Alternate costume: Difference between revisions

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*[[Bayonetta]]: Bayonetta has four costumes based on her appearance in ''Bayonetta 2'', where she wields Love is Blue, and another four based on her appearance in the original ''Bayonetta'', where she wields Scarborough Fair. The sounds their guns make are different, as they are in the ''Bayonetta'' series.
*[[Bayonetta]]: Bayonetta has four costumes based on her appearance in ''Bayonetta 2'', where she wields Love is Blue, and another four based on her appearance in the original ''Bayonetta'', where she wields Scarborough Fair. The sounds their guns make are different, as they are in the ''Bayonetta'' series.
*[[Bowser Jr.]]: Instead of alternate colors, all seven of his alternate costumes replace him with each of the seven [[Koopalings]], all who ride their own mass-produced Junior Clown Cars. They have their own unique [[announcer]] calls, crowd chants, voices, and, in ''Ultimate'', use their wands in place of Bowser Jr.'s hammer in their up aerials, side taunt, and one of their victory poses.
*[[Bowser Jr.]]: Instead of alternate colors, all seven of his alternate costumes replace him with each of the seven [[Koopalings]], all who ride their own mass-produced Junior Clown Cars. They have their own unique [[announcer]] calls, crowd chants, voices, and, in ''Ultimate'', use their wands in place of Bowser Jr.'s hammer in their up aerials, side taunt, and one of their victory poses.
*[[Cloud]]: Cloud has four alternate costumes based on his appearance in ''Final Fantasy VII: Advent Children'', with him wielding the Fusion Swords instead of the Buster Sword; two of these cover his Geostigma-infected left arm with a sleeve, and the other two reveal his left arm sans sleeve with Aerith Gainsborough's ribbon wrapped around it. From version 10.1.0 of ''Ultimate'' onward, ''Advent Children'' Cloud uses Omnislash Ver. 5 as his [[Final Smash]], which is identical to his standard [[Omnislash]] other than its aesthetics.
*[[Cloud]]: Cloud has four alternate costumes based on his appearance in ''Final Fantasy VII: Advent Children'', with him wielding the Fusion Swords instead of the Buster Sword; two of these cover his Geostigma-infected left arm with a sleeve, and the other two reveal his left arm sans sleeve with Aerith Gainsborough's ribbon wrapped around it. From version 10.1.0 of ''Ultimate'' onward, ''Advent Children'' Cloud uses [[Omnislash / Omnislash Ver. 5|Omnislash Ver. 5]] as his [[Final Smash]] rather than his default costume's Omnislash, which is aesthetically unique but functionally nearly identical.
*[[Hero]]: There are four different protagonists from four different iterations of the ''Dragon Quest'' games, each with two color schemes. The default is from ''XI'' and the others are from ''III'', ''IV'', and ''VIII''.  
*[[Hero]]: There are four different protagonists from four different iterations of the ''Dragon Quest'' games, each with two color schemes. The default is from ''XI'' and the others are from ''III'', ''IV'', and ''VIII''.  
*{{SSBU|Ike}} ''(Ultimate)'': Ike uses his ''Path of Radiance'' appearance by default, and his ''Radiant Dawn'' appearance as alternate costumes. His voice has a slightly lower pitch in his ''Radiant Dawn'' costume, something which is more apparent in the Japanese version. Both of his designs have four colors each.
*{{SSBU|Ike}} ''(Ultimate)'': Ike uses his ''Path of Radiance'' appearance by default, and his ''Radiant Dawn'' appearance as alternate costumes. His voice has a slightly lower pitch in his ''Radiant Dawn'' costume, something which is more apparent in the Japanese version. Both of his designs have four colors each.
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==Trivia==
==Trivia==
*While visually most alternate costumes are simply different textures on the same model, mechanically they are all independent models, even if identical. [[File replacement]]s can exploit this quirk to replace alternate costumes with unique models.
*{{SSBB|Wario}} (in ''Brawl'') and {{SSB4|Little Mac}} (in ''Smash 4'') are the only characters who have ever had more than 8 alternate costumes.
*Wario (in ''Brawl'') and Little Mac (in ''SSB4'') are the only characters who have ever had more than 8 alternate costumes.
*[[R.O.B.]] is the only character since ''Smash 4'' whose default costume is switched depending on the selected language.
*In ''Ultimate'', the game loads default costume character portraits on the [[character selection screen]] first, and then loads alternate costume portraits in character order. This can result in characters' alternate costume portraits not being displayed for several seconds, as the game is still loading them.
*In ''Melee'', each of {{SSBM|Captain Falcon}}'s costumes slightly changes the width of his [[environment collision box]], minutely affecting when he collides with stage elements, being the only character in the series with such a quirk.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref>
**The only exception to this rule are the Pokémon Trainer's Pokémon (Squirtle, Ivysaur, and Charizard) and Pyra/Mythra, with all of are their character portraits are loaded alongside their default character portrait.
*[[Yoshi]] is the only character in the series to have an alternate costume based on a then-upcoming game, being his ''{{s|mariowiki|Yoshi's Crafted World}}'' alternate costume in ''Ultimate'', which replaces his black palette swap from ''Smash 4''.
*In ''Melee'', each of Captain Falcon's costumes slightly changes his character model's width, minutely affecting when he collides with stage elements and gameplay.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref>
*{{SSBU|Cloud}} in ''Ultimate'' is the only character in the series to have a different [[Omnislash|attack]] depending on their costume.
*In ''SSB4'', [[Dr. Mario]], [[Dark Pit]], and Lucina were originally intended to be alternate costumes for Mario, [[Pit]], and [[Marth]], respectively. However, they were separated into different characters once they were given differentiating gameplay characteristics.<ref>http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464/</ref>
*In ''Ultimate'', {{SSBU|Wii Fit Trainer}}, {{SSBU|Inkling}}, {{SSBU|Ike}}, {{SSBU|Byleth}} and {{SSBU|Pokémon Trainer}} have alternate costumes with different animations, being the only characters in the series with this distinction. Pokémon Trainer and Byleth's alternate costumes have different idle animations, [[victory pose]]s, and taunts; Inkling has an altered idle animation, victory pose, and [[Screen KO]]; Ike has a different clapping animation, and Wii Fit Trainer has a different hitstun animation.{{fact}}
**In ''SSB4'', Alph was intended to be a [[clone]] of Olimar, complete with the ability to pluck and command Rock Pikmin. In the final game, however, Alph became a model swap for Olimar.<ref>http://www.sourcegaming.info/2015/07/29/plucky-little-guys-olimar-and-alph-in-smash-4/</ref>
*Alternate costumes played a key role in the [[Super Pichu cheating scandal]], as Super Pichu would only activate if using {{SSBM|Pichu}}'s third costume.
*Yoshi is the only fighter to sport an alternate costume based on a then-upcoming game, being his ''{{s|mariowiki|Yoshi's Crafted World}}'' alternate costume in ''Ultimate'', which replaces his black costume from ''SSB4''.
*[[Wii Fit Trainer]], [[Inkling]], [[Ike]], [[Byleth]] and [[Pokémon Trainer]] are the only characters to have alternate costumes with different animations. Pokémon Trainer and Byleth's alternate costumes have different idle animations, [[victory pose]]s, and taunts; Inkling has an altered idle animation, victory pose, and [[Screen KO]]; Ike has a different clapping animation, and Wii Fit Trainer has a different hitstun animation.
*R.O.B. since ''Smash 4'', is the only character whose default and alternate costume are switched depending on the language.
*Cloud is the only fighter to have a different [[Omnislash|attack]] depending on their costume.


==See also==
==See also==