infobox Music
{{Infobox Music
|name=Classic Intro
|name=Classic Intro
|title=Classic Intro
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|rjOPC7i2tB4}}
|link={{YouTube|SiTcRHifyvk}}
}}
}}
===Usage===
===Usage===
''Classic Intro'' will play during {{SSBM|Classic Mode}} when the player's next opponent is being revealed, just before the battle begins.
''Classic Intro'' will play during {{SSBM|Classic Mode}} when the player's next opponent is being revealed, just before the battle begins.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|シンプルイントロ|Shinpuru Intoro}}, ''Simple Intro''
Japanese title: {{ja|シンプルイントロ|Shinpuru Intoro}}, ''Simple Intro''
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{{Infobox Music
{{Infobox Music
|name=Adventure Intro
|name=Adventure Intro
|title=Adventure Intro
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|dC3zhGMgcGo}}
|link={{YouTube|Jp2DTr8bbSU}}
}}
}}
===Usage===
===Usage===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|アドベンチャーイントロ|Adobenchā Intoro}}, ''Adventure Intro''
Japanese title: {{ja|アドベンチャーイントロ|Adobenchā Intoro}}, ''Adventure Intro''
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{{Infobox Music
{{Infobox Music
|name=Stage Clear 1, 2
|name=Stage Clear 1, 2
|title=Stage Clear 1, 2
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|ZIRmAn2RRPE}}, {{YouTube|Xs0tyQlETOI}}
|link={{YouTube|jnLUhE0iFhI}}, {{YouTube|T9wEJxIh090}}
}}
}}
===Usage===
===Usage===
Upon clearing a stage in {{SSBM|Classic Mode}} or [[Adventure Mode]], one of two songs can play, with both having an equal chance.
Upon clearing a stage in {{SSBM|Classic Mode}} or [[Adventure Mode]], one of two songs can play, with both having an equal chance.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ステージクリア|Sutējikuria}}, ''Stage Clear''
Japanese title: {{ja|ステージクリア|Sutējikuria}}, ''Stage Clear''
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{{Infobox Music
{{Infobox Music
|name=Continue
|name=Continue
|title=Continue
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|-UyhQ1nhbXg}}
|link={{YouTube|dAS3skTbskw}}
}}
}}
===Usage===
===Usage===
''Continue'' will play when the player's character loses all of their [[stock]] during {{SSBM|Classic Mode}} or [[Adventure Mode]], and is given the option to [[continue]] the mode at the expense of [[Coins (collectable)|coins]]. This fanfare is also rearranged in ''[[Brawl]]'' for the same purpose, and is also reused in ''[[Smash 4]]'' and ''[[Ultimate]]''.
''Continue'' will play when the player's character loses all of their [[stock]] during {{SSBM|Classic Mode}} or [[Adventure Mode]], and is given the option to [[continue]] the mode at the expense of [[Coins (collectable)|coins]]. This fanfare is also rearranged in ''[[Brawl]]'' for the same purpose, and is also reused in ''[[Smash 4]]'' and ''[[Ultimate]]''.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|コンティニュー|Kontinyū}}, ''Continue''
Japanese title: {{ja|コンティニュー|Kontinyū}}, ''Continue''
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{{Infobox Music
{{Infobox Music
|name=Game Over
|name=Game Over
|title=Game Over
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|OC30_ec0A-Y}}
|link={{YouTube|jzKcTdHNVG0}}
}}
}}
===Usage===
===Usage===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ゲームオーバー|Gēmuōbā}}, ''Game Over''
Japanese title: {{ja|ゲームオーバー|Gēmuōbā}}, ''Game Over''
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{{Infobox Music
{{Infobox Music
|name=New Trophy
|name=New Trophy
|title=New Trophy
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|qC0PRDLiZ50}}
|link={{YouTube|rBWe3choL7o}}
}}
}}
===Usage===
===Usage===
''New Trophy'' plays whenever the player collects a randomly obtainable trophy via methods such as [[Lottery]] and [[Snag the Trophies]]. The fanfare is also used in ''[[Brawl]]'' and ''[[Smash 4]]''.
''New Trophy'' plays whenever the player collects a randomly obtainable trophy via methods such as [[Lottery]] and [[Snag the Trophies]]. The fanfare is also used in ''[[Brawl]]'' and ''[[Smash 4]]''.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|フィギュアゲット|Figyua Getto}}, ''Figure Get''
Japanese title: {{ja|フィギュアゲット|Figyua Getto}}, ''Figure Get''
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{{Infobox Music
{{Infobox Music
|name=Rare Trophy
|name=Rare Trophy
|title=Rare Trophy
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|Za2ex4Gej0g}}
|link={{YouTube|rTm-JIx6-9Y}}
}}
}}
===Usage===
===Usage===
''Rare Trophy'' plays when the player uses the [[Lottery]] to get their 250th trophy.  
''Rare Trophy'' plays when the player uses the [[Lottery]] to get their 250th trophy.


