Talk:Ike (SSBB): Difference between revisions
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Ah, thanks for pointing out something I completely missed. | Ah, thanks for pointing out something I completely missed. | ||
Kirbyblue 04:08, 22 August 2009 (UTC) | Kirbyblue 04:08, 22 August 2009 (UTC) | ||
In what world does Ike have poor recovery Ikes weight and smash attacks is what makes him possibly the best charcter in brawl Ikeruler--[[User:Ikeruler|Ikeruler]] ([[User talk:Ikeruler|talk]]) 12:54, June 5, 2010 (UTC) | In what world does Ike have poor recovery Ikes weight and smash attacks is what makes him possibly the best charcter in brawl Ikeruler--[[User:Ikeruler|Ikeruler]] ([[User talk:Ikeruler|talk]]) 12:54, June 5, 2010 (UTC) | ||
:Do you Brawl with other people of your skill or greater? His horizontal recovery is bad, his up b doesn't work all the time due to his falling speed, and is predictable. His smashes are rather predictable too, other than the first hit of his d-smash, and even there the second hit has tons of lag. He has a terrible time with projectiles and chaingrabs as well (try brawling a skilled Falco player sometime). But, still, this isn't exactly the place to talk about this (unless you wanna take it to a fourm). '''<span style="font-family:Chiller;">[[User:HavocReaper48|<font color="maroon">--Havoc</font>]][[User talk:HavocReaper48|<font color="maroon">Reaper</font>]][[w:c:ssb:User:HavocReaper48/Emoticonology|'48]]</span>''' 13:48, June 5, 2010 (UTC) | |||
== Item attacks == | == Item attacks == | ||
Revision as of 08:48, June 5, 2010
Ranger Critical?
...yeah what the heck does that do?--Oxico 21:37, December 24, 2007 (EST)
Thank you mysterious person who assisted me.--Oxico 22:49, December 29, 2007 (EST)
Oh and I need someone to put a hyperlink for reference. Gracias. --Oxico 06:30, January 4, 2008 (EST)
LoL
"He fights for his friends, so perpare yourself to get no sympathy from him" I get it ^_^ —Preceding unsigned comment added by Dios mio (talk • contribs) 02:50, 17 April 2008 (UTC)
He fights for his friends and he smokes crack and heroine. That's why he's so strong.:) —Preceding unsigned comment added by 168.221.143.68 (talk • contribs) 18:20, 23 May 2008 (UTC)
Who the hell has an unpredictable recovery move? Ike6481 (talk) 20:24, 21 June 2008 (UTC)
Sonic...the spring just pops him up out of nowhere.Or G&W both very fast activation recoveries.Hatake91 (talk) 22:21, 25 June 2008 (UTC)
- What does this have to do with this section??? - Gargomon251 (talk) 22:24, 25 June 2008 (UTC)
When Ike says "Aether", it sounds like he says "PIZZA". What does he like pizza or something.^_^IKEy911 (talk) 19:10, 2 September 2008 (UTC)
Shouldn't we mention that Ike's "I fight for my friends" victory pose has become somewhat of an internet meme? KirbyfanNeox (talk) 23:34, 5 December 2008 (UTC)
Recruiting
OK all who are willing. I need lots of help. I need all the moveset to look all alike. I need people willing to help! If you choose to accept this challenge, use Meta Knight's moveset as a perfect example. If you want to help the cause, leave your username under the category on my userpage called "Recruiting". This message is also there. Let's fix these movesets. --Oxico (talk) 20:49, 27 May 2008 (UTC)
Whats with this?
I see redundancy all over his Pro section and Bias!I'm gonna need some help cleaning this article up... - Hatake91 (talk) 22:08, 8 July 2008 (UTC)
yeah, and on the pros & cons section it states that being a "medium-heavywieght" is a pro. THATS NOT A PRO! ITS A FREAKING WEIGHT! ALL WEIGHTS HAVE DISADVANTAGES & ADVANTAGES. Kperfekt722 (talk) 22:12, 8 July 2008 (UTC)
No, being heavy is good. However, weight tends to relate to speed, and being slow is in his cons. So it is perfectly fine. There is no bad point about being heavy. Ike6481 (talk) 22:14, 8 July 2008 (UTC)
I'm currently about to condense his Pro's sections as half of it is not very notable, provides heavy opinion based facts or just like I said before, It's the same thing only in different forms.
