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'''Alolan Whip''' ({{ja|ロープスイング|Rōpu Suingu}}, ''Rope Swing'') is | '''Alolan Whip''' ({{ja|ロープスイング|Rōpu Suingu}}, ''Rope Swing'') is [[Incineroar]]'s [[side special]] move. | ||
==Overview== | ==Overview== | ||
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==Glitches== | ==Glitches== | ||
===Phantom stock glitch=== | ===Phantom stock glitch=== | ||
In [[Stamina Mode]], a rare glitch can cause an opponent caught in a lariat to appear to lose two stocks: one from the lariat itself, and one from the release animation.<ref>[https://twitter.com/70sMexi/status/1089650915055816705]</ref> This only seems to occur if another opponent is hit by Incineroar's lariat while the victim is KO'd. This glitch causes the game to consider that the victim lost two stocks, including the loss of two stock icons and two separate KOs (one | In [[Stamina Mode]], a rare glitch can cause an opponent caught in a lariat to appear to lose two stocks: one from the lariat itself, and one from the release animation.<ref>[https://twitter.com/70sMexi/status/1089650915055816705]</ref> This only seems to occur if another opponent is hit by Incineroar's lariat while the victim is KO'd. This glitch causes the game to consider that the victim lost two stocks, including the loss of two stock icons and two separate KOs (one immediately after the lariat, and another after the victim is let go); however, the victim will respawn again while only using a single stock, even if they appear to have no stocks left. Additionally, the [[Announcer]] will call out for the defeated victim when they have no stock icons left, but will not call out when the victim actually loses their final "phantom stock". Though this has been fixed in an unknown patch, it can still occur in rare instances. | ||
===Ungrabbable freeze glitch=== | ===Ungrabbable freeze glitch=== | ||
In patch 3.0.1, Alolan Whip had another glitch. Using a [[Mii Brawler]] with the [[Counter Throw]] down special, have Incineroar uses Alolan Whip on any character other than the Mii Brawler, then have the Mii Brawler stand in front of Incineroar, and when the character bounces off the ropes and heads back, have the Mii Brawler counter the character. This causes the character to become ungrabbable, whether through a [[grab]], [[command grab]], or items like [[Boss Galaga]] and [[Beetle]]. This also causes certain moves used on the ungrabbable character to freeze the game, forcing the player to restart the software. If the character gets sent into a blast zone, is KO'd by any instant KO means, or runs out of stamina, the game will crash, returning the player to the home menu. | In patch 3.0.1, Alolan Whip had another glitch. Using a [[Mii Brawler]] with the [[Counter Throw]] down special, have Incineroar uses Alolan Whip on any character other than the Mii Brawler, then have the Mii Brawler stand in front of Incineroar, and when the character bounces off the ropes and heads back, have the Mii Brawler counter the character. This causes the character to become ungrabbable, whether through a [[grab]], [[command grab]], or items like [[Boss Galaga]] and [[Beetle]]. This also causes certain moves used on the ungrabbable character to freeze the game, forcing the player to restart the software. If the character gets sent into a blast zone, is KO'd by any instant KO means, or runs out of stamina, the game will crash, returning the player to the home menu. This odd behavior is due to Alolan Whip: when Incineroar uses it and grabs an opponent, other characters can't grab the victim. When Mii Brawler counters the attack, it interrupts the attack and the game doesn't set the character back to a normal state, which means the effect of Alolan Whip still remains on the character. The game doesn't expect certain attacks or going into the blast zone in this ungrabbable state, causing the crash. This glitch was patched in 3.1.0. | ||
==Origin== | ==Origin== | ||
Alolan Whip does not exist in the ''Pokémon'' games, though it does resemble {{s|bulbapedia|Throat Chop}}, a move previously near-exclusive to Incineroar. It is instead based on a {{s|wikipedia|professional wrestling}} move, the [[wikipedia:professional wrestling throws#Irish whip|Irish whip]]. Sometimes | Alolan Whip does not exist in the ''Pokémon'' games, though it does resemble {{s|bulbapedia|Throat Chop}}, a move previously near-exclusive to Incineroar. It is instead based on a {{s|wikipedia|professional wrestling}} move, the [[wikipedia:professional wrestling throws#Irish whip|Irish whip]]. Sometimes referred to as a Hammer Throw, it involves swinging an opponent around and throwing them into an obstacle like the ring ropes. This is usually meant to diorient the opponent and allow for a series of follow-up attacks, either by rushing the opponent or letting them bounce off the obstacle and stumble back to the attacker. Additionally, the back body drop and lariat follow-ups are common real-life follow-ups to the Irish Whip, both of which usually leading to a knockdown and possibly a pin. Alolan Whip's name is a combination of both the Irish Whip and {{s|bulbapedia|Alola}}, the {{s|bulbapedia|region}} from which Incineroar hails. The whip resembles the wrestling ring in Incineroar's signature Z-Move ''{{s|bulbapedia|Malicious Moonsault}}'' in ''Pokémon Sun and Moon''. The slouching pose that Incineroar assumes if the opponent fails to collide with it resembles {{s|bulbapedia|Guzma}}'s stance during Pokémon battles. | ||
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**While [[Thunder Jolt]] is not present in the main series games, it existed in the ''Pokémon'' Trading Card Game prior to its appearance in the ''Super Smash Bros.'' series. | **While [[Thunder Jolt]] is not present in the main series games, it existed in the ''Pokémon'' Trading Card Game prior to its appearance in the ''Super Smash Bros.'' series. | ||
*Nearly all characters use their dashing animation when being flung back towards Incineroar by the ropes during a grounded Alolan Whip. {{SSBU|Inkling}} is currently the only exception (likely due to changing form when dashing), instead using the same animation used when experiencing knockback from behind (such as being hit by a back-hitting [[Back Slash]]); this is also the animation victims use if caught in the move while in midair. | *Nearly all characters use their dashing animation when being flung back towards Incineroar by the ropes during a grounded Alolan Whip. {{SSBU|Inkling}} is currently the only exception (likely due to changing form when dashing), instead using the same animation used when experiencing knockback from behind (such as being hit by a back-hitting [[Back Slash]]); this is also the animation victims use if caught in the move while in midair. | ||
**If this animation is altered during the attack, such as the character being under the effect of [[slowdown]], Alolan Whip will be broken with the animations being mistimed. | |||
*As a failed Alolan Whip causes [[recoil damage]], the move is one of the few that can force a tie during [[Stamina Mode]] by failing the move while both Incineroar and its victim have enough HP to be KO'd. | *As a failed Alolan Whip causes [[recoil damage]], the move is one of the few that can force a tie during [[Stamina Mode]] by failing the move while both Incineroar and its victim have enough HP to be KO'd. | ||
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