Disable: Difference between revisions

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Updated Trivia to include Smash Ultimate
m (→‎Trivia: Can't tell if this is referring to the series or the creatures themselves, but whatever.)
m (Updated Trivia to include Smash Ultimate)
 
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'''Disable''' ({{ja|かなしばり|Kanashibari}}, ''Temporary Binding'') is [[Mewtwo]]'s [[down special move]].  
'''Disable''' ({{ja|かなしばり|Kanashibari}}, ''Temporary Binding'') is [[Mewtwo]]'s [[down special move]].
 
==Overview==
==Overview==
[[File:Disable Reflected.gif|thumb|left|Disable being [[reflect]]ed, demonstrating how it works as a [[projectile]].]]
[[File:Disable Reflected.gif|thumb|left|Disable being [[reflect]]ed, demonstrating how it works as a [[projectile]].]]
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==Instructional quotes==
==Instructional quotes==
{{InstructionalQuotes
{{InstructionalQuotes
|ssbmtrophychar=Mewtwo
|ssbmtrophydesc=Mewtwo can daze a foe if it makes eye contact and uses Disable; the move is useless unless Mewtwo is facing its enemy.
|ssbuchar=Mewtwo
|ssbuchar=Mewtwo
|ssbudesc=Makes eye contact with an enemy to stun them. Ineffective when airborne or not facing an opponent.
|ssbudesc=Makes eye contact with an enemy to stun them. Ineffective when airborne or not facing an opponent.
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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet/Single|Mewtwo|Down|name=Disable|desc=Stuns an enemy you make eye contact with. Has no effect if you're not facing one another.}}
{{CustomSet/Single|Mewtwo|Down|name=Disable|desc=Stun any enemy you make eye contact with. Has no effect if you're not facing one another.}}
# '''Disable''': Default.
# '''Disable''': Default.
Like the other DLC characters, Mewtwo has no custom move variations (aside from the glitch ones in 1.0.6).
Like the other DLC characters, Mewtwo has no custom move variations (aside from the glitch ones in 1.0.6).
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{{clrl}}
{{clrl}}


===Disable Jump===
===Disable jump===
The '''disable jump''' is a technique and glitch in ''[[Super Smash Bros. Melee]]''. It is triggered by Mewtwo hitting another character with Disable during the initial frames of their [[up special move]]. The timing can be hard to dictate, but if the glitch is performed correctly the target will be sent high into the air, past the [[Hoop damage|hoop]]. The opponent will then become [[helpless]] until landing.
The '''disable jump''' is a technique and glitch in ''[[Super Smash Bros. Melee]]''. It is triggered by Mewtwo hitting another character with Disable during the initial frames of their [[up special move]]. The timing can be hard to dictate, but if the glitch is performed correctly the target will be sent high into the air, past the [[Hoop damage|hoop]]. The opponent will then become [[helpless]] until landing.


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==Origin==
==Origin==
[[File:Disable.png|thumb|Disable in {{iw|bulbapedia|Generation VI}}.]]
[[File:MewtwoDisableRBY.gif|thumb|250px|Mewtwo using Disable in ''{{iw|bulbapedia|Pokémon Red}}''.]]
{{iw|bulbapedia|Disable|move}} is a Normal-type status move introduced in {{iw|bulbapedia|Generation I}}. It prevents the target from being able to use a specific move for several turns, though the exact mechanics vary throughout generations. In Generation I, Disable will randomly choose one of the target's moves unable to use for a certain duration of turns. From Generation II and onward, Disable will disable the target's last used move. Its depiction in the ''Smash'' series, in which it prevents the victim from moving entirely, is closer to how the move works in the ''Pokémon'' anime series and the ''Mystery Dungeon'' spinoff games. It is part of Mewtwo's starting moveset in every game.
{{iw|bulbapedia|Disable|move}} is a Normal-type status move introduced in {{iw|bulbapedia|Generation I}}. It prevents the target from being able to use a specific move for several turns, though the exact mechanics — from duration to accuracy and even move selection — vary throughout generations. In Generation I, Disable will randomly choose one of the target's moves to prevent the use of for a certain duration of turns. From Generation II and onward, Disable will disable the target's last used move, meaning it fails otherwise. Since then, its accuracy has been steadily buffed, and it has become one of the most-buffed moves in the franchise as a result. Its depiction in the ''Smash'' series, in which it prevents the victim from moving entirely, is closer to how the move works in the ''Pokémon'' anime series and the ''Mystery Dungeon'' spinoff games.
 