- Very long range on most attacks.
- Most Aerials have good range and knockback.
- Attacks have some of the best knockback in the game
There is a con to being heavy, and I don't think I saw it in there, but being heavy can make him a sucker for being chained across the map. MaxxDragon (talk) 20:53, 14 July 2008 (UTC)
Tier Status?
Is there a reason he's second bottom of the Middle Tier, cause it doesn't say anything on the page, and I can't think of anything. --Riko (talk) 15:58, 8 November 2008 (UTC)
- Um... I'm not sure how to answer this, so I apologize, but maybe it's because Sheik is below him on the Middle Tier? -ACDCGAMER (talk) 05:51, 10 November 2008 (UTC)
It does say his recovery is bad... but how this is true, I fail to see Ike's Best BuddyMerry! Christmas!!
- Unless he's right under the ledge aether is useless.Smoreking(T) (c) 23:26, 11 August 2009 (UTC)
- Have you ever even played as Ike? His Aether is incredible. Not only does he have super armour while he's jumping up to his sword, but he punishes people who try to get close. 64.203.151.207 01:36, December 11, 2009 (UTC)Lord Dragon
Personally I play as Ike and have found that his UP B recovery to be especially useful when characters attempt to edge guard by either standing there or by grabbing the edge. When they stand there the just get beat up by the sword then get knocked back so Ike can recover. If the character grabs the edge then Ike will almost always spike and kill the opponent off the bottom of the screen when he grabs the edge over top of them. ~ TheDragonReborn
Both Ike's side and up specials are decent recovery moves, but he can really only recover in two directions, making his recovery very predictable. He is also extremely vulnerable to edgehogging if he is below the stage. He is low for more reasons than these, though; his moves are sluggish and easily punished, and due to his slow overall speed, he is very easily shut down. He is overly reliable on taking advantage of an opponent's mistakes to win, as mostly anything else will result in him being shut down. These factors give him poor matchups, especially against the higher-tiered characters. An Ike player with enough skill can overcome these things and destroy opponents, but it's an extremely difficult thing to do. AuraStUrm (talk) 15:17, December 11, 2009 (UTC)
Ike's Counter
Ok, I don't know who put in the article that Ike's counter doesn't last as long as Marth's, but that is not true at all. Actually, both Marth's and Ike's counters last for 59 frames, but Ike's counter frames start and end 6 frames after Marth's, meaning that it cannot be used for immediate countering, but it leaves Ike less vulnerable than Marth after the counter frames end. This video is proof, and it has also been explained in the Counter article. Just want to clear things up, that's all! -ACDCGAMER (talk) 06:20, 12 January 2009 (UTC)
- If there's solid proof, add it. Life skill number eight, common sense. Blue NinjakoopaTalk 06:33, 12 January 2009 (UTC)
- Okay, apparently you didn't read my post clearly, as I already put solid evidence in it. See the link? It's a video that analyzes Marth and Ike's counters pretty throroughly. -ACDCGAMER (talk) 06:37, 12 January 2009 (UTC)
- Oops, sorry. I skim alot :P And don't give me that snazzy attitude/smart@$$ bullsh1t, alright? Seriously, it makes you look bad. Blue NinjakoopaTalk 07:01, 12 January 2009 (UTC)
- Okay, apparently you didn't read my post clearly, as I already put solid evidence in it. See the link? It's a video that analyzes Marth and Ike's counters pretty throroughly. -ACDCGAMER (talk) 06:37, 12 January 2009 (UTC)
resemblance to Siegfried
Did anyone else notice a slight resemblance to Soul Calibur's Siegfried in Ike? BlackMario <sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub> Trainer FTW! (talk) 18:55, 8 March 2009 (UTC)
- According to my logic, that belongs on Ike, not here. You've got a little bit of time to move it before I delete it. Miles (talk) 19:03, 8 March 2009 (UTC)
Moving it now. BlackMarioWe like Ike!Talk to me. 19:05, 8 March 2009 (UTC)
Are you sure?
