Asleep: Difference between revisions

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{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
{{disambig2|status condition|the effect and moves that cause the status condition|sleep}}
[[File:SSBUWebsiteJigglypuff3.jpg|300px|thumb|{{SSBU|Ganondorf}} falls asleep from {{SSBU|Jigglypuff}}'s [[Sing]] in ''[[Super Smash Bros. Ultimate]]''.]]
[[File:SSBUWebsiteJigglypuff3.jpg|300px|thumb|{{SSBU|Ganondorf}} falls asleep from {{SSBU|Jigglypuff}}'s [[Sing]] in ''[[Super Smash Bros. Ultimate]]''.]]
Being '''asleep''' (known as '''FuraSleep''' by the games' internal files, with "fura" being the Japanese onomatopoeia for dizziness) is a status condition in every ''Super Smash Bros.'' game to date, which is inflicted by attacks with the [[sleep]] effect. A character that falls asleep is prevented from taking action until waking up or getting hit by an attack.
Being '''asleep''' (known as '''FuraSleep''' by the games' internal files, with "fura" being the Japanese onomatopoeia for dizziness) is a status condition in every ''Super Smash Bros.'' game to date, which is inflicted by attacks with the [[sleep]] effect. A character that falls asleep is prevented from taking action until waking up or getting hit by an attack.
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*{{SSBU|Richter}} has a voice clip where he mutters "[[Dracula]]..." while sleeping that can be heard in the [[Sound Test]], but the clip lasts longer than his sleeping animation, causing the voice clip to loop prematurely in-game.
*{{SSBU|Richter}} has a voice clip where he mutters "[[Dracula]]..." while sleeping that can be heard in the [[Sound Test]], but the clip lasts longer than his sleeping animation, causing the voice clip to loop prematurely in-game.
**The voice clip doesn't loop if Richter is put to sleep by {{SSBU|Hero}}'s Snooze while airborne, but there are very few situations where Richter can be in the air long enough for this to occur.
**The voice clip doesn't loop if Richter is put to sleep by {{SSBU|Hero}}'s Snooze while airborne, but there are very few situations where Richter can be in the air long enough for this to occur.
*When {{SSBU|Steve}} is sleeping, he lies on a red bed taken from ''Minecraft''. When he wakes up, he collects it back in his inventory.
*Although the Villager has a canon sleeping pose in ''{{iw|nookipedia|Animal Crossing: Wild World}}'' and ''{{iw|nookipedia|Animal Crossing: City Folk}}'', both ''Smash 4'' and ''Ultimate'' give them different poses.
*Some characters' sleeping animations reference their home franchise:
**In ''Melee'' onwards, Mario sleeps in his 'laying sleeping' pose from ''{{iw|mariowiki|Super Mario 64}}''.
**Kirby is in his signature {{iw|wikirby|Sleep}} ability pose, albeit without the sleeping hat.
**{{SSBU|Steve}} places a red bed and sleeps on it. When he wakes up, he collects it back in his inventory.


[[Category:Special conditions]]
[[Category:Special conditions]]
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