The function of Disable in ''Smash'' resembles a different ''Pokémon'' move altogether: {{iw|bulbapedia|Glare|move}}, which consists in the user making eye contact with the opposing Pokémon in order to [[bulbapedia:Paralysis (status condition)|paralyze]] it. However, Mewtwo cannot learn Glare in the ''Pokémon'' games.
 
Disable is a part of Mewtwo's starting moveset in every game. However, while Mewtwo is programmed to learn Disable at level 1 in ''Pokémon Red and Green'', it can't learn it due to the lack of a {{iw|bulbapedia|Move Reminder}} in these games, meaning that Disable Mewtwo was effectively unused until ''Pokémon Stadium 2'' introduced the ability to relearn moves.
 
<gallery>
Disable.png|Disable being used in Generation VII.
</gallery>
{{clr}}
{{clr}}


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<gallery>
<gallery>
Disable.jpg|Disable in ''Melee''.
Disable.jpg|Disable in ''Melee''.
Disable3DS.jpg|Disable in ''for 3DS''.
Disable3DS.jpg|Disable in ''for Nintendo 3DS''.
MewtwoDisable.png|{{SSB4|Ganondorf}} stunned by Disable in ''for Wii U''.
MewtwoDisable.png|{{SSB4|Ganondorf}} stunned by Disable in ''for Wii U''.
File:Mewtwo_SSB4_Screen-6.jpg|Disable in ''SSB4''.
Mewtwo_SSB4_Screen-6.jpg|Disable in ''SSB4''.
Mewtwo SSBU Skill Preview Down Special.png|Disable as shown by the Move List in ''Ultimate''.
Mewtwo SSBU Skill Preview Down Special.png|Disable as shown by the Move List in ''[[Super Smash Bros. Ultimate]]''.
</gallery>
</gallery>


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|ja={{ja|かなしばり|Kanashibari}}
|ja={{ja|かなしばり|Kanashibari}}
|en=Disable
|en=Disable
|fr_ca=Entrave
|fr=Entrave
|es_la=Anulación
|es=Anulación
|de=Aussetzer
|de=Aussetzer
|it=Inibitore
|it=Inibitore
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==Trivia==
==Trivia==
*In ''Melee'', Mewtwo's irises turn yellow while using Disable, while in ''SSB4'' they instead turn green.
*In ''Melee'', Mewtwo's irises turn yellow while using Disable, while in ''SSB4'' and ''Ultimate'' they instead turn green.
**In ''Ultimate'', Mewtwo's expression when performing the move is also used as its [[poison]]ed/[[curse]]d expression, and as a result, its irises flash green as long as poison or curse are in effect.
**In ''Ultimate'', Mewtwo's expression when performing the move is also used as its [[poison]]ed/[[curse]]d expression, and as a result, its irises flash green as long as poison or curse are in effect.
*Disable is the only down special move used by Pokémon in the ''Super Smash Bros.'' series that cannot be taught via {{s|bulbapedia|TM}} or {{s|bulbapedia|HM}} in the ''Pokémon'' series.  [[Revenge]] also originally fit this criteria until the release of ''Pokémon Sword'' and ''Pokémon Shield'', where [[Incineroar]] can learn it via {{s|bulbapedia|TM42}}.
*Disable is the only down special move used by Pokémon in the ''Super Smash Bros.'' series that cannot be taught via {{iw|bulbapedia|TM}} or {{iw|bulbapedia|HM}} in the ''Pokémon'' series.  [[Revenge]] also originally fit this criteria until the release of ''Pokémon Sword'' and ''Pokémon Shield'', where [[Incineroar]] can learn it via {{iw|bulbapedia|TM42}}.
*The function of Disable in ''Smash'' resembles a different ''Pokémon'' move altogether: {{iw|bulbapedia|Glare|move}}, which consists in the user making eye contact with the opposing Pokémon in order to [[bulbapedia:Paralysis (status condition)|paralyze]] it. However, Mewtwo cannot learn Glare in the ''Pokémon'' games.


{{Special Moves|char=Mewtwo}}
{{Special Moves|char=Mewtwo}}
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[[Category:Mewtwo (SSB4)]]
[[Category:Mewtwo (SSB4)]]
[[Category:Mewtwo (SSBU)]]
[[Category:Mewtwo (SSBU)]]
[[es:Anulación]]
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