9,194
edits
(→Spirit effects: Converting to LaTeX. Did more testing and the less-than-equals for 1.5 should be accurate--can't verify 1.3 because it is continuous there) |
(Discovered by Final Mix on PKBeats' Discord server. No explanation has been found so far...) |
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| rowspan=2 | 1.13× | | rowspan=2 | 1.13× | ||
| 130 KB limit || <b>150</b> || style="background-color:#DDD" | 170 || style="background-color:#DDD" | 180 | | 130 KB limit || <b>150</b> || style="background-color:#DDD" | 170 || style="background-color:#DDD" | 180 | ||
| rowspan=2 | Full knockback is taken when the limit is surpassed | | rowspan=2 | Full knockback is taken when the limit is surpassed. Does not affect {{SSBU|Min Min}}'s up or down smashes. | ||
|- | |- | ||
| colspan=4 | 0.9× Damage received | | colspan=4 | 0.9× Damage received | ||
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| 1.04× | | 1.04× | ||
| 0.7× Landing lag duration || 0.6× || 0.5× || <b>0.4×</b> | | 0.7× Landing lag duration || 0.6× || 0.5× || <b>0.4×</b> | ||
| | | Does not reduce the additional landing lag incurred by {{SSBU|Bayonetta}}'s [[Bullet Arts]] extended neutral and up aerials, only reducing the base landing lag frames. | ||
|- | |- | ||
| rowspan=2 | Easier Dodging | | rowspan=2 | Easier Dodging |