===In later games===
===In later games===
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|レアフィギュアゲット |Rea Figyua Getto}}, ''Rare Figure Get''
Japanese title: {{ja|レアフィギュアゲット |Rea Figyua Getto}}, ''Rare Figure Get''
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{{Infobox Music
{{Infobox Music
|name=Challenger!
|name=Challenger!
|title=Challenger!
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|dxJL14l3Ndg}}
|link={{YouTube|lOXDLjCUNPM}}
}}
}}
===Usage===
===Usage===
''Challenger!'' plays on the Challenger Approaching screen prior to a character unlock battle.
''Challenger!'' plays on the Challenger Approaching screen prior to a character unlock battle.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|チャレンジャー登場|Charenjā tōjō}}, ''Challenger Appearance''
Japanese title: {{ja|チャレンジャー登場|Charenjā tōjō}}, ''Challenger Appearance''
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{{Infobox Music
{{Infobox Music
|name=New Feature 1, 2, 3
|name=New Feature 1, 2, 3
|title=New Feature 1, 2, 3
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|VM0HzfXu51I}}, {{YouTube|i1lnOy0O2JM}}, {{YouTube|buI4UXhoPGc}}
|link={{YouTube|FMjGgebEY34}}, {{YouTube|1BOl9K7z27M}}, {{YouTube|hmWXcWMurbo}}
}}
}}
===Usage===
===Usage===
When unlocking a significant new feature, such as a playable [[character]] or [[stage]], one of three tracks can play at random.
When unlocking a significant new feature, such as a playable [[character]] or [[stage]], one of three tracks can play at random.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|新要素お知らせ|Shin Yōso Oshirase}}, ''New Feature Notice''
Japanese title: {{ja|新要素お知らせ|Shin Yōso Oshirase}}, ''New Feature Notice''
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{{Infobox Music
{{Infobox Music
|name=Hammer
|name=Hammer
|title=Hammer
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{iw|mariowiki|Donkey Kong|game}}''
|debut=''{{iw|mariowiki|Donkey Kong|game}}''
|arrangement=''Super Smash Bros.''
|stage=None
|stage=None
|link={{YouTube|3Q5A-D09USc}}
|link={{YouTube|Bm4jvOGXTls}}
}}
}}
===Origin===
===Origin===
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In homage to the usage of the hammer item in ''Donkey Kong'', this track will play when a character uses the hammer item in ''Melee''.
In homage to the usage of the hammer item in ''Donkey Kong'', this track will play when a character uses the hammer item in ''Melee''.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Yukio Kaneoka
Source: Donkey Kong
 
Composition Supervisor: Yukio Kaneoka
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ハンマー状態|Hanmā jōtai}}, ''Hammer Condition''
Japanese title: {{ja|ハンマー状態|Hanmā jōtai}}, ''Hammer Condition''
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{{Infobox Music
{{Infobox Music
|name=Starman
|name=Starman
|title=Starman
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|arrangement=''Super Smash Bros.''
|stage=None
|stage=None
|link={{YouTube|-9HQo5s-Hh8}}
|link={{YouTube|aNXh3E3s6mE}}
}}
}}
===Origin===
===Origin===
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Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage.
Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Super Mario Bros.
 
