Spirit: Difference between revisions

223 bytes added ,  1 month ago
Discovered by Final Mix on PKBeats' Discord server. No explanation has been found so far...
(→‎Spirit effects: Converting to LaTeX. Did more testing and the less-than-equals for 1.5 should be accurate--can't verify 1.3 because it is continuous there)
(Discovered by Final Mix on PKBeats' Discord server. No explanation has been found so far...)
(3 intermediate revisions by 3 users not shown)
Line 766: Line 766:
| rowspan=2 | 1.13×
| rowspan=2 | 1.13×
| 130 KB limit || <b>150</b> || style="background-color:#DDD" | 170 || style="background-color:#DDD" | 180
| 130 KB limit || <b>150</b> || style="background-color:#DDD" | 170 || style="background-color:#DDD" | 180
| rowspan=2 | Full knockback is taken when the limit is surpassed
| rowspan=2 | Full knockback is taken when the limit is surpassed. Does not affect {{SSBU|Min Min}}'s up or down smashes.
|-
|-
| colspan=4 | 0.9× Damage received
| colspan=4 | 0.9× Damage received
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| 1.04×
| 1.04×
| 0.7× Landing lag duration || 0.6× || 0.5× || <b>0.4×</b>
| 0.7× Landing lag duration || 0.6× || 0.5× || <b>0.4×</b>
|  
| Does not reduce the additional landing lag incurred by {{SSBU|Bayonetta}}'s [[Bullet Arts]] extended neutral and up aerials, only reducing the base landing lag frames.
|-
|-
| rowspan=2 | Easier Dodging
| rowspan=2 | Easier Dodging