Asleep: Difference between revisions

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{{ArticleIcons|allgames=y}}
{{ArticleIcons|allgames=y}}
[[File:SSBUWebsiteJigglypuff3.jpg|300px|right|thumb|{{SSBU|Ganondorf}} falls asleep from {{SSBU|Jigglypuff}}'s [[Sing]] in ''[[Super Smash Bros. Ultimate]]''.]]
{{disambig2|status condition|the effect and moves that cause the status condition|sleep}}
Being '''asleep''' (known as '''FuraSleep''' by the games' internal files, with "fura" being the Japanese onomatopeia for dizziness) is a status condition in every ''Super Smash Bros.'' game to date, which is inflicted by attacks with the [[sleep]] effect. A character that falls asleep is prevented from taking action until waking up or getting hit by an attack.
[[File:SSBUWebsiteJigglypuff3.jpg|300px|thumb|{{SSBU|Ganondorf}} falls asleep from {{SSBU|Jigglypuff}}'s [[Sing]] in ''[[Super Smash Bros. Ultimate]]''.]]
Being '''asleep''' (known as '''FuraSleep''' by the games' internal files, with "fura" being the Japanese onomatopoeia for dizziness) is a status condition in every ''Super Smash Bros.'' game to date, which is inflicted by attacks with the [[sleep]] effect. A character that falls asleep is prevented from taking action until waking up or getting hit by an attack.


==General properties==
==General properties==
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SSB4 - Jigglypuff screen-1.jpg|Jigglypuff putting [[Charizard]] and [[Pikachu]] to sleep in one of Jigglypuff's Wii U pictures on the ''[[Super Smash Bros. 4]] website''
SSB4 - Jigglypuff screen-1.jpg|Jigglypuff putting [[Charizard]] and [[Pikachu]] to sleep in one of Jigglypuff's Wii U pictures on the ''[[Super Smash Bros. 4]] website''
Mr. Game & Watch Sleeping.jpg|{{SSB4|Mr. Game & Watch}} sleeping in the 3DS version of ''Super Smash Bros. 4''
Mr. Game & Watch Sleeping.jpg|{{SSB4|Mr. Game & Watch}} sleeping in the 3DS version of ''Super Smash Bros. 4''
Mr. Game & Watch and R.O.B. Sleeping in Super Smash Bros. Ultimate.jpg|300px|right|thumb|{{SSBU|Mr. Game & Watch}} and {{SSBU|R.O.B.}} sleeping in ''[[Super Smash Bros. Ultimate]]''
Mr. Game & Watch and R.O.B. Sleeping in Super Smash Bros. Ultimate.jpg|300px|thumb|{{SSBU|Mr. Game & Watch}} and {{SSBU|R.O.B.}} sleeping in ''[[Super Smash Bros. Ultimate]]''
</gallery>
</gallery>


==Trivia==
==Trivia==
*{{SSBU|Richter}} has a voice clip where he mutters "[[Dracula]]..." while sleeping that can be heard in the [[Sound Test]], but in the game the voice clip loops before the muttering can be heard.
*{{SSBU|Richter}} has a voice clip where he mutters "[[Dracula]]..." while sleeping that can be heard in the [[Sound Test]], but the clip lasts longer than his sleeping animation, causing the voice clip to loop prematurely in-game.
**The voice clip doesn't loop if Richter is put to sleep by {{SSBU|Hero}}'s Snooze while he is in the air, but the duration is too short for it to be heard fully.
**The voice clip doesn't loop if Richter is put to sleep by {{SSBU|Hero}}'s Snooze while airborne, but there are very few situations where Richter can be in the air long enough for this to occur.
*When {{SSBU|Steve}} is sleeping, he lies on a red bed taken from ''Minecraft''. When he wakes up, he collects it back in his inventory.
*Although the Villager has a canon sleeping pose in ''{{iw|nookipedia|Animal Crossing: Wild World}}'' and ''{{iw|nookipedia|Animal Crossing: City Folk}}'', both ''Smash 4'' and ''Ultimate'' give them different poses.
*Some characters' sleeping animations reference their home franchise:
**In ''Melee'' onwards, Mario sleeps in his 'laying sleeping' pose from ''{{iw|mariowiki|Super Mario 64}}''.
**Kirby is in his signature {{iw|wikirby|Sleep}} ability pose, albeit without the sleeping hat.
**{{SSBU|Steve}} places a red bed and sleeps on it. When he wakes up, he collects it back in his inventory.


[[Category:Special conditions]]
[[Category:Special conditions]]
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