Composition Supervisor: Koji Kondo


Original Composer: Koji Kondo
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|無敵状態|Muteki jōtai}}, ''Invincible Condition''
Japanese title: {{ja|無敵状態|Muteki jōtai}}, ''Invincible Condition''
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{{Infobox Music
{{Infobox Music
|name=Warning Siren
|name=Warning Siren
|title=Warning Siren
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Brinstar Escape Shaft]]
|stage=[[Brinstar Escape Shaft]]
|link={{YouTube|Vl-Ko9gVdbA}}
|link={{YouTube|Bu7JvDRowok}}
}}
}}
===Usage===
===Usage===
''Warning Siren'' plays exclusively in [[Adventure Mode]], specifically during [[Adventure Mode#Part 2: Escape Zebes|Escape Zebes]] on the [[Brinstar Escape Shaft]] stage.
''Warning Siren'' plays exclusively in [[Adventure Mode]], specifically during [[Adventure Mode#Part 2: Escape Zebes|Escape Zebes]] on the [[Brinstar Escape Shaft]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|サイレン|Sairen}}, ''Siren''
Japanese title: {{ja|サイレン|Sairen}}, ''Siren''
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{{Infobox Music
{{Infobox Music
|name=Ending
|name=Ending
|title=Ending
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=None
|stage=None
|link={{YouTube|Kx5tagI5veg}}
|link={{YouTube|hbpF_pB1a8M}}
}}
}}
===Usage===
===Usage===
This short piece serves as a victory theme when the player completes {{SSBM|Classic Mode}}, [[Adventure Mode]] or [[All-Star Mode]].
This short piece serves as a victory theme when the player completes {{SSBM|Classic Mode}}, [[Adventure Mode]] or [[All-Star Mode]].
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|エンディング|Endingu}}, ''Ending''
Japanese title: {{ja|エンディング|Endingu}}, ''Ending''
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{{Infobox Music
{{Infobox Music
|name=Giga Bowser
|name=Giga Bowser
|title=Giga Bowser
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBM|Final Destination}}
|stage={{SSBM|Final Destination}}
|link={{YouTube|sM0aAre16nU}}
|link={{YouTube|3gD18dd_OH4}}
}}
}}
===Origin===
===Origin===
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===Composition & Arrangements===
===Composition & Arrangements===
Copyright HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ギガクッパ|Giga Kuppa}}, ''Giga Koopa''
Japanese title: {{ja|ギガクッパ|Giga Kuppa}}, ''Giga Koopa''
{{clr}}
==Peach's Castle N64==
{{Infobox Music
|name=Peach's Castle N64
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|stage=[[Princess Peach's Castle]] (during {{SSBM|Luigi}}'s introduction cutscene in {{SSBM|Adventure Mode}} only)
|link={{YouTube|fdq0weM3ClI}}
}}
===Origin===
This track is a remix of the Overworld Theme from ''Super Mario Bros.'' This music is recorded from the [[Nintendo 64]] game ''[[Super Smash Bros.]]'', where it likewise plays on the [[Peach's Castle]] stage.
===Usage===
This track plays only plays during Luigi's introduction cutscene in Adventure Mode if the player has cleared {{b|Mushroom Kingdom|Adventure Mode}} with a 2 in the seconds place, where only the first few seconds of the track is played. It does not appear in the Sound Test.
===Composition & Arrangements===
Source: Super Mario Bros.
Composition Supervisor: Koji Kondo
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: {{ja|ピーチ城上空 (旧)|Pīchi-jō Jōkū (Kyū)}}, ''Above Peach Castle (Old)''
{{clr}}
{{clr}}


==Other music tracks==
==Other music tracks==
The [[Sound Test]] features 80 entries <!--00-79--> in its music list (if counting short pieces including victory themes), but this is not the full selection of music in the game. However, many might identify the ''Giga Bowser'' battle music as the 81st track (for a total of 81 songs). In addition to the ''Giga Bowser'' battle music being not available in the Sound Test, several short unused pieces can be found in the [[debug sound test menu]].<ref>[https://tcrf.net/Super_Smash_Bros._Melee/Unused_Audio Super Smash Bros. Melee/Unused Audio - The Cutting Room Floor]</ref>
The [[Sound Test]] features 80 entries<!--00-79--> in its music list (if counting short pieces including victory themes), but this is not the full selection of music in the game. However, many might identify the ''Giga Bowser'' battle music as the 81st track (for a total of 81 songs). In addition to the ''Giga Bowser'' battle music being not available in the Sound Test, several short unused pieces can be found in the [[debug sound test menu]].<ref>[https://tcrf.net/Super_Smash_Bros._Melee/Unused_Audio Super Smash Bros. Melee/Unused Audio - The Cutting Room Floor]</ref>


==Unlocking Method==
==Unlocking Method==
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{{Music}}
{{Music}}
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Melee]]
[[Category:Music (SSBM)| ]]
[[Category:Music (SSBM)| ]]
[[es:Música (SSBM)]]
[[es:Música (SSBM)]]
19

edits