Nagagog: Difference between revisions
→Enemy description
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A Nagagog will start off small and blue, but if it takes enough [[damage]], it turns yellow and enhances its size. Further damage will cause it to turn red and enchance its size a second time. During each enhancement, The Nagagog is immune to damage, as well as being unable to revert to its previous forms. | A Nagagog will start off small and blue, but if it takes enough [[damage]], it turns yellow and enhances its size. Further damage will cause it to turn red and enchance its size a second time. During each enhancement, The Nagagog is immune to damage, as well as being unable to revert to its previous forms. | ||
A Nagagog's [[HP]] is lowered faster by [[attack]]s when it is in its larger form. It attacks like a wrestler, jumping on top of the player. It may also do a move similar to Donkey Kong's [[Hand Slap]], but without the shockwave. The larger form the Nagagog is in, the more damage and [[knockback]] it deals, but the attack speed is slowed down, making them decidedly unthreatening for such a large enemy. | A Nagagog's [[HP]] is lowered faster by [[attack]]s when it is in its larger form. It attacks like a sumo wrestler, jumping on top of the player. It may also do a move similar to Donkey Kong's [[Hand Slap]], but without the shockwave. The larger form the Nagagog is in, the more damage and [[knockback]] it deals, but the attack speed is slowed down, making them decidedly unthreatening for such a large enemy. | ||
When captured using a [[Trophy Stand]], it will show all three forms, regardless of which is caught. | When captured using a [[Trophy Stand]], it will show all three forms, regardless of which is caught. A Nagagog's fighting style references the Yokozuna rank of sumo wrestling, the highest rank possible. | ||
==Damage taken== | ==Damage taken== |