The trivia says Ike's chant is "We like Ike!" and that's a references to Eisenhower's slogan? How do you know it is, "We like Ike!" is so simple that it could easily have just been random and had no references at all. Thanks, TimeMaster Talk Main Contribs 14:25, 21 March 2009 (UTC)
Elementary, my dear Wattless. Most chants will only call out the character's name, but Ike's (along with about five to seven others) chant is extended. You're right, there is no way of being competely sure if it is a reference to 'Ike' Eisenhower, but you have to admit, if a lot of people associate that chant with the former U.S. President, the point does have merit. Besides, some chants are external references. Snake's chant is a direct reference to the Metal Gear games (in the game/s it is heard on the Codec, usually coming from the Colonel, if Snake is killed in action). Wouldn't it be logical if Ike's chant was also a reference? Lightning Fox (talk) 04:54, 12 June 2009 (UTC)
- What could Fire Emblem POSSIBLY have to do with a former U.S. President? - Gargomon251 (talk) 04:29, December 5, 2009 (UTC)
Ike's tier status...
Someone, I forgot who, asked why Ike is somewhere in the middle tier. This is probably due to the fact that Ike is extremely powerful, and his counter can frequently save him from things that would otherwise kill or heavily damage him, and possibly make his opponent suffer. However, some of his moves (F smash, for example) rely heavily on the opponent messing up, and he also has poor recovery, in addition to being very slow. Also, in this case, I think ike's weight is a hindrance, which is often noticable when, say, you do a Side smash and fall off a ledge, which frequently happens when the attack hits someone's shield while standing near the edge, Ike might then do the N air, and, due to his weight, he falls to his inevitable doom, so it's not too unreasonable for him to be where he is in Tier position. Kirbyblue 14:50, 21 August 2009 (UTC) ne
Projectiles also hurts Ike, especially Falco's Blaster. Ike would be bottom if he had a worse jab (along back air his only lag-less attacks). His jab is amazing. So he is low because he relies in a single move. Firewario (talk) 18:37, 21 August 2009 (UTC)
Ah, thanks for pointing out something I completely missed. Kirbyblue 04:08, 22 August 2009 (UTC)
In what world does Ike have poor recovery Ikes weight and smash attacks is what makes him possibly the best charcter in brawl Ikeruler--Ikeruler (talk) 12:54, June 5, 2010 (UTC)
- Do you Brawl with other people of your skill or greater? His horizontal recovery is bad, his up b doesn't work all the time due to his falling speed, and is predictable. His smashes are rather predictable too, other than the first hit of his d-smash, and even there the second hit has tons of lag. He has a terrible time with projectiles and chaingrabs as well (try brawling a skilled Falco player sometime). But, still, this isn't exactly the place to talk about this (unless you wanna take it to a fourm). --HavocReaper'48 13:48, June 5, 2010 (UTC)
Item attacks
I feel like it's important to note that when smashing an item such as Beam Sword etc, Ike does a moderately powerful second swing with his own sword. It does about 8% uncharged with any weapon, and is enough to KO at about 150%. Not the strongest attack in his arsenal by any means, but notable for how it affects items. Marth's first slash, by comparison, only does 5%, and can actually knock opponents OUT of the other strike. And almost any other character only has one smash with any weapon. However I wasn't sure where to put this info. - Gargomon251 (talk) 04:52, December 5, 2009 (UTC)
- It's in the Beam Sword article already. I don't see it in other battering item articles, though. That info can be put in Ike's trivia section. If you want, you could also put it into the rest of the battering items. RAN1 15:31, December 5, 2009 (UTC)
- I think this belongs in the trivia section of the character, since it affects all battering items the same way. Toomai Glittershine The Stats Guy 15:34, December 5, 2009 (